First Prev - The demon lord Vorit, who will come to retain the services of the Sightless Wizard. - The imp, in both his aspect as a messenger, and as an unsoppable force of devastation - The sightless wizard in his most recent accoutrements - The Gemchild spawns a new generation of Gemfoetuses, starting the cycle anew. - The Gemchild Ascends. - The Birth-Apotheosis of a Gem-Foetus. - The Devourer of the Avaricious - A Diamond Demon - A Black-Headed Quaron emerges from a vat of ichor. - The Serpent Dragon, N'dral He'ax curls around a stalagmite - Kanath and Vorlos - A metallic Magician. - A Gemfoetus in a tower. - A Soldier of Shadows - The rusty portcullis proves to be no match for the Imp's Enchanted Blade - The Imp continues unmolested. - Too late does the Archaic Skeleton realise the folly of chasing a winged foe near a precipice. - Ancient Bones lunge at the Imp. - Ancient Bones stride forth to meet the Imp. - The Imp discovers a ruined keep in a cavern. - Meanwhile, the Imp sets out to explore the caverns, using a demon's compass to lead him to nearby sources of magic. - A Flaming Skeleton ambushes the "Archaeologist". - The "Archaeologist" "honourably engages" a Skull of Hellfire that he encountered in the ruins. - A cloven Custodian Statue. - The cleft opens out into ruins. - The Archaeologist ventures into a cleft in the rock face. - The "archaeologist" lands. - The Demon Overseer strikes his erring subordinate with a long, barbed whip. - The Archaeologist makes a "heroic" entrance, taking advantage of the demons' distraction. - A Serf Demon suffers an "accident" with it's hand cart of gems, sending them flying. - A Malevolent Miner Made of Mucus - The "Archaeologist" discovers a small mining operation run by demons. - The "Archaeologist" spelunks in search of things to "discover". - The Sigfhtless Wizard parries. - A Gremlin with an Absurdly Large Sword guards the passageway - The Sightless Wizard leaps into the cave. - The Sightless Wizard descends on a beam of light. - One of the Surveillance Orbs notes the cave entrance used by the Efreeti. - Assuming a smaller form, the Efreeti reports to its master, who wears the ring that binds it. - The Efreeti takes its captive into a cave. - The Efreeti snatches a prince. - A shard of crystallised magic - The Darkmaw - Patrick the Perpendicular Poltroon - A Sheardgolem Sentry. - The Fish of Sky - A rare Incendiary Sunflower - A Gremlin with a Preposterously Large Sword - An Angel of Iron - A Somewhat Deceased Incendiary Gentleman - A Bladed Automaton - The other Eye has more luck, finding a rich vein of ores and gems. - A Cave Beast devours the Surveillance Orb. - The Surveillance Orbs fly above and below the mountains. - The Sightless Wizard conjures a flock of Surveillance Orbs. - The Sightless Wizard upgrades his gear. - Oculus Aurus - An Omnimental - The Pterodactyl draws uncomfortably close to the Sightless Wizard's tower. - A Pterodactyl - The diamond, now called the "Runic Eye", on display at the house of the "Legitimate Businessman" that the "archaeologist" sold it to. - Having sold his "finds" to a "legitimate businessman", the "Archaeologist" seeks new dig sites. - The Imp enters the portal. - The Imp strikes a bargain, exchanging the deeds to a Hellcrystal mine for the use of a portal to the mortal world. - The Imp sets off on a diplomatic errand. - Neph-Aie reigns once more. - A lesser demon, fallen Out of favour with his master, de-winged and cast into a GroundMaw. - Neph-Aie returns to his villa. - Neph-Aie surveys his barony. - A demon's Vacant throne - A rocky cleft in the side of the mountain leading to the Night Within - A bizarre beast of the caves - Clad in the skins of a cave beast, a blind-eyed Troglodyte emerges from its cave in the side of a hill. - One of the largest caverns inside the Night Within - A Gluphlup devours a Vitriolic Worm. - A demon enters the caves in search of rare ores, gems, and other things of value. - Twixt stalagmite and stalactite hangs an aetheric gate into Tartarus. - A Rune-Encrusted Polypede ventures into the caves to scavenge. (Colour) - A Rune-Encrusted Polypede ventures into the caves to scavenge. - A tunnel, connecting a Rune-Graven Tomb with the Night Within. (Dark) - A tunnel, connecting a Rune-Graven Tomb with the Night Within. - A Menacingly Cheerful Wraith. - The bones of long-dead races patrol the cavern keep. - The bones of long-dead races patrol the cavern keep. - A forgotten altar to powers macabre and ruinous, deep in the Night Within. (dark) - A forgotten altar to powers macabre and ruinous, deep in the Night Within. - A citadel inside a cavern in The Night Within. (Dark) - A citadel inside a cavern in the Night Within.