Here we see Zeep finding out that things smaller than himself can be eaten. I don't know if it's evident but I do use 3D models as a reference, except when it comes to things like the blobs, called nerts. That's why my shading is pretty good, I have the basic scene set up in Blender on the second screen, render it with the lights and camera placed just right and draw it the best I can. I'm a whizz in Blender. I can set up the scenes, rig, and even model most things in Blender and do clothing in Marvelous Design. Why I actually made Zeep in Zbrush and ported him over to blender. I'd do a 3d comic, especially since Blender can do a toon shader with the new Eevee shader, but that would require every item to have the shader instead of a post-process, and it would be limited by what I can do. I have done a 3d comic Insanity of Xade and quite often I was pulling my hair out as Daz 3D would often break the shader or even corrupt the save files. Anyhow, here it is, see ya next time.
Edit: I decided on a more cell shadow instead of soft shadows. I did a quick fix to the previous ones, including this one. From now on I'll be doing hard edge shadows, to resemble cell shading.
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