Dec 6, 2015
Today we interview Dario Di Donato, the creator of the great webcomic Barbarian Adventure! You may recall that Gunwallace did an amazing theme to Barbarian adventure that we played in Quackcast 244, AND the comic was featured a few weeks ago too! Anyway, this time around, Banes, Pitface and I interview the creator of this fine work and he fills us in on his many classic 1980s pop culture sources of inspiration. Dario brims with a positivity, dedication and enthusiasm that is infectious! And you can listen to Gunwallace's dark punky theme to Monster Soup!
Topics and Show Notes
Topics and shownotes
Jesus 2016 - http://www.theduckwebcomics.com/Jesus_2016/
Quackcast 248 VIDEO - https://youtu.be/AbB2ur2IlL0
Barbarian Adventure - http://www.theduckwebcomics.com/BARBARIAN_ADVENTURE/
/>Dario's homepage - http://www.dariodidonato.com/
/>Dario's upcoming work - http://www.dariodidonato.com/upcoming.html
/>Support Dario on Patron - https://www.patreon.com/dariocomics?ty=h
/>Follow Barbarian Adventure on Facebook - https://www.facebook.com/Barbarian-Adventure-830880236942116/timeline/
/>Or Twitter - https://twitter.com/DarioDiDonato2
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
/>Banes - http://www.theduckwebcomics.com/user/Banes/
/>Pitface - http://www.theduckwebcomics.com/user/PIT_FACE/
The theme song by Gunwallace this week was for:
Monster Soup - http://www.theduckwebcomics.com/Monster_Soup/ by TheGhost, rated M.
Aug 31, 2015
What's best? One big climax, multiple small ones, early, or delayed? How much should you work UP to a climax? What about anticlmactic events, how important are they? Climaxes are really important in stories. Often you work up to them over the course of a whole series, but each episode or chapter can have them, maybe even every single page. I find writing “up” to climaxes a bit stressful because you have a lot of preasure and expectation there. And when it's over and you've actually achieved it, it can be a bit depressing: where do you go to from there? You can feel a little lost, at least I do. TALKING ABOUT WRITING HERE. My preference is for multiple climaxes. Do you always need climaxes in stories? I don't think you do personally… there are times when things work fine without one, but it does help better with endings. Sometimes climaxes can be TOO big. Way too much of a story can be invested in a climax, it subsumes everything, everything has to tie in with that specific story flow and that can be REALLY had to pull off. If it's not done right it can be massively disappointing. Anticlimactic. Pitface Joins Banes and Ozone to chat about climaxes in stories and read out the contributions from our climactic contributors. Gunwallace gave us a gorgeous theme for Just Another Day!
Aug 24, 2015
Here we go again, back to formulas! This time we got some external input. Fellow DDers had a say about their idea about the utility of formulas and how they use them in their writing and comics. It's important to understand formulas in writing so you know what works and why it works, it can help you in your own work. And when you need to and you've got the ability you can create your OWN writing formula. But remember: the formula is just the bare skeleton, you have to add all the meat and flesh to it with the rest of your writing, don't let the bones show through! Listen to Gunwallace's beautiful theme for Brave New World! Oh, and one last thing… HAPPY BIRTHDAY TANTZ AERINE!!!!
Aug 17, 2015
Hello, hello, hello! This is the second part of our hugely long expose on the tricky art of WORLD BUILDING! And it really IS extra loooooooooooog… that's because we take so much time crafting the Quackcast world for you. To recap: world-building is a big part of ALL fiction from SciFi and fantasy to your common or garden police shows or even comic strips. You create locations that have relationships with each other, characters that have jobs, families, friends, histories etc, all that is just as much world building as a fantasy world with a specific style of magic and monsters or a SciFi world with aliens and a 1000 year war. Typically, if you do your homework and set up your world nicely then it makes it easier to write stories within it, but you also have to remember not to show all that research to people in the form of big long explanations. Banes and Bravo1102 join Ozoneocean to talk about it! Listen to Gunwallace's lovely theme for Regarding Dandelions!
Aug 9, 2015
You always do a bit of world building in fiction, in some types of stories like alternative histories, fantasy and Sci-Fi you have to do a bit more, in things set in the real world you don't have to do nearly as much - maybe only limited to a few rooms, character occupations and relationships etc, rather than planets and political systems, but the point is you're always doing it. There are good ways to do world building and bad ways i.e. work out as many details as you need to but have that all behind the scenes, not introduced as a wall of text or long explanations on how things work. World building should inform you story and make it work seamlessly, not prop it up like a rickety scaffold. The topic of the importance of World Building was previously touched on a few years ago by Skoolmunkee and Kroatz for Quackcast 39, but things happened at that recording was lost to history, so now we approach it again with all new contributions, strident opinions, and points of view on the subject. Gunwallace did a cool theme for Red Velvet Requiem!
Aug 3, 2015
We've talked about formulas before, but mostly in the context of escaping formulas and reinventing them. NOW however we're talking about using existing formulas to create a story, or creating new formulas and sticking to them to come up with your stories. Formulas can be a good tool to write with, along with their close sibling “the trope” they take elements that are proven to work and stick them on a solid framework for you to more easily create your story around. All you need to do is plug in your characters and situation and see how it all fits. Formulas are comfortable for people and make it easier for a writer to structure their story faster AND in a way they know should appeal to people. Enjoy Gunwallace's lovely theme for Rismo!
Jul 26, 2015
Tantz and Pitface join Banes and Ozone to talk about comic book stores and the experience of going into them... Yes, that's right: webcomicers actually going into REAL bricks and mortar places that sell comics printed on PAPER! o_O It turns out that none of us really do that anymore for various reasons and we all have different recollections of going to cimicbook shops in the past. We also recount the experiences of other DDers who've described their comic buying adventures. Check out Gunwallace's haunting and desolate theme for the comic No Future, Vanish In Time.
Jul 19, 2015
This time we're talking about conflict in webcomic writing, and any writing in general really. Conflict is one of the main drivers of a story, so you pretty much have to have it in there somewhere! But how do you approach it? Do you set it up really carefully or just put a bunch of volatile characters together and see what happens? I think for a lot of us we don't think too much about the science of our conflicts, rather we approach it artistically and develop things by feel and instinct because conflict is such an intrinsic trait. But understanding how you use it can be very useful when you're writing satisfying resolutions and climaxes. A good understanding of the types of conflict in your story is also pretty essential when you're writing a good comedy (it's a great source of humour!), and also when you're explaining or selling your work to the public: It's all very well to chat about your clever setting and your funky characters, but conflict is the reason they're IN a story to begin with and that's really what will get people wanting to read out it. I hope you enjoy Gunwallace's great porn style music type theme for Tales of Two Tiny Titty bars!