* - A vein of Luftestahl ore, floating in a cavern. (Dark) - A vein of Luftestahl Ore, floating in a cavern. - A Vitriolic Worm hunts blind fish in the sunless pools of a deep cave. (dark version) - A Vitriolic Worm hunts blind fish in the sunless pools of a deep cave. - A cave-dwelling Gluphlup - A demi-Seraph Synonimised Repetitions of a madman's visions. - Now leaving Ebon hallucinations of a crazy bastard's mind. - The Sightless Wizard and Neph-Aie pay their respects at a memorial to Korell. - The portal is torn apart, leaving Korell on the wrong side of reality. - Korell unleashes an inferno of lightnings, destroying That-Which-Lurks-Beyond from within. - Neph-Aie forces That-Which-Lurks-Beyond through the portal from which it came. - Saul returns triumphant, but the Chaos-Gash responsible remains. - Both combatants deal each other mortal blows. - A Mutant Beast springs at Saul from behind. - With on mighty blow, Saul defeats his leafless assailant. - Saul finds his way blocked by the very trees of the forest, twisted by Chaos. - The smith's son, Saul, sets out to defend his village from mutants, in broken armour and with old weapons. - A bizarre sea serpent rises above the waters of the Sea of Talons. - Crypt Warden - A crate of Luftestahl, a metal lighter than air, flies unheeded through the clouds, lost in some forgotten accident - Neph-Aie is ensnared by a tentacle. - Blinded and enraged, That-Which-Lurks-Beyond assumes a more terrible aspect, more fully seizing Korell in the doing. - A mutant creature, once a rabbit, surveys a small village in the foothills of the mountains. - Hideous and deformed, a corpse-eating ghoul clutches its tombstone, which it uses as a weaon. - The Chaos-Gate becomes once more an ominous relic of a forgotten age, perched timelessly on a forbidding peak. - With fire and sword, Draakoth renders the Chaos-Gate inoperable, thus ending the threat to his constituents. - The summit reached! - The Goblin scout reports the presence of the gate to his master, the consul-elect Draakoth, who personally investigates. - Meanwhile, a scouting goblin discovers the portal through which the late Chaos-Shrouded One arrived. - Incensed by his friend's plight, The Sightless Wizard puts out the eye of That-Which-Lurks beyond. - Trapped in the clutches of That-Which-Lurks beyond, Korell calls upon his lightnings - "Happy" Easter - Despite its injuries at Neph-Aie's talons, That-Which-Lurks-Beyond seizes Korell. - The Chaos-Shrouded One is consumed by dark flames as his magics go out of control. - The Messenger Imp backstabs the Chaos-Shrouded One, thus ending the Wizards' Duel the old-fashioned way. - Neph-Aie's blast slams into That-Which-Lurks-Beyond. - Rune-Graven Clam Sentinel - The realm of chaos nearby, as the Chaos-Shrouded One's blast turns into a circular current of Chaos-Energy. - In lieu of a drawing, An entertaining trifle, Some Haiku for you! - The Sightless Wizard uses an astral dagger to tear his own hole into the realm of chaos. - Abscond! - The Deadman's Missive (a poem) - The statue's neighbor springs to life! - The "Archaeologist" "excavates a jewel from a statue's eye. - An "Archaeologist" hides behind an arch to evade a Vitriolic Globule. - A Vitriolic Globule in a Rune-Graven Containment Pod - A vitriolic Globule devours its prey, a luckless passerby. - Held aloft by archaic magics, a Rune-Encrusted Sentinel seeks an intruder out. - A Rune-Graven Monolith, moved aside to reveal an abyssal shaft - An idyllic, but completely unrelated scene elsewhere. - Chaos-Blast! - That-Which-Lurks-Beyond bursts forth. - Neph-Aie casts the spell he once used to destroy the Sightless Wizard's tower. - That-Which-Lurks-Beyond presses against the ward. - The sightless Wizard's blast proves the weaker. - The messenger Imp draws a pair of Soulforged Hellblades. - Korell hastily erects a shield of lightning. - A