Haven

Haven - Issue 1 - Page 6

Author notes

Haven - Issue 1 - Page 6

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I thought I would share the origins of the “HaVeN” idea with you and how it eventually arrived on Drunk Duck:

PART 1: Creating the Story

The seeds of Haven were originally conceived even before my teen years. The story was completely different than what’s being posted on Drunk Duck today. The first draft was a group of Earth soldiers who had to rescue an alien princess from an evil, intergalactic Empire. Ewww! What does that almost sound like? If you said Star Wars then you’re dead on. HEH! I was like ten or eleven years old and “The Empire Strikes Back” just came out. The idea was also originally going to be an 8mm amateur film shot in my basement. It never got past a poorly conceived idea and an even worse screenplay.

I would rethink the idea through the years, but never got back to actually writing (and radically changing) the story until my early twenties. There I came up with the concept to the affect of what if something dire happened on Earth so extreme that the planet could no longer be habitable. Would anyone escape and if we had the means to do so who would be chosen. It would make sense that world leaders, scientists, certain skill sets, the wealthy, etc. would be the ones who leave the planet and repopulate elsewhere. These refugees would need a place to do so and I thought a large space station would be cool. This was before Star Trek: Deep Space Nine or Babylon 5 was ever thought of. The space station was going to be called Earth II. Didn’t that damn Spielburg come out with a show in 1994 with the same name!?! It wasn’t until a decade plus later that the space station and the name of the story would be called “Haven”.

Thomas Scarret, who is the protagonist of the story, is the catalyst between the new home of the human race on HaVeN and the few who survived the apocalypse on Earth. His story is to bridge these two societies back together again through a series of adventures. That’s the foundation of the comic that was eventually created.

NEXT WEEK: I’ll share with you the leaps and hurtles it took to make HaVeN into a comic book.

PEACE OUT!

Christopher Moshier

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