Welcome to the MAFIA XXIX: Heroes of Townstoria sign up thread.
For those of you unfamiliar with how mafia works, it's an RP style game where a group of townies get together and try to root out the mafia elements that have infiltrated town, and the mafia of course try to kill them before they do. Whenever someone kills, clues are left in the narrative pointing to them. Clues can be based on your comic, your avatar, your profile message, and it's up to the townies to figure these clues out and lynch the mafia.
Post here if you're interested in signing up. The actual rules for the game are as follows;
1. All official actions in game must be PQ'd to the GM (that's me) to be counted as valid.
2. Please do not deadtalk. If you died in the game, alas you are dead. Don't tell game information to other alive players.
3. Feel free to share the results of PQ's I send you, but do not post them in the actual forum.
4. Each day cycle will begin with a narrative summarizing the actions during the night. A clue will point to ALL actions that have transpired in the night.
5. Actions are resolved on a first come first serve basis. (Example: Mafia sends in a kill for the vigilante. Vigilante later sends in a kill for the Paramedic. Vigilante will die before he can make the kill.) This is explained further in the phase part of this post.
6. If your hit is preempted by someone else(ie, someone else kills your target before you do) I will not notify you of this.
7. This game is bassed around the PQ system so if you are under 13 you wont be accepted. Please don't sign up if so. Sorry.
As this is a webcomic forum, if you are campaigning for the position of mayor I will give one bonus vote to you if you draw your campaign in comic form.
Townstoria:
Townston has been through a lot of crazy things. From time travel to monster attacks. This time towns ton has been ripped from the fabric of space and has been moved to a different world. This world is know as central gaia. Townston now finds itself in a tolken esc world. Elves and Gblins fight over land. Giant trees move and dragons rule the skies. Heros triumph over evil lords and others fall in the attempt. Townstoria, rebuilt as a stronghold for the righteous and good. Although where there is good there is evil.
A dark elf lord sits in his shadowy throne. He watches the stronghold through a portal. He holds a glorious ring in his fingers. “This place, I shall claim it as my own†He says sipping his wine from a goblet made from bone. He stands to face best his warriors. “My faithful warriors, we make our plans. The 5 of you will infiltrate this stronghold as part of their community and we will take them down from within. I will remain here and watch your progress. Do not fail me.†His warriors bow and march off to their barracks to get well rested for the operation ahead of the. The dark elf looks through the portal and places the ring on his finger. “Rest now Townstoria. I shall write your nightmares.â€
This game is a simple mafia with a few twists to the rules and revised roles.
Narrations will be given at 9:30 pm gmt and 10:30 pm gmt on weekends.
Mafia are now The demon spawn.
Demon spawn roles:
Dark Elf lord.
Abilities:
Darkest dreams
The darkest dreams ability allows the Dark elf lord to enter and control the dreams of his target. His enchanted ring gives him the ability to deeply disturb the minds of whoever he chooses. This ability makes the target deeply traumatized causing them to barricade themselves inside their home for 1 day and night turn. Meaning that they cannot be killed or lynched. Although they also cannot give an action or vote. The Darkest dreams ability has a cool down time of 1 night turn. implying the game even lasts that long
Summon Oblivion:
Summoning this demon gives the dark elf lord the ability to directly effect the towns people without being there. Oblivions eternal suffering allows it to trap their target in a pit of sorrow and self pity. The target wont know what happened until the next day at the lynch. They will lynch themselves and the lynch will be cancelled. This can be used only twice.
The last boss:
Upon the defeat of the rest of the demon spawn minions the dark elf lord may choose to enter the battle field. This means that they will be able to kill. But they can also be killed. The only person who can kill the dark elf lord is the hero unless
The Shadow Magician
Abilitys:
Dark clone
Providing the shadow magician chooses to use it the dark clone ability allows them to create a doppelganger once during the game. If the shadow magician is attacked or lynched they wont be killed. However it’s a dead giveaway if the doppelganger is lynched and the shadow magician is still in action. It will fade away upon the death of the shadow magician.
Suffocation
The shadow magician can use his ability to use the shadows to make the illusion of closing walls. Upon this abilities use the target is deceived into believing that they are in an empty room that is becoming smaller and smaller. They will eventually give up breathing and die. This ability can be used as each night.
The silent assassin
Abilities:
You didn’t see it coming
This ability allows the silent assassin to use their stealth to penetrate the defences of townie roles with special defensive abilities providing they choose to use it. This attack can only be used twice providing the silent assassin thinks they have pin pointed someone they need to use this ability on. Otherwise its wasted.
