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End Volume 2
Cataclysm in the Clockwork
- Awake and Amnesia
- Shini!
- ONOSTORYTWIST!
- The Prototype Attacks
- Convinient Stone Tablet GO.
- Orange = Bad.
- FANART!
War
- The Floating Foundry
- Aren't you dead?
- Lost but never forgotten
- The task at hand.
- A fitting ending.
- Enter Pandora
- Authors Notes 1
- Happy Groundhog Day (and an Anouki!)
The Castle in the Nowhere World
- A Cry for Help across Time and Space
- Echoes
- Red Days
- Explanation
- The return of the orange fairy
- Because Zoras are hard to draw (and I wanted to get to the dreams)
- And BANG, the boss is gone.
Dark Days and Cruel Dreams
- This is WORSEST!
- This is WORSE!
- Switch activate GO!
- Magshot get!
- Aim for the Horn!
- This is BAD!
- The floodgates open
- Bonne Annee!
- Flame Rope
- Ghosts
- Joyeux Noel
- Clockwork Temple
False Hope in the Dark
- An update and a quick escape
- Mysterious Man - he sees things the same way the shrieker does 0_o
- Prophecy
Trial by Fire
- Epic Finale
- Boss Get!
- The Shrieker Arrives
- Something wicked this way comes.
Sheikah vs. Shriekah
- Look at the comments
- The storm intensifies
- Memories
- Detour
- Irisa gets drunk
- The set-up
- The Fairy Queen arrives.
Palace of the Clockwork Martinet
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Author notes
BEAUTIFUL! Yes. That is Masuka. Yes, she is returning. But how? In what way? When? You'll soon see, little padawans. All I can say is, this chapter features heavy use of dreams, and dreams are in colour, and Irisa takes the center stage, after being a plucky sidekick for all this time
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