Mushroom Go

24. In a time of crisis

Author notes

24. In a time of crisis

Tokoyoto
on

I'm still trying to figure out how to make the place they're in look dark without making the comic hard to physically see, so bear with me a little. I'm hoping the extreme shading on this one will suffice, since I wasn't real happy with how dim the last one was over all.

Also, I left the big NAME OF COMIC off of it this time. I don't know, I think it might be better for… err, immersion? I don't know what the word I'm looking for is. Heck, I might be trying to actually INK the next one, and not just scan the pencil art. While I'd love to have a more crisp, professional look, I'm afraid that my sucky line work is going to hinder the comic if I try to actually ink things–but I don't really know how people feel about the sketchy, heavy lines I've got now, so I dunno. I guess I'll give it a shot and see what people think–it couldn't hurt to try it out for a page or two.

Oh, and for those of you crazy kids that enjoy TV Tropes, Mushroom Go has an article on there now. I don't know how to add links on this comment box, so… uhh…

http://tvtropes.org/pmwiki/pmwiki.php/Main/MushroomGo

There it is. Copy and paste it to your URL bar, I guess? Massive special thanks to Cassiopia on Comic Fury for setting that up for me, much appreciation.

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