Misadventures of Classic MegaMan
Pickle'd

Author notes

Pickle'd

KademonsterX
on

And as Raper X (formerly known as ProtoMan) is off to attempt rape Bass, here we are with another couple updates! I told you I'd try to be quick. The next update, which will be here Friday, will further the story in a cliff-hanger type fashion. This in no way indicates a hiatus.

Speaking of furthering the story, how's your sprite sheet coming along, Shadow? Also, funny you mentioned Wreck It Ralph a few pages back, I actually have been anticipating seeing it.

Okay, in other news, I turned 24 last Wedensday. I hereby declair that I will be the best 24 year old ever. Yes, better than Scott Pilgrim.
And Misadventures of Classic MegaMan is now on facebook, so check that out at [l]http://www.facebook.com/MisadventuresofClassicMegaMan[/l]
Also in the news section here, got and beat Phantom Hourglass for DS, which of course I use a 3DS. Took 4 days. I was going to do a review like I did for Skyward Sword, but as I progressed, I couldn't find it "review worthy". So I'll just give you my thoughts;

(Spoiler Warning)

Kaden's thoughts on The Legend of Zelda: Phantom Hourglass
I found myself without much to say on the game. Not impressed with the control style (stylus, mind you), the dungeons were easy for the most part, the riddles and puzzles were definitely up to par for a Zelda game. So much so they didn't really make any sense, but at the same time they made so much sense in a practical way you find yourself feeling awkwardly idiotic. I got over the sailing in Wind Waker, this was a little more bearable since there's a smaller map and more islands in each designated square. It lacks basic tactical combat. Link can block, only if he's facing something that shoots a projectile, other than that, you better run your ass around in circles so something with a machete don't hit ya'. I did rather like the concept of the Temple of the Ocean King, the first and last dungeon where you go now and again to acquire sea charts, the more you progess in the game, the more you can progress in this dungeon. This was a smart idea. The twist at the end was neato, in that Link and Tetra (Zelda) were only gone 10 minutes, giving you the feeling that it was all a dream, just then Link sees Linebeck sailing off into the horizon. All in all, definitely NOT the best Zelda game, in fact I would probably put it at the bottom of my list. But it is still Zelda, and I did enjoy myself. Aside from gathering everything in the game, I see little replay value. I would recommend it for any Zelda lover, probably wouldn't suggest it for anyone else, even if you do have a DS. I will eventually get Spirit Tracks and see how it holds up to it's predecessor.

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