Xeari's instincts kick in and save her. Vark is at least a little relieved; it'd suck if he ended up killing the Dragon who could talk to the Maker because he overestimated her abilities. He leaves the cliff rather more gracefully to join her.
I had some trouble naming this page, mostly because of the Staples (Business Depot) slogan. Grr. I want to SMASH their stupid red button. I hate it, even this page aside…
Xeari's body in panel three is too small, and her foot is way too big. Vark in the big panel bothers me. I redrew him multiple times but he wasn't cooperating… I gave up. Badly-drawn-Vark wins. Next time, Vark… next time… =_=
Now that Xeari can fly, I have to draw flying Dragons a lot. Time to break out the "Practical Guide to Dragons" book… it has a lot of illustrations and I've found it useful several times before. Just a heads up that the Dragons' designs might end up changing. I'll try not to, but if there's something up with the anatomy that would be better off a different way then I will change it.
A little trivia: you might notice that Xeari's wings have three fingers (minus the thumb) while Vark's have four. Well, compare their feet. Vark has five toes total and Xeari has four. Dragons have three to five digits, depending on their species. Also, I may have mentioned this before, but you can see the fingers and arms from the underside of their wings, but not from above. — Comment replies: Kali: Hit the ground? Oo I think in this case that's not such a good idea…
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