Contra Farce Online First Prev - 53 - Gnolls - 52 - Burns goes out - 51 - Follow the explosions 50 - Who needs a leader? - 49 - What do we do now? - 48 - Lost the war - 47 - Dealing with Big Jim - 46 - Smith and the raptor - 45 - T-minus - 44 - Big Jim's plans - 43 - Getting back out again - 42 - Going after Deputy Mayor Simmons - 41 - The moral of the story - 40 - A new enemy - 39 - Competition and trust - 38 - The mayor's daughter - 37 - The importance of knocking - 36 - Getting to know you - 35 - A new base - 34 - The element of surprise - 33 - The battle rages - 32 - Augustus Flint returns - 31 - Hot potato - 30 - Dockside contact - 29 - Nervous nerdy - 28 - Getting Iron and Smith back 27 - Getting the team back together - 26 - The end of the long minute - 25 - Where are they now? - 24 - The implausible escape - 23 - Viva la revolution! - 22- Augustus the anarchist - 21 - Go it alone - 20 - Quitting time - 19 - At least it's better than flying commercial - 18 - New high score!!! - 17 - From bad to worse... - 16 - Out of the frying pan, into the toilet... - 15 - The escape - 14 - The spiky room incident 13 - Two years later - 12 - And thus, the pop culture references begin - 11 - Medical science can save them - 10 - The breaking point - 09 - Boys and their exploding toys - 08 - Might as well be fifth graders! - 07 - A not-so-golden situation - 06 - Stuck in the locker with myself - 05 - Teamwork or bust(ed nuts) - 04 - Reservations, and not for a hotel - 03 - Introductions and such - 02 - Wherin we set up the plot 01 - The best we could afford 00 - Preview Next Last First Prev - 53 - Gnolls - 52 - Burns goes out - 51 - Follow the explosions 50 - Who needs a leader? - 49 - What do we do now? - 48 - Lost the war - 47 - Dealing with Big Jim - 46 - Smith and the raptor - 45 - T-minus - 44 - Big Jim's plans - 43 - Getting back out again - 42 - Going after Deputy Mayor Simmons - 41 - The moral of the story - 40 - A new enemy - 39 - Competition and trust - 38 - The mayor's daughter - 37 - The importance of knocking - 36 - Getting to know you - 35 - A new base - 34 - The element of surprise - 33 - The battle rages - 32 - Augustus Flint returns - 31 - Hot potato - 30 - Dockside contact - 29 - Nervous nerdy - 28 - Getting Iron and Smith back 27 - Getting the team back together - 26 - The end of the long minute - 25 - Where are they now? - 24 - The implausible escape - 23 - Viva la revolution! - 22- Augustus the anarchist - 21 - Go it alone - 20 - Quitting time - 19 - At least it's better than flying commercial - 18 - New high score!!! - 17 - From bad to worse... - 16 - Out of the frying pan, into the toilet... - 15 - The escape - 14 - The spiky room incident 13 - Two years later - 12 - And thus, the pop culture references begin - 11 - Medical science can save them - 10 - The breaking point - 09 - Boys and their exploding toys - 08 - Might as well be fifth graders! - 07 - A not-so-golden situation - 06 - Stuck in the locker with myself - 05 - Teamwork or bust(ed nuts) - 04 - Reservations, and not for a hotel - 03 - Introductions and such - 02 - Wherin we set up the plot 01 - The best we could afford 00 - Preview Next Last Author notes 39 - Competition and trust Rennon the Shaver on Nov. 8, 2013 Will Iron reach his goal or will he be turned away by Tiffany? Comments Please login to comment. Login or Register ${ comment.author }} at ${ comment.date_added }} Delete Reply ${ comment.author }} at ${ comment.date_added }} Delete «previous set of pages «previous set of pages page ${ page.number }} ... next set of pages» next set of pages»
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