Rune-Encrusted Forge Artisan refuels its power crux with a fresh magic item. - Rune-Graven Maintenance Artisan - Rune-Encrusted Orb Bearer - Rune-Encrusted Bladewalker - The story thus far... book the third - A Dragon-Mage - An Assassin Bunny leaps into the night. - black shade of hellfire - A somewhat bestial paladin - picture (s) unrelated - The end. The story continues in Ebon hallucinations of a crazy bastard's mind! - To Korell's dismay he discovers That-Which-Lurks-Beyond entering the world. - For good or ill, Neph-Aie bursts forth into the world through the Imp's magic circle. - The two adversaries' magics clash, in a cataclysmic cacophony. - The Choos-Shrouded one responds with a surging wave of purest Chaos. - The Sightless Wizard unleashes a blast of pure magical destruction at the Chaos-Shrouded One. - Korell takes advantage of the melee to infiltrate the unholy of unholies. - Unheeded by the combatants, the Imp starts sketching a magic circle. - The Sightless Wizard slices through the encroaching mutagenic Chaos-matter - The Chaos-Shrouded One tears a gash in reality with his curved blade. - Anulled! - Clutcing a ball of flaming magical energy, and with eldritch lightnings arcing about him, the Sightless Wizard faces his foe. - The Chaos-Shrouded one brings forth his skeletal minions. - Korell's lightnings scythe through his foe's undead minions. - The Imp lends a hand by torching a foul Chaos-Beast that accosts the triad. - The Unlikely triad enters the temple. - The Sightless Wizard's tower nears a suspicious derelict temple. - Betwixt, Beyond, Bestirring. - The Imp Imp-arts his master's message to the Sightless Wizard. - A mysterious shield excavated in a diamond mine, ornate and aglow with inner light. - The messenger Imp arrives, interrupting Korell and the Sightless Wizard as they catch up over tea. - A messenger Imp wings his way between the worlds. - The demon makes his report to Neph-Aie - A lesser demonic functionary investigates an encroaching pool of chaos. - The demonic Lietenatnt Grah-Kibak emerges from a flaming pit. - The legendary Imprismed Treasures of Gith-Zarabon - Instant defecation. i mean, deification - A Canine Centurion takes to the skies on his trusty Pegaroo. - The Blade and Armour of Kul-Takaroth, in the cathedral of lies - Korell calls on the sightless Wizard, knocking on the gates of his tower. - A pyrite spellbomb - A small tin of magical travel sweets - Korell the somewhat emaciated soars through the heavens on his flying tile. - A Stone Serpent guards a door - The Regal Spectre - A hole in the world unleashes raw Chaos into a forest, warping the wildlife. - A Chaos-Warped Hydra. - The sightless Wizard's newly renovated tower soars to its destination. - These events do not go unobserved. - The chaos-shrouded figure begins raising the dead - A long-neglected Warding Pylon begins to fail. - A figure emerges from the gate. - A presence peers in through a derelict portal - A Spirit of the Flames - A Seraph with a flaming sword - A Vulpine Vagabond Ventures through a vast, forbidding landscape, dwarfed by its denizens. - The serpent-dragon, Kulthar Razorspine, sallies forth, leaving a magical barrier to protect his hoard. - A gate to a darker place - The Spellsword Draakoth, consul-elect of the sawtooth tribe - A warded tome of arcane lore. - The Kingmaker Worm The Gazer From the Void - The End! (sort of) - A messenger-cherub awards a swurprised but pleased Sightless Wizard the "order of the silver star" for his defence of the realm in defeating Velstor. - The Sightless Wizard once more enshrines his magic gear in its secret compartment. - His erstwhile opponent thus appeased, the sightless Wizard returns home. - The sightless Wizard apologises for accidentally destroying Neph-Aie's tower, offering a bag of gems as compensation. - The demonic Baron Neph-Aie comes forth in greeting. - Knock, Knock, Knock - "Gone to Tarterus, Back soon? What kind of business IS he in?" exclaims the messenger cherub that was sent after the Sightless Wizard. - The sightless Wizard touches down near a villa on the outskirts of pandemonium, which seems hauntingly familiar. - On spectral wings given to him by the "Pendant of Travel", the Sightless Wizard makes his descent. - The Sightless Wizard surveys his