Episode 338 - Shared DNA of ideas

Sep 4, 2017

The saying goes that “Good artists copy, great artists steal”, it's attributed to various luminaries such as TS Elliot, Picasso, Tantz Aerine etc, but the important thing is the true meaning: there are very few original ideas, culture is built up out of inherited inspiration that is built on and developed by successive generations, many artists will just repeat ideas though (“copy”), without adding much of their own flavour to them, while clever artists take the ideas as influence and inspiration and reinvent them in their own individual style. It's best when an artist brings ideas together, like the shared DNA of two parents, to produce something new and marvellous! This goes for artists, musicians, webcomics, everyone! We reference Penny Arcade, Ctrl Alt Delete and PVP which were the super popular me-too gamer webcomics, we bring up music and cover versions, and my favourite example: the AT-ST from Return of the Jedi and all the other similar two legged mecha like the Zentradi battlepods from Macross/Robotech, the mecha from Mechwarrior, Ed 209 from Robocop and of course my very own Trompers from Pinky TA ^_^ Super Impact High was the theme for this week by Gunwallace. This track really calls to mind the modern, frenetic style of the artwork on Super Impact High. It’s wild, high energy, off balance, and aggressive! This should really get you in the mood for the story.

Episode 337 - Interview with AmeliaP of Kings Club

Aug 28, 2017

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This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because she's not confident enough in her spoken English, so what we've done instead is read out a written interview that I did with her especially for this Quackcast. Amelia has some surprising and valuable insights for comic creators. You can read the full text of her interview bellow. Gunwallace's theme for the week was for Abejitas - This tune bounces in like a wild thing, spinning and buzzing crazily, full of black striped yellow techno sweet honey madness and rapid wingbeats of energy, this will sting you into full awareness!

Episode 295 - Sexcast, sex in non adult comics

Oct 10, 2016

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This is the Awkardcast! Another take on the sexcast idea but this time we're looking at sex and sexual situations in strictly NON-adult comics. Sex performs a very different role in non-adult comics… You have a much wider audience with comics at the rating, but there are things you can not show, so of course you use sex for other reasons than the way you do in an adult rated comic. In an adult comic you can show all details of the entire act, all the genitalia in all their glistening, gory, gooey, hairy splendour, going in and out and around here and there and all over the place! Oh my! In Mature comics and bellow though, you simply can't, though you CAN have some non-sexual full frontal nudity in Mature comics and you can show bottoms in Teen rated comics. The ratings are similar to what you have with film ratings. In adult comics, like adult film, sex acts are more of the focus, they can still have a story but the sex acts are supposed to be enjoyed in their own right. In non-adult comics the sex has other purposes- subtle titillation is a part of it, comedy, teasing the viewer, furthering the plot, a culmination of a relationship or the establishment of one, etc- there's generally always another purpose to it, unlike adult comics where there sometimes is but doesn't need to be. And unlike adult film there's not much purpose to softcore non-adult rated porn in comics. That type of censored porn is done in film in order to get a wider audience on media that will otherwise not show porn, but on the net porn it's super easy to come by so there's not much reason to do softcore. There are a lot of challenges entailed in depicting non-adult rated porn! Certain positions don't work in well with the limits on nudity (we talk about this in the cast), but there are tricks you can use; symbolism (popping champagne corks, trains going into tunnels etc), strategic positioning of sheets, clever camera angles, fading out before the act and fading in again after, characters with mussed hair and uneven clothing, using dialogue to refer to what they just did, “off-screen” shenanigans, or shenanigans in the dark etc, it can be a lot of fun! Have a listen to how Tantz, I and Banes tackle the idea. The music by Gunwallace for his week was Firefly cross! A very mystical sound, with traditional, middle eastern style music mixed with dark techno fuzz, this one is intriguing!

Episode 292 - Separating the art from the artists

Oct 5, 2016

4 likes, 2 comments

Separating the art from the artist, the message from the messenger… Can you do this? You know, when you find out an actor, musician, comic artist or whatever is an arsehole or says things you disagree with or is a criminal, can you separate that from their work and STILL manage to enjoy it? Or does it taint everything they've ever made? I've thought about this a lot. I think I can usually separate the art from the artist and I DON'T think that consuming the work of that artist in any way legitimises what I disagree with about them personally or endorses their criminal behaviour unless the art is specifically about that. But it can really depend on how personally you're affected by whatever it was about the artist that offended you; A Jewish person could have a far more negative reaction, understandably, to the watercolours of Adolph Hitler than most other people, to use an extreme example. What about you? Can you separate the message from the messenger, the art from the artist? The comic chosen for a marvellous theme THIS week was Cybertech. You'll hear the sounds of apocalyptic destruction and burning plasma in a dark future, epic world.

