Heroes Alliance
 HA #7 Pg. 34 by shastab24

Author notes

HA #7 Pg. 34 by shastab24

Abt_Nihil
on

Story & artwork by shastab24.

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  • Soda-Pop at

    Very kinetic. Good stuff.

  • fukujinzuke at

    I can just imagine the "Oh no you di'n't" with the neck roll between panels. That's gonna be for the gag reel though.

  • shastab24 at

    I'll forgive you, Abt. People slip up in person, let alone online.

  • Abt_Nihil at

    Er… I mean, she. Genderless internet aliases can get me confused sometimes…

  • Abt_Nihil at

    (ct'd) As one single chapter, however, the rule of diversity applies: It'll just be one chapter among several, where others will (hopefully) be heavier on character development. shastab24 said it was part of his approach, to try and have a more 90s Liefeldian actiony thing. So I said, if you can make it work, I'll post it. And obviously, he did make it work.

  • Abt_Nihil at

    HedonisticActor: Thanks for the feedback! I agree wholeheartedly with what you wrote, and you can be sure that we always try to walk that fine line between action and character development. Since I've been working both on HU and HA, I should say that the fact that this is a community project and requires an enormous amount of coordination and planning may sometimes dilute the narrative content. It is MUCH harder to tell consistent stories in this format. And I'll say what I always say: The best form of criticism consist in actively participating in this project. Regarding this specific chapter, shastab24 and I actually had a similar discussion, right when he first submitted the first draft of his story. What was important to me was that we could update this chapter quicker, so while we'd end up with 40+ pages of fighting either way, at least it wouldn't take half a year to update and the resulting impression would be that there's nothing else to HA. (ct'd)

  • man in black at

    great page

  • shastab24 at

    Yeah, I do recognize the shortcomings in the writing of this issue. It really could have been done better, but things are always as such in hindsight. I do plan on writing other stories for Heroes Alliance, and will try to make them shorter and overall better written. For one thing: I need to make sure that any character a reader may not know should be introduced to said reader (even if just through captions on the page).

  • HedonisticActor at

    recognize and therefore identify the characters better, at least the core group. For me the best issue so far has been #2 where the story/action balance was at its best and the interaction between heroes and villains was in its most fluent.

    Anyway that’s my 2 cents, keep on making this fine series. :)

  • HedonisticActor at

    I just wonder how that centaur chick managed not to break her neck considering the position she was falling couple of pages ago.

    As a new user on this site I just want to say that Heroes Alliance is a neat concept and great opportunity for all kinds of writers and artisits to show their skills in making an action-packed superhero comic on almost daily basis. However one problem I've noticed with this concept is that sometimes the action takes too much space and unfortunately this issue is in danger of forming to be one of those "vaguely defined super heroes with lots of neat powers go to stop the plans of vaguely defined super villains with lots of neat powers and proceed to beat the crap out of each other" stories. Luckily Heroes Alliance seems to have founded better balance with the mentioned stories than its medicore predecessor Heroes Unite as while there haven't been that much character building (aside from Bombshell) there are much more characteristic quirks that the readers can

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