This is what my friend Tony 3rd from Mugen Guild said after reading my comic! This is some real cool feedback!
BTW, you read all sorts of comics. Have you checked mine out? If it's not your cup of tea that's perfectly all right. You just seem to have pretty good taste in stuff like that so if you had input I would like to hear it =)
I had checked the comic back when only the "first issue" was on line. but didn't say nothing because… i just not the type to say "hey, i've just read your comic" :P
well… i've just read it entirely… and… it has potential.
this is my input:
Drawings: here is quite simple: you got to work more on perspective and anatomy. some times, people look just too big (like Sally's father) or rooms look too awkward (Sally's bedroon for instance), also, the hands seem too small a lot of time. when Sona is holding that plate with juice, it looks the cups grew bigger from one frame to the other. (BTW, Sally's mother looks like she has Sally's age). Since the story deals with alien races, it would be nice to define their "design" a bit more to really make it apart from human ones. right now, you can't really make a difference. also, your backgrounds seem too empty. this if fine on kids comics, but on action ones, you should probably work on that.
Script:
Mainly, you seem to eager to go from action scene from action scene, and this is not allowing you to develop your characters, or the story itself. in issue one, we have a ancient war. then on issue 2 terrorist atacks. issue 3 more ancient war. In 4, Terrorists meet Ancient war. Issue 5 Pocket Dimension in danger! and 6, Ancient war gets worst!. Wow… i don't think even Superman get that much action.
not to mention the imense ammount of subplots: the War between Predator and Cyro, The War between America and Australia, The War of Power, the interest of Predators in Atlantis, Sally's hidden power (she is the master chosen from earth, ain't she?), GIA and its work on Aliens… and that is just the prologue. you are shoving "motives for big explosions" one after one… and when you are forced to to some explanation, you do it all in one single frame… that is simply not good man… i mean, you could do one whole issue on the life of feeny on atlantis before blowing it up… it would even allow your readers to breath a bit after 4 issues of non-stop action. you could have shown Feeny's first contact with the Cyro's instead of having her "magicaly" know it all. you are leaving too much important stuff to "background action". for instance, have you not tought of showing how things are with australia once the alien war broke out? you mentioned that plot and simply forgot it. or What is behind "Upgrade one" and "Project Wariorress"? there are a lot of good stuff that you are simply lefting behind.
and then there is the characters: impressively, sally is the best one. i guess its because most of her is still a big mistery (that is how things were for Gouki). Feeny on the other hand… is just too perfect. She is the awesome hacker who stopped a war that finds that she is one of the chosen people and on the first mission she simply take the matters on his hand and elaborates a strategy better then the one of the guys who has been living this war for years… but all she wants is the approval of ther parents. Dude… if she really needed the approval of anyone… she would not have the will power needed to do any of those things. its not like she is a spiderman, who is only motivated by his own guilty (even though in the 2 last issues she seems to be becoming him) and even spiderman seen to just screw thing up.
it is ok to do a "I'm too perfect" kind of character, but have her act like one. for instance, the scene that make your signature: why not having her looking upwards, as a re-born warrior ready to take all the suffering that was inflicted into her and show it to her enemies? you have her look a emo who thinks everything is just too much and is ready to blow her own brains out. ain't she the one who ended the american-australian war? (BTW, you totaly got this war from chatterbox FM on GTAIII, didn't you?)
All other characters had too little screen time to make anything out of them.
i think if you address these issues, things will get a lot better.