surroundings - the "gem" that the Sightless Wizard gave Hsojal explodes in a magical bust, proving that a predictable foe is better than a reliable ally. - Hsojal promptly betrays the Sightless Wizard by revealing his presence in Tartarus to Gel-Sothor - Honest Hsojal, the entirely trustworthy Imp, offers his services to the Sightless Wizard - Stepping through his own portal, The Sightless Wizard enters Tartarus. - Gearing up - The Sightless Wizard summons and hires an earth spirit to rebuild his tower. - The dread portal through which the demon passed into Tartarus. - The Sightless Wizard summons and hires an earth spirit to rebuild his tower. - The dread portal through which the demon passed into Tartarus. - Caught red-clawed! - Unleashing the power of his newly forged staff, the Sightless Wizard casts a spell to allow him to witness the past. - The Sightless Wizard forges his Seeing-Eye Staff anew in the forge in his cellar, thankfully untouched. - The sightless Wizard returns to find his tower rather less intact than he left it. - Broken-staved and bloodied, the Sightless Wizard returns to his conveyance. - Velstor's remains lie beneath an anvil as blood spatters mar the battlefield. - The diamond throne - Gel-Sothor, the Crimson Reaper - New year's special - The twin-necked devin-dragon, Bax-Rifunor - A bookish fire spirit entrapped in a cunning planar prison. - An automaton constructed out of hellcrystal and abyssal steel. - Boffo, the elf Christmas failed to save, back for revenge - A completely unrelated denizen of the Nether hells. - Magics clash, and both shields breach, but who will prevail? - The Sightless Wizard subtly summons an anvil above Velstor - The flow of magic around the duelists - Onslaught! - The wizards' duel begins! - Likewise bedecked in power, Velstor steps out to meet his challenger. - Blazing with power, the Sightless Wizard rises to confront Velstor in his lair. - The sightless Wizard does battle with velstors Flame Imps - Bat-winged and jewel-eyed, Velstor's Flame Imps wing their way to the fray. - Consequences - The Sightless Wizard protects himself by sending the ray through a gash in reality. - Velstor fires a ray of dark light at the Sightless Wizard from the crystal spire atop his tower. - Velstor's Grave Guard issue forth from their lair in the side of the mountain - The Sightless Wizard does battle with one of his foe's guard golems. - The Sightless Wizard's "distaste" as visited on his foe's kobold minions. - The litch, velstor's, lair - The Sightless Wizard sets out in search of whoever summoned the demon at him - Anticlimactic homicide! - Peeping tom? - Behold! A villain is nigh! - A barded Draco-steed - The Sightless Wizard's tower - The Sightless Wizard's "Magical Library" - Warlord Jazrix, leader of the bloodied fang tribe of kobolds - The sacrificial altar of Kul-Takaroth in the cathedral of lies - A demon entrap't! - A deal is done. - Prismid SentrySpire - Xserion diamondback lounges in a sea of flames. - The Fuglybeast cometh! - A Voidling girl child with basket - A set of advanced Mantis-pattern mark II on display at the dealer. - Showdown! - A Lightning Lockbox soars among the clouds - A Warrior of the 3 paths - The vengeful revenant of a construction worker who died in an earthquake - A Maw-Furnace of the T'nith Z'quoar tribesmen - rare crystal cyclops - The first and only Auto-Lizalfos, as created by the renegade Hylian Bozrik the mad - A Snakewyrm Charmer at work - matterfoam autoknight - will-o'-wisp art committee - Groper - A cult summons the eye of Gar-nuzor. - The aforementioned Sightless Wizard uses the power of the sacrificial dagger of Kul-Takaroth to ensnare a skeleton in a Pit of Shades. - Our erstwhile Wizard examines a seal of Set which bars a door. - The devourer of the souls of abstract artists - One of the stranger deaths - Mr wicket: In memoriam - Enter stage left - A rather less than pleasant Jack-in-the-Box - A disillus-ion (negatively charged) - Night Terror - A Clockwork Prosthetic Crab Dragon - Your guess is as good as mine. - Clockwork Demi-Seraph - Chaos Golem - Greater Shrouded Stalfos First post Next Last First Prev - The demon lord Vorit, who will come to retain the services of the Sightless Wizard. - The imp, in both his aspect as a messenger, and as