Episode 278 - Maturity and the whisper game

Jul 4, 2016

4 likes, 4 comments

Quackcast 278 is a strange bird! We have TWO things in it! TWO! Not one… but TWO. First we play the whisper game, inspired by Ms Pitface. So what we did was one of us said something into the camera with the sound down and then everyone else had to guess what we said. Out of all of us Banes was he best. I got ONE right, but as a general rule I was the worst at it. Pit and Tantz were ok… The fun of it was the silly guesses though. It's a great parlour game for your drawing room. The second part is where we talk about MATURITY. Banes has finally become a man and he shows it by dominating us all. The guy's a beast! Seriously though, there are some interesting lessons about being “mature”… it's not all about that quote “When I was a child, I spoke as a child, I understood as a child, I thought as a child; but when I became a man, I put away childish things”.. no, this is more about how you deal with other people, not how you present yourself and what you do with your free time. Plenty of adults don't play with “childish things” but they're less mature than most toddlers. It's an interesting subject! Gunwallace's theme for Bruno Harm is an appropriate Rockford files style intro for a guy who thinks he’s Peter Gunn. Added comedy lines featuring Banes and me!

Episode 271 - Pitface’s tales of ribaldry

May 15, 2016

6 likes, 0 comments

What makes the “meat” of a story? What makes you fall in love with it, keep coming back for more watches or reads or whatever? I contend it has nothing to do with conflict or culminations or climaxes, those are merely generic structural plottings that are pretty much the same format no matter what story you read- you know they're coming and you know what form they'll take and once they're over it's not really that significant anymore; “re-playability” is low, they're just too tied in with the story structure to have much life away from it in your mind. What keeps me coming back to a story and fall in love with it are the Characters, exploring the world in which they exist, and the development that occurs during the story. Gunwallace provides us a theme to CTV Revamped, the new version of Charby the Vampirate! Good and creepy techno for Charbs!

Episode 223 - Collaborating with the Aliens

Jun 15, 2015

4 likes, 6 comments

On today's Quackcast I, the marvellous Ozoneocean am speaking to the equally marvellous Trevor Mueller of Albert the Alien! This fine chap is returning to the Quackcast (was on Quackcast 184), to chat with me about the process of collaborating from the point of view of a writer who's working with an artist. Trevor also he another Kickstarter for the second volume of Albert the Alien out now so please consider contributing to that. Trevor is a highly acclaimed writer of a fantastic and funny all ages comic and his artist on Albert the Alien, Gabriel Bautista, is an award winning successful comic creator in his own right. Trevor brings a LOT of experience to the topic of collaboration. Catch the great theme for The Ink by our very own Gunwallace!

Episode 205 - What about bodyshape?

Feb 9, 2015

6 likes, 6 comments

This week Banes and I were inspired to talk about body shape in the depiction of figures in comics, inspired by some famous images from photographer Howard Schatz's 2002 book, Athlete. In it there are photos of many athletes who're at the peak of their sports and yet their bodyshapes are vastly different, subverting the idea of an "ideal" bodyshape or what it means to be a top athlete or even fit. too often bodyshapes in comics follow a very narrow range, not getting much past what we think of as the current popculture ideal. We all know that idealised model shape is a problem and yet we all still perpetuate it, most of the time you can only tell most "realistic" characters apart by their hairstyle or costume, especially in superhero comics. And that invents a second problem: the myth of the "normal" shaped body as opposed to the ideal- there IS no such thing as normal, and even the ideal is always changing throughout the ages. There's even a lot more to body shape than the famous categories: Mesomorph, Ectomorph, and Endomorph, or Skinny, Pear, Athletic, Hourglass and Apple. We also have a beif mention of how stylised characters (Sponge Bob, Calvin and Hobbes etc) are exaggerations of these shapes and differences.


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