Deadly winter
Abilities:
Frostling
This ability allows Deadly winter to attack twice in one night turn. Deadly winter creates an ice like being to impale the target. The frostling will leave no evidence behind of the culprit but the other attack will.
Boomgor
Abilities:
Me say you go boom!
This ability allows Boomgor to leave 2 hidden explosives under the house of their target. Upon Boomgor’s death or a time of their choice they will explode killing their target.
And demonic soldiers
Abilities:
Just basic spies with the ability to kill.
Pro townie roles:
King:
Abilities:
You shall do as I command for I am king
The king has it in his right to choose who should be lynched and who should not be. The king can cancel lynches or announce a double lynch although this can only happen once.
My castle is my protection, and this meat shield!
The king is allowed to employ 1 bodyguard.
Non killing role
Queen:
Abilities:
I disagree!
The queen has the right to cancel the kings command although this can only happen twice.
I double agree
The queen also has the ability to announce a double lynch but again this can only happen once.
That would ruin the picnic
Lynches will be cancelled so that the queen can enjoy a picnic with her servants.
Be a good servant and catch that arrow for me.
The queen is also allowed to employ 1 body guard.
Non killing role
Captain Commander head of knights:
Abilities:
Can’t kill me! I expected it.
The captain commander can avoid being killed aslong as he tells the GM that they think someone will kill them that night. This is only allowed once.
Killing role
Hero:
Abilities:
With faith
This allows the hero to be once resurrected after being killed. Unfortunatly this means that they could be mistaken for the shadow magician if either are lynched.
Hero of legend
This allows the hero to cancel an ability of the demon spawn for 1 night turn. But they must choose wisely otherwise they may end up cancelling the ability of a pro townie.
Killing role
Kind Guardian:
Abilities:
I will protect you:
This ability allows the kind guardian to protect someone from being attacked during night turns.
Non killing role
Squealer:
Abilities:
ITS YOU! I’m out of here!
Attacking the Squealer is a big mistake. When the squealer is attacked the attackers identity is given away and they will be caught. This ability will only be available while the captain commander is alive and the squealer submit’s the use of this ability before hand. They must PQ the GM to give them the name of the player that they think will attack them.
Non killing role
Blacksmith:
Abilities:
Its dangerous to go alone. Take this!
This ability allows the blacksmith to transform 2 townies of his choosing into heroes. By giving them weapons and armour they have become the unlikely heroes of townstoria
Non Killing Role
Townies
Abilities:
Armed defenders
Unlikely hero
Only if the blacksmith chooses to arm two townies this can be used. Otherwise the townies are just there for lynch voting. This ability allows the townies to pick up arms and defend their town. Upon gaining weapons they have the ability to kill just like every other killing class.
Role count
Pro town roles:
King
Queen
Head of knights
Hero
Kind guardian
Squealer
Blacksmith
Townies
Anti town roles:
Dark elf lord
The shadow magician
The silent assassin
Deadly winter
Boomgor
Demonic soldiers
I will stop accepting actions at 5 pm GMT and I will post the narrations at 6 pm GMT
An example of a GMT conversion table:
"Here's how it works. Figure out where in the world you live and locate that place on the map. Follow the line you're living in down to the bottom of the map and locate a number down there. Use that number to change the time that the GM gives (as long as he's using GMT, that is). For example, if the GM says that something will happen at 6 pm and your living in a -5 zone, it means that it will happen at 1 pm, your time. If you live in a +5 zone, it means that it will happen at 11pm."
Also for those living in America, here's a handy time table to show you at what time you can expect the narrations.
People who signed up
1: Niccea The Great Deceiver and Keeper of Records.
2:Jninjashadow The town drunk
3:Kroatz
4:Maru The last rager.
5:Zeph
6:Product placement The game master
7:PoorBoyBlues
8:Rokulily The minister of cuteness
9:Mettaur The atomic Mirelurk
10:The Flying Green Monkey Mr Lotsa titles.
11:Alwinbot
12:ip1nbS
13:Salsa The luckless
14:OchitsukanaiThe trendsetter
15:Hakoshen The spartan.
16:GarBonzoBean
17:Anthony mercerThe emotional lurker
18:Harkovast The patron saint of finger pointing
19:Killerbob
20:I am the 1337 master The God damn Batman
21:shirkersama
22: Gullas the butcher
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