Found Art
Horace Dunk OF THE FUTURE

Author notes

Horace Dunk OF THE FUTURE

Allyndn
on

Of all the characters, Dunk was the hardest to update. The main reason was that I built him with a 3D character called Apollo Maximus, rather than a Daz character. When Mel and Max were brought from Gen3 to Gen4 characters, Dunk received a slight simplification, but nothing you probably even noticed. There are a couple of problems with the Apollo model in terms of what I am trying to do. A key one is that he has a very limited amount of gear he can wear. In the comic, Dunk wears tank tops almost exclusively, because I don't have anything else that will fit him. Secondly, all of his expressions and poses have to be done mostly manually because I don't have a decent library of AM poses and expressions. Dunk was designed as a cartoon character; his proportions aren't realistic. As the art shifts a bit towards realism, I realized I had to do something. So, this is an attempt to build a character who still looks like Dunk, but Dunk as a realistic guy instead of a caricature. I'm using Daz's Freak4 as the base model. This is a work in progress. I think he may need darker eyebrows. And if I'm going to put him back in tank tops ever (and I probably will), I need to find a way to move that tattoo from the old skin mesh to the new one.

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