an unsoppable force of devastation - The sightless wizard in his most recent accoutrements - The Gemchild spawns a new generation of Gemfoetuses, starting the cycle anew. - The Gemchild Ascends. - The Birth-Apotheosis of a Gem-Foetus. - The Devourer of the Avaricious - A Diamond Demon - A Black-Headed Quaron emerges from a vat of ichor. - The Serpent Dragon, N'dral He'ax curls around a stalagmite - Kanath and Vorlos - A metallic Magician. - A Gemfoetus in a tower. - A Soldier of Shadows - The rusty portcullis proves to be no match for the Imp's Enchanted Blade - The Imp continues unmolested. - Too late does the Archaic Skeleton realise the folly of chasing a winged foe near a precipice. - Ancient Bones lunge at the Imp. - Ancient Bones stride forth to meet the Imp. - The Imp discovers a ruined keep in a cavern. - Meanwhile, the Imp sets out to explore the caverns, using a demon's compass to lead him to nearby sources of magic. - A Flaming Skeleton ambushes the "Archaeologist". - The "Archaeologist" "honourably engages" a Skull of Hellfire that he encountered in the ruins. - A cloven Custodian Statue. - The cleft opens out into ruins. - The Archaeologist ventures into a cleft in the rock face. - The "archaeologist" lands. - The Demon Overseer strikes his erring subordinate with a long, barbed whip. - The Archaeologist makes a "heroic" entrance, taking advantage of the demons' distraction. - A Serf Demon suffers an "accident" with it's hand cart of gems, sending them flying. - A Malevolent Miner Made of Mucus - The "Archaeologist" discovers a small mining operation run by demons. - The "Archaeologist" spelunks in search of things to "discover". - The Sigfhtless Wizard parries. - A Gremlin with an Absurdly Large Sword guards the passageway - The Sightless Wizard leaps into the cave. - The Sightless Wizard descends on a beam of light. - One of the Surveillance Orbs notes the cave entrance used by the Efreeti. - Assuming a smaller form, the Efreeti reports to its master, who wears the ring that binds it. - The Efreeti takes its captive into a cave. - The Efreeti snatches a prince. - A shard of crystallised magic - The Darkmaw - Patrick the Perpendicular Poltroon - A Sheardgolem Sentry. - The Fish of Sky - A rare Incendiary Sunflower - A Gremlin with a Preposterously Large Sword - An Angel of Iron - A Somewhat Deceased Incendiary Gentleman - A Bladed Automaton - The other Eye has more luck, finding a rich vein of ores and gems. - A Cave Beast devours the Surveillance Orb. - The Surveillance Orbs fly above and below the mountains. - The Sightless Wizard conjures a flock of Surveillance Orbs. - The Sightless Wizard upgrades his gear. - Oculus Aurus - An Omnimental - The Pterodactyl draws uncomfortably close to the Sightless Wizard's tower. - A Pterodactyl - The diamond, now called the "Runic Eye", on display at the house of the "Legitimate Businessman" that the "archaeologist" sold it to. - Having sold his "finds" to a "legitimate businessman", the "Archaeologist" seeks new dig sites. - The Imp enters the portal. - The Imp strikes a bargain, exchanging the deeds to a Hellcrystal mine for the use of a portal to the mortal world. - The Imp sets off on a diplomatic errand. - Neph-Aie reigns once more. - A lesser demon, fallen Out of favour with his master, de-winged and cast into a GroundMaw. - Neph-Aie returns to his villa. - Neph-Aie surveys his barony. - A demon's Vacant throne - A rocky cleft in the side of the mountain leading to the Night Within - A bizarre beast of the caves - Clad in the skins of a cave beast, a blind-eyed Troglodyte emerges from its cave in the side of a hill. - One of the largest caverns inside the Night Within - A Gluphlup devours a Vitriolic Worm. - A demon enters the caves in search of rare ores, gems, and other things of value. - Twixt stalagmite and stalactite hangs an aetheric gate into Tartarus. - A Rune-Encrusted Polypede ventures into the caves to scavenge. (Colour) - A Rune-Encrusted Polypede ventures into the caves to scavenge. - A tunnel, connecting a Rune-Graven Tomb with the Night Within. (Dark) - A tunnel, connecting a Rune-Graven Tomb with the Night Within. - A Menacingly Cheerful Wraith. - The bones of long-dead races patrol the cavern keep. - The bones of long-dead races patrol the cavern keep. - A forgotten altar to powers macabre and ruinous, deep in the Night Within. (dark) - A forgotten altar to powers macabre and ruinous, deep in the Night Within. - A citadel inside a cavern in The Night Within. (Dark) - A citadel inside a cavern in the Night Within.