Episode 364 - JUST DO IT!

Mar 5, 2018

All the planning and set up in the world will never count for anything if you never start your webcomic, so just put your own to paper and begin! “Getting started on a webcomic” is what we chat about here. I was inspired by PitFace's newspost about a crappy horror film and how the creators just went for it. As a webcomicer that is what you HAVE to do! You can plan, research and gather resources for years, but the reality is that it just makes you more and more scared to take the plunge. You'll develop a LOT faster as a webcomicer if you throw caution to the wind and go for it. I'm not saying that research and planning are uneeded, it's just that most if it can be done while you're actually working. Do not worry about putting out a perfect piece of genius work from the getgo- your comic WILL get there regardless if you're dedicated and put the work in AS you work, but the first few pages or chapters don't have to be there. Your audience will appreciate the chance to grow with you a lot more than if you put out a polished gem to begin with. Starting out at a place like Drunk Duck is your best bet. It's a nurturing, easy to use, creator run platform, focussed around promoting webcomics. So what are you waiting for? This week Gunwallace has given us the theme to Flesh and Wires: Dirty and distorted electric guitar and determined fuzzy bass, weaving together over a haunting synthesized Melodica. Portentous and evocative, this music tells a story in it’s own runtime! The main riff reminds me a little of my fave part for We don’t Need Another Hero from Tina Turner.

Episode 363 - The Art Of Comments

Feb 26, 2018

7 likes, 8 comments

Jason Moon, author of Crater's Edge, messaged me about some comments he had. He was perturbed about reader reaction to his storyline and wasn't sure how to handle the comments. I told him that those sorts of comments are the very greatest compliment an author can get, because once you get them you've reached the stage where people care about your work enough to get angry: they're invested emotionally in the characters. Yes. It is initially confronting to have someone commenting like that but what you really need to do is step back for a moment and realise what a gigantic compliment it is in actuality. It means you affected them strongly, and that's quite an important thing to be able to do. It doesn't happen much but it's quite a GOOD thing when it does. It's not an easy thing to do to get people that invested. What it really means is you have succeeded as a writer and reached an important milestone. We also have a chat about getting comments in general and also GIVING comments! Hopefully our new comment notification feature will be a boon for this kind of interaction. This week Gunwallace has given us the theme to Kitty Kitty Bang Bang: Multilayered Chinese video-game war anthem with a modern twist! That’s how I’d describe this complex little piece. It’s the final boss battle, you’ve got no spare lives, you’re down to your last powerup and time is running out!

Episode 358 - Damaged Characters

Jan 22, 2018

4 likes, 2 comments

This week we mine Banes's ideas about damaged protagonists. Does having physiologically damaged protagonists (as opposed to merely flawed), make them more realistic or relatable? I think we came to the conclusion that this isn't necessarily the case at all, in fact it can mean the opposite sometimes. Where that sort of “damage” can come in useful it making your character more interesting, in that they can make unusual choices that serve the story nicely and stop it being too predictable. Where “damaged” characters were used badly was in popular mainstream comics where the idea became something of a fad and therefore a cliche, and so uninteresting and trite. This week Gunwallce has given us the theme to Doc2DWho. It has the apprehensive feel of oldschool Doctor Who, entering the darkness and unknown, this music is spatial and atmospheric. THANKS AGAIN TO ALL WHO DONATED TO OUR INDIEGOGO!

Episode 355 - New Years cliffhanger!

Jan 1, 2018

4 likes, 0 comments

Happy 2018 everybody! Another year passes and a new one has just begun. We recorded this Quackcast on the 30th of December so it was the very last Quackcast of 2017. Pitface was drunk and very entertaining, drinking beer from her new drinking horn, you can hear her entertaining ramblings at the start of the Quackcast. Tantz, Pit, Banes and I all chatted about cliffhangers since the new year is the ultimate cliffhanger! It was based on Tantz's newspost of the other day. Cliffhangers are a great way to make a story compelling. But try not to abuse them… Lets see, the only other thing is our Indiegogo drive to raise many for the latest improvement to DD: Comment notifications! We know that everyone wants those. This week Gunwallce has given us the theme to Slither and Friends. It's down home, dirty, scratchy groove. Feel the outdoors and the sound of the country in this one. Cool, full bodied, and natural.

