Crimson Stars
Chapter 1 Page 21

Author notes

Chapter 1 Page 21

Commissar_Tarkin
on

Vampires - and some rare humans, usually called magicians, mages, witches etc - have a range of special abilities. They are usually divided into types or disciplines, such as:

    Electromancy - the ability to generate and direct an electric charge of varying power. Pyromancy - the ability to generate and project a liquid that ignites on contact with oxygen. Technomancy - almost unheard-of in vampires, the ability to semi-consciously affect complex electronic devices and ancient technology - especially ancient technology. Haemomancy - inaccessible to humans, the ability to manipulate your own blood, forming projectiles out of it and so on. Somatomancy - another ability exclusive to vampires, allowing them to alter their body shape at will, forming organic blades out of hands and fingers or - for more advanced practitioners - even new organs such as gills. Healing - exclusive to human mages, the ability to speed up recovery and even provoke vampire-like regeneration in others. There's also radiomancy, topomancy, holomancy, levitation, thermomancy and a few other, rarer disciplines. Predilection towards one type or discipline is usually inheritable in vampires and random chance in humans. However, vampires can, with time and study, at least attempt to master some other discipline they have no inclination towards, whereas human mages are usually limited to whatever power they already have.

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