* - A vein of Luftestahl ore, floating in a cavern. (Dark) - A vein of Luftestahl Ore, floating in a cavern. - A Vitriolic Worm hunts blind fish in the sunless pools of a deep cave. (dark version) - A Vitriolic Worm hunts blind fish in the sunless pools of a deep cave. - A cave-dwelling Gluphlup - A demi-Seraph Synonimised Repetitions of a madman's visions. - Now leaving Ebon hallucinations of a crazy bastard's mind. - The Sightless Wizard and Neph-Aie pay their respects at a memorial to Korell. - The portal is torn apart, leaving Korell on the wrong side of reality. - Korell unleashes an inferno of lightnings, destroying That-Which-Lurks-Beyond from within. - Neph-Aie forces That-Which-Lurks-Beyond through the portal from which it came. - Saul returns triumphant, but the Chaos-Gash responsible remains. - Both combatants deal each other mortal blows. - A Mutant Beast springs at Saul from behind. - With on mighty blow, Saul defeats his leafless assailant. - Saul finds his way blocked by the very trees of the forest, twisted by Chaos. - The smith's son, Saul, sets out to defend his village from mutants, in broken armour and with old weapons. - A bizarre sea serpent rises above the waters of the Sea of Talons. - Crypt Warden - A crate of Luftestahl, a metal lighter than air, flies unheeded through the clouds, lost in some forgotten accident - Neph-Aie is ensnared by a tentacle. - Blinded and enraged, That-Which-Lurks-Beyond assumes a more terrible aspect, more fully seizing Korell in the doing. - A mutant creature, once a rabbit, surveys a small village in the foothills of the mountains. - Hideous and deformed, a corpse-eating ghoul clutches its tombstone, which it uses as a weaon. - The Chaos-Gate becomes once more an ominous relic of a forgotten age, perched timelessly on a forbidding peak. - With fire and sword, Draakoth renders the Chaos-Gate inoperable, thus ending the threat to his constituents. - The summit reached! - The Goblin scout reports the presence of the gate to his master, the consul-elect Draakoth, who personally investigates. - Meanwhile, a scouting goblin discovers the portal through which the late Chaos-Shrouded One arrived. - Incensed by his friend's plight, The Sightless Wizard puts out the eye of That-Which-Lurks beyond. - Trapped in the clutches of That-Which-Lurks beyond, Korell calls upon his lightnings - "Happy" Easter - Despite its injuries at Neph-Aie's talons, That-Which-Lurks-Beyond seizes Korell. - The Chaos-Shrouded One is consumed by dark flames as his magics go out of control. - The Messenger Imp backstabs the Chaos-Shrouded One, thus ending the Wizards' Duel the old-fashioned way. - Neph-Aie's blast slams into That-Which-Lurks-Beyond. - Rune-Graven Clam Sentinel - The realm of chaos nearby, as the Chaos-Shrouded One's blast turns into a circular current of Chaos-Energy. - In lieu of a drawing, An entertaining trifle, Some Haiku for you! - The Sightless Wizard uses an astral dagger to tear his own hole into the realm of chaos. - Abscond! - The Deadman's Missive (a poem) - The statue's neighbor springs to life! - The "Archaeologist" "excavates a jewel from a statue's eye. - An "Archaeologist" hides behind an arch to evade a Vitriolic Globule. - A Vitriolic Globule in a Rune-Graven Containment Pod - A vitriolic Globule devours its prey, a luckless passerby. - Held aloft by archaic magics, a Rune-Encrusted Sentinel seeks an intruder out. - A Rune-Graven Monolith, moved aside to reveal an abyssal shaft - An idyllic, but completely unrelated scene elsewhere. - Chaos-Blast! - That-Which-Lurks-Beyond bursts forth. - Neph-Aie casts the spell he once used to destroy the Sightless Wizard's tower. - That-Which-Lurks-Beyond presses against the ward. - The sightless Wizard's blast proves the weaker. - The messenger Imp draws a pair of Soulforged Hellblades. - Korell hastily erects a shield of lightning. - A Rune-Encrusted Forge Artisan refuels its power crux with a fresh magic item. - Rune-Graven Maintenance Artisan - Rune-Encrusted Orb Bearer - Rune-Encrusted Bladewalker - The story thus far... book the third - A Dragon-Mage - An Assassin Bunny leaps into the night. - black shade of hellfire - A somewhat bestial paladin - picture (s) unrelated - The end. The story continues in Ebon hallucinations of a crazy bastard's mind! - To Korell's dismay he discovers That-Which-Lurks-Beyond entering the world. - For good or ill, Neph-Aie bursts forth into the world through the Imp's magic circle. - The two adversaries' magics clash, in a cataclysmic cacophony. - The Choos-Shrouded one responds with a surging wave of purest Chaos. - The Sightless Wizard unleashes a blast of pure magical destruction at the Chaos-Shrouded One. - Korell takes advantage of the melee to infiltrate the unholy of unholies. - Unheeded by the combatants, the Imp starts sketching a magic circle. - The Sightless Wizard slices through the encroaching mutagenic Chaos-matter - The Chaos-Shrouded One tears a gash in reality with his curved blade. - Anulled! - Clutcing a ball of flaming magical energy, and with eldritch lightnings arcing about him, the Sightless Wizard faces his foe. - The Chaos-Shrouded one brings forth his skeletal minions. - Korell's lightnings scythe through his foe's undead minions. - The Imp lends a hand by torching a foul Chaos-Beast that accosts the triad. - The Unlikely triad enters the temple. - The Sightless Wizard's tower nears a suspicious derelict temple. - Betwixt, Beyond, Bestirring. - The Imp Imp-arts his master's message to the Sightless Wizard. - A mysterious shield excavated in a diamond mine, ornate and aglow with inner light. - The messenger Imp arrives, interrupting Korell and the Sightless Wizard as they catch up over tea. - A messenger Imp wings his way between the worlds. - The demon makes his report to Neph-Aie - A lesser demonic functionary investigates an encroaching pool of chaos. - The demonic Lietenatnt Grah-Kibak emerges from a flaming pit. - The legendary Imprismed Treasures of Gith-Zarabon - Instant defecation. i mean, deification - A Canine Centurion takes to the skies on his trusty Pegaroo. - The Blade and Armour of Kul-Takaroth, in the cathedral of lies - Korell calls on the sightless Wizard, knocking on the gates of his tower. - A pyrite spellbomb - A small tin of magical travel sweets - Korell the somewhat emaciated soars through the heavens on his flying tile. - A Stone Serpent guards a door - The Regal Spectre - A hole in the world unleashes raw Chaos into a forest, warping the wildlife. - A Chaos-Warped Hydra. - The sightless Wizard's newly renovated tower soars to its destination. - These events do not go unobserved. - The chaos-shrouded figure begins raising the dead - A long-neglected Warding Pylon begins to fail. - A figure emerges from the gate. - A presence peers in through a derelict portal - A Spirit of the Flames - A Seraph with a flaming sword - A Vulpine Vagabond Ventures through a vast, forbidding landscape, dwarfed by its denizens. - The serpent-dragon, Kulthar Razorspine, sallies forth, leaving a magical barrier to protect his hoard. - A gate to a darker place - The Spellsword Draakoth, consul-elect of the sawtooth tribe - A warded tome of arcane lore. - The Kingmaker Worm The Gazer From the Void - The End! (sort of) - A messenger-cherub awards a swurprised but pleased Sightless Wizard the "order of the silver star" for his defence of the realm in defeating Velstor. - The Sightless Wizard once more enshrines his magic gear in its secret compartment. - His erstwhile opponent thus appeased, the sightless Wizard returns home. - The sightless Wizard apologises for accidentally destroying Neph-Aie's tower, offering a bag of gems as compensation. - The demonic Baron Neph-Aie comes forth in greeting. - Knock, Knock, Knock - "Gone to Tarterus, Back soon? What kind of business IS he in?" exclaims the messenger cherub that was sent after the Sightless Wizard. - The sightless Wizard touches down near a villa on the outskirts of pandemonium, which seems hauntingly familiar. - On spectral wings given to him by the "Pendant of Travel", the Sightless Wizard makes his descent. - The Sightless Wizard surveys his surroundings - the "gem" that the Sightless Wizard gave Hsojal explodes in a magical bust, proving that a predictable foe is better than a reliable