The Adventures of Superchum and the Mighty Befrienders

Page 7

Author notes

Page 7

SteveMyers22
on

This is the big climactic moment of the entire chapter … what Baron Bad Guy has been holding this conference for … His Plan to Defeat Superchum!

And it's so brutal in its simplicity.

I hope you all like this week's page. The plan allowed me to once again fill in some important backstory: Superchum's Weakness. In past publications I've called it Green Envionite. But basically it's not even a substance. It's Superchum's own mutation. It's why he's jaundiced. The friendly factor that powers him loses its effectiveness when Superchum gives into envy, frustration and unfriendliness. So the way to really attack Superchum isn't to physically assault him. It's to frustrate his friendly advances. You'll find out very soon that a lot of his enemies don't know this. (Such as The Anti-Chum). This is why Baron Bad Guy is Superchum's greatest foe. He's figured out Superchum's weakness.

But if only it were as simple as the Baron thinks it is.

Be here next week when the Baron tries to address the one fatal flaw in his very own plan!

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