First
Prev
- What's in a name - p4 end
- What's in a name - p3
- What's in a name - p2
What's in a name - p1
- Enough - p8 end
- Enough - p7
- Enough - p6
- Enough - p5
- Enough - p4
- Enough - p3
- Enough - p2
Enough - p1
- Hanrin's abduction - colour
- Hanrin's abduction - screentones
Hanrin's abduction - lineart
- Lucky number Nine - end
- Lucky number Nine - p25
- Lucky number Nine - p24
- Lucky number Nine - p23
- Lucky number Nine - p22
- Lucky number Nine - p21
- Lucky number Nine - p20
- Lucky number Nine - p19
- Lucky number Nine - p18
- Lucky number Nine - p17
- Lucky number Nine - p16
- Lucky number Nine - p15
- Lucky number Nine - p14
- Luck number Nine - p13
- Lucky number Nine - p12
- Lucky number Nine - p11
- Lucky number Nine - p10
- Lucky number Nine - p9
- Lucky number Nine - p8
- Lucky number Nine - p7
- Lucky number Nine - p6
- Lucky number Nine - p5
- Lucky number Nine - p4
- Lucky number Nine - p3
- Lucky number Nine - p2
- Lucky number Nine - p1
Lucky number Nine - front
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Last
Author notes
The wound is supposed to be fading when he whips over it. Luck does look good in the second panel, but the fourth is not right, how do you draw someone running?
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