ally. - Hsojal promptly betrays the Sightless Wizard by revealing his presence in Tartarus to Gel-Sothor - Honest Hsojal, the entirely trustworthy Imp, offers his services to the Sightless Wizard - Stepping through his own portal, The Sightless Wizard enters Tartarus. - Gearing up - The Sightless Wizard summons and hires an earth spirit to rebuild his tower. - The dread portal through which the demon passed into Tartarus. - The Sightless Wizard summons and hires an earth spirit to rebuild his tower. - The dread portal through which the demon passed into Tartarus. - Caught red-clawed! - Unleashing the power of his newly forged staff, the Sightless Wizard casts a spell to allow him to witness the past. - The Sightless Wizard forges his Seeing-Eye Staff anew in the forge in his cellar, thankfully untouched. - The sightless Wizard returns to find his tower rather less intact than he left it. - Broken-staved and bloodied, the Sightless Wizard returns to his conveyance. - Velstor's remains lie beneath an anvil as blood spatters mar the battlefield. - The diamond throne - Gel-Sothor, the Crimson Reaper - New year's special - The twin-necked devin-dragon, Bax-Rifunor - A bookish fire spirit entrapped in a cunning planar prison. - An automaton constructed out of hellcrystal and abyssal steel. - Boffo, the elf Christmas failed to save, back for revenge - A completely unrelated denizen of the Nether hells. - Magics clash, and both shields breach, but who will prevail? - The Sightless Wizard subtly summons an anvil above Velstor - The flow of magic around the duelists - Onslaught! - The wizards' duel begins! - Likewise bedecked in power, Velstor steps out to meet his challenger. - Blazing with power, the Sightless Wizard rises to confront Velstor in his lair. - The sightless Wizard does battle with velstors Flame Imps - Bat-winged and jewel-eyed, Velstor's Flame Imps wing their way to the fray. - Consequences - The Sightless Wizard protects himself by sending the ray through a gash in reality. - Velstor fires a ray of dark light at the Sightless Wizard from the crystal spire atop his tower. - Velstor's Grave Guard issue forth from their lair in the side of the mountain - The Sightless Wizard does battle with one of his foe's guard golems. - The Sightless Wizard's "distaste" as visited on his foe's kobold minions. - The litch, velstor's, lair - The Sightless Wizard sets out in search of whoever summoned the demon at him - Anticlimactic homicide! - Peeping tom? - Behold! A villain is nigh! - A barded Draco-steed - The Sightless Wizard's tower - The Sightless Wizard's "Magical Library" - Warlord Jazrix, leader of the bloodied fang tribe of kobolds - The sacrificial altar of Kul-Takaroth in the cathedral of lies - A demon entrap't! - A deal is done. - Prismid SentrySpire - Xserion diamondback lounges in a sea of flames. - The Fuglybeast cometh! - A Voidling girl child with basket - A set of advanced Mantis-pattern mark II on display at the dealer. - Showdown! - A Lightning Lockbox soars among the clouds - A Warrior of the 3 paths - The vengeful revenant of a construction worker who died in an earthquake - A Maw-Furnace of the T'nith Z'quoar tribesmen - rare crystal cyclops - The first and only Auto-Lizalfos, as created by the renegade Hylian Bozrik the mad - A Snakewyrm Charmer at work - matterfoam autoknight - will-o'-wisp art committee - Groper - A cult summons the eye of Gar-nuzor. - The aforementioned Sightless Wizard uses the power of the sacrificial dagger of Kul-Takaroth to ensnare a skeleton in a Pit of Shades. - Our erstwhile Wizard examines a seal of Set which bars a door. - The devourer of the souls of abstract artists - One of the stranger deaths - Mr wicket: In memoriam - Enter stage left - A rather less than pleasant Jack-in-the-Box - A disillus-ion (negatively charged) - Night Terror - A Clockwork Prosthetic Crab Dragon - Your guess is as good as mine. - Clockwork Demi-Seraph - Chaos Golem - Greater Shrouded Stalfos First post Next Last Author notes A disillus-ion (negatively charged) Hurricane Ivan on April 30, 2011 Too late did I realise that I had accidentally cropped half the title off. oh well.this is the molecule that forms the basis of all feelings of discontent and apathy. 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