Episode 350 - Scripting

Nov 27, 2017

3 likes, 4 comments

In this Quackcast we're talking about writing scripts! But not just scripts in general, this Quackcast is about turning your webcomic into a script. As the creator of a webcomic, a story, what is your ultimate goal, your dream? Wouldn't it be marvellous if your characters and story came to life, played by real actors? Emmet, aka Surgeryhead came along to give us some pointers. He's written many scripts himself so he has a bit of experience. Ultimately we want to do performances on the Quackcast of short scripts written by DDers who've adapted parts of their comics, go to this newspost for details: http://www.theduckwebcomics.com/news/2017/nov/16/turn-your-comics-into-movie-scripts/ Contact me directs for my email for where to send your finished script. This week Gunwallce has given us the theme to Stuffed Nature - Groove to the cool, solid bass line, with a bright lightning squiggle of keys, and the even pacing of a quiet guitar riff, this’ll get you in the mood for action!

Episode 348 - Action Talking

Nov 13, 2017

3 likes, 2 comments

Special treat at the start of this Quackcast, a Spang news announcement from the oooooold days of DD! This week's Quackcast is on the interesting notion that talking CAN be action. It's based on a newspost of Tantz's. I'm not quite bright enough to fully explain it here so I'll quote Tantz: “Often in making webcomics, creators may try to have more action than discourse, as it tends to make the comic more visually interesting and give opportunities to avoid ‘talking head’ scenes. However, I think that sort of conundrum is a potential trap that might prevent creators from truly making use of all the potential their story and characters have- because if done right, everything on the webcomic page IS action. Discourse or discussions between characters have a natural dynamic and pacing that has to be tapped in, in order to make the scene itself dynamic and powerful even though the character’s aren’t physical with each other.” Basically, even the talking IS action, not separate from it. The talking give the action meaning and context after-all! This week Gunwallce has given us the theme to Energize: Serious beats, plodding purposefully, harsh guitar, flashing like the pulse of a police light, eclectic electric rock, flavours of early 80s ska and post-punk create an unusually tasty mixture!

Episode 344 - Active/Reactive characters

Oct 16, 2017

5 likes, 1 comment

Some characters are active and others are reactive. Reactive characters mostly only react to things rather than make them happen so they can be very boring if not done right! Active characters are the ones that drive events by doing things and making stuff happen, these characters grab your interest. This idea was based on Tantz's fantastic newspost, we talk it out, coming up with some good examples of each character type. Our epiphany for this Quackcast was that if you want a “strong” female character what you REALLY want is an “active” female character. The mistake people made with the trope was that they thought the female character had to be either a main character or a kick-arse masculine style character, when in reality neither is required. Make your character “active”; making decisions, causing things to happen, having an impact, causing OTHER characters to react etc and they will be a “strong” character. She could be a minor character who never lifts a sword or fires a gun but still be the strongest character in the story if she's the most active. ;) This week Gunwallce has given us the theme to Boys Land - This one surprises you, sneaking up with a gentle beginning, then it hits like a bomb bursts of rainbows and warm breezes! Beautifully, the same tune is repeated in many different forms, there’s even a bit of Primus type bass in there. It finishes as it begins, with a gentle acoustic guitar.

Episode 342 - Seen unseen

Oct 2, 2017

6 likes, 4 comments

What is the best approach to make a scary story? To directly show the monster, the horror and the gore, or to hold off on that and let the audience fill in the blanks and guide them to imagine something far more awful and real than you could conceive of yourself? That's what Banes and I talked about in the Quackcast that comes out on the first day of the month of October, the scariest month… the month when my Tax return is due! OOooooooo nooooooo! o_O But it's also the month when Halloween comes around and people like to think about scary things… And THINKING about them is often more scary than seeing them. Or is it? This week Gunwallce has given us the theme to KAYN KOURAGEOUS! Groove on down to the funk! Let’s go back to the 1970s, chow down on some fat tasty bass, a lick of catchy repeating riff, the music of the streets; hot, fresh and savoury!


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