Super Antoshio Bros

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Episode #27 - "Get Down For Freedom!"
Antoshi onSigh. Now for the story.
I had said before that this was going to be my longest and most complex comic yet. Well, it turned out to be the longest, and the complexity was so high that I was unable to finish it the way I wanted to. The idea was that I was going to have animation (with music) in this comic. I used ImageReady (Photoshop's sister program for animation), using the comic after every frame and changing the animation from frame to frame. Well, it became so long that when I went to save it, it was a file so large it froze ImageReady. So instead I tried to do a separate animation (with music) with JUST the frame the animation was taking place in and release a still frame comic, which is the version out now. It turned out to be over 400 frames in ImageReady and, once again, was so large that it was unable to save. I used a program called FreeRAM XP to monitor the RAM while saving, and apparently IR needed over 600 MB of RAM just to process saving this animation. Needless to say, I didn't have enough, having only 1 GB of max RAM, so it just froze. I managed to save ONE animation, but unfortunately it's not synching up with the music like I wanted. I tried to put the GIF in Windows Movie Maker and thought that I could shrink the animation to fit the music. That didn't work, I could only clip it. So, I tried a sneaky solution: saving it with a faster animation then re-loading it and trying to stretch it out so it synchs. That didn't work either, so I had to just edit what I had and synch it with the music in WMM. The end result… finally, it's done!
http://www.youtube.com/watch?v=Z0X30Omuc_M
I swear to you, that this was such an incredible pain in the BUTT that I have no intentions of doing it again any time soon unless I can find some kind of easier way of doing it. Maybe Flash, but I don't know how that works. Regardless, I couldn't be more happy to see it's finally done, and I went through far too much trouble to come up with a simple solution of using Windows Movie Maker. I spent hours of watching the computer freeze up trying to save this thing, and it's really something I want to put behind me. D:
Oh right, I should actually explain the animation as well. This is, from what I know, a fad running around the Nico Nico Douga website, entitled ☆Get Down☆, the song being a clip from "Promise" by Kohmi Hirose.
"As far as I can gather from Youtube, the fad started when someone on niconico with a faulty GoldenEye 64 cartridge uploaded a video of the enemies randomly contorting (like models in 3d games are wont to do when someone tampers with the programming) and someone else put the music under it."
^ That. Once again, I have to give a gigantic thanks to my friend KirbY (yes, the invisible guy in the comic) for showing me this hilarious fad as well as letting me use the character sheet for his own ☆Get Down☆ animation which I shamelessly copied almost exactly.
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