RAWR
First
Prev
- Comic 020 = "Event horizon." ;
- Comic 019 = "Trash and whatnot." ;
- Comic 018 = "Overloading." ;
- Comic 017 = "Why is it always ninjas?" ;
- Comic 016 = "Memory leak." ;
- Comic 015 = "Take over the -- wait, what?" ;
- Comic 014 = "Semicolon's beef." ;
- Comic 013 = "No non sequiturs, please. Or sprites. Both?" ;
- Comic 012 = "It's a bit dark in here." ;
- Comic 011 = "Deterioration." ;
- Comic 010 = "The Easiest Way to Get Rid of Compiler Errors." ;
- Comic 009 = "Forget the semicolon! What's THAT?!" ;
- Comic 008 = "Missing Semicolon, Part IV." ;
- Comic 007 = "Missing Semicolon, Part III." ;
- Comic 006 = "Missing Semicolon, Part II." ;
- Comic 005 = "Missing Semicolon, Part I." ;
- Comic 004 = "Java Runtime Environment." ;
- Comic 003 = "Compiler error." ;
- Comic 002 = "Reassigning variables." ;
- Comic 001 = "Definitions" ;
Next
Last
First
Prev
- Comic 020 = "Event horizon." ;
- Comic 019 = "Trash and whatnot." ;
- Comic 018 = "Overloading." ;
- Comic 017 = "Why is it always ninjas?" ;
- Comic 016 = "Memory leak." ;
- Comic 015 = "Take over the -- wait, what?" ;
- Comic 014 = "Semicolon's beef." ;
- Comic 013 = "No non sequiturs, please. Or sprites. Both?" ;
- Comic 012 = "It's a bit dark in here." ;
- Comic 011 = "Deterioration." ;
- Comic 010 = "The Easiest Way to Get Rid of Compiler Errors." ;
- Comic 009 = "Forget the semicolon! What's THAT?!" ;
- Comic 008 = "Missing Semicolon, Part IV." ;
- Comic 007 = "Missing Semicolon, Part III." ;
- Comic 006 = "Missing Semicolon, Part II." ;
- Comic 005 = "Missing Semicolon, Part I." ;
- Comic 004 = "Java Runtime Environment." ;
- Comic 003 = "Compiler error." ;
- Comic 002 = "Reassigning variables." ;
- Comic 001 = "Definitions" ;
Next
Last
Author notes
THE COMIC! IT LIIIVES! I couldn't think of anything programming-ish for the longest time. Now I did. Partly cuz I was all giddy cuz finals are over. Ahahaha. OH NOES, ADDITION OPERATORS! They're very dangerous. Like…seriously. Watch out for them operators. Especially with C++. Yeh.
Comments
Please login to comment.
Login or Register${ comment.author }} at
${ comment.author }} at