Sep 18, 2017
In this Drunk Duck Quackcast we chat about the importance and the process of reviews! Good ones, bad ones, why they all matter, and also why they often don't! ;) Reviews are an interesting animal, they're a parasitic form of entertainment. They rely wholly of other forms of entertainment for their existence, while those forms do not require reviews at all! But reviews also serve a good function, they tell us what's bad or good, what fits with our tastes and emotions, and lets us know what we may be interested in seeing. They can also save us from wasting time on horrors. Sometimes though they can drive us away from something magical… Here we discuss all that and more! Gunwallace's theme this week was for Reversion, This is a really dreamy, evocative tune about warm, faraway places, it’s squinting into the distance down a long dusty deserted highway and sighing.
Topics and Show Notes
Topics and shownotes
Reversion - http://www.theduckwebcomics.com/news/2017/sep/12/featured-comic-reversion/
Red letter media - https://www.youtube.com/user/RedLetterMedia
Bennet the sage - www.youtube.com/user/BennettTheSage
History Buffs - https://www.youtube.com/channel/UCggHoXaj8BQHIiPmOxezeWA
Every frame a painting - https://www.youtube.com/user/everyframeapainting/
Lessons from the screenplay - https://www.youtube.com/channel/UCErSSa3CaP_GJxmFpdjG9Jw
Half in the bag - www.youtube.com/playlist?list=PL34C1F26D03F5F9B8
Your webcomic is bad and you should feel bad - badwebcomicsarchive.blogspot.com/
IMDB - www.imdb.com/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - http://www.theduckwebcomics.com/user/Tantz_Aerine/
PitFace - http://www.theduckwebcomics.com/user/PIT_FACE/
Kawaiidaigakusei - http://www.theduckwebcomics.com/user/kawaiidaigakusei/
Ozoneocean - http://www.theduckwebcomics.com/user/ozoneocean
Reversion - http://www.theduckwebcomics.com/Reversion/, by Kabra Kare, rated M.
Sep 4, 2017
The saying goes that “Good artists copy, great artists steal”, it's attributed to various luminaries such as TS Elliot, Picasso, Tantz Aerine etc, but the important thing is the true meaning: there are very few original ideas, culture is built up out of inherited inspiration that is built on and developed by successive generations, many artists will just repeat ideas though (“copy”), without adding much of their own flavour to them, while clever artists take the ideas as influence and inspiration and reinvent them in their own individual style. It's best when an artist brings ideas together, like the shared DNA of two parents, to produce something new and marvellous! This goes for artists, musicians, webcomics, everyone! We reference Penny Arcade, Ctrl Alt Delete and PVP which were the super popular me-too gamer webcomics, we bring up music and cover versions, and my favourite example: the AT-ST from Return of the Jedi and all the other similar two legged mecha like the Zentradi battlepods from Macross/Robotech, the mecha from Mechwarrior, Ed 209 from Robocop and of course my very own Trompers from Pinky TA ^_^ Super Impact High was the theme for this week by Gunwallace. This track really calls to mind the modern, frenetic style of the artwork on Super Impact High. It’s wild, high energy, off balance, and aggressive! This should really get you in the mood for the story.
Aug 28, 2017
This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because she's not confident enough in her spoken English, so what we've done instead is read out a written interview that I did with her especially for this Quackcast. Amelia has some surprising and valuable insights for comic creators. You can read the full text of her interview bellow. Gunwallace's theme for the week was for Abejitas - This tune bounces in like a wild thing, spinning and buzzing crazily, full of black striped yellow techno sweet honey madness and rapid wingbeats of energy, this will sting you into full awareness!
Aug 21, 2017
Romances don't always have to be the main focus of a story, infact you can have richer, more interesting romances if they occur in support of a bigger plot issue. It can lend them and the story more weight if they're in a secondary position. Characters can form natural, less forced relationships with each other, and this can give the wider plot of the story more urgency or meaning because it has a direct bearing on the health of their union. You can reward fans with a wished for or unexpected blossoming of love between two favourite characters without having the same inevitability that a straight out romance has. Really, there are so many things you can do! This was inspired by Tantz's Saturday newspost. Gunwallace's theme for the week was for Mindfold: A tune that fits very well with its title! You can feel your mind folding with this gorgeous, echoing, evocative multicultural influenced sound, featuring all manner of crystalline ringing synths, soaring violins, drums and so much more. This would fit well with a high concept cyberpunk anime.
Jul 17, 2017
In this Quast we talk about immortality, which is a common trope in literature. Who seeks immortality in stories? It's usually bad guys, and it usually has some sort of extreme price,catch or dark side, so much so that people actually believe that if immortality WAS real that it would somehow be an evil thing. The fact is that most of the possible downsides are cultural constructions or justifications for our own mortality, if immortality WAS a real thing we don't really know what the down sides would be… But this means that the trope of immortality is not as limited as we've come to believe; it's wide open to be re-written and redefined. And a not, the story mentioned in the Quackcast was The Trouble With Lichen and it was by John Wyndham, not Roald Dahl. Gunwallace's theme for the week was for The Beard. This one is creepy and magical, just the type of music you’d associate with alien hair follicles, it brings to mind strange activity on a microscopic level inside the skin… unsettling!
Jul 10, 2017
Starwars, Ender's game, Captain America… All these are great examples (or bad ones) of “retcons”. But what IS a “retcon”? What it means is that you go back and change an established work by adding new information that has the effect of changing it in a small or significant way. You might do it in your comic, or a director might do it to a movie series, like George Lucas did famously with Star Wars: introducing concepts like “midi-chlorians” as an explanation for the force, having Han shooting Greedo second, sticking Hayden Christiensen in Return of the Jedi, among other things. A lot of the time this has the effect of pissing off audiences who've consumed the story and enjoyed it because it alters or even destroys the understanding they've built up based on it and the relationship they have wit the work. Retcons happen frequently in the comic world because publishers have to keep their franchises interesting and saleable to audiences, so origin stories get updated all the time for example. A huge recent retcon was Captain America revealing he'd been a long time sleeper agent for Hydra, which has the effect of messing up stories going back over 50 years… The writer Orson Scott Card had a great deal of success with his novel “Ender's Game”, but for some reason he can't stop retconning it, going back and adding and editing new bits and re-publishing it every few years, and most egregiously penning prequels from another character's perspective that retcon the original story entirely. As web comic creators we have the role of god-author so we all have the temptation to retcon at one stage or another. Can it ever be a good thing? Is it worth pissing off readers who have an emotional investment? Gunwallace's theme for the week was for Optimum: the future is here and it’s in space! This tune is so upbeat, positive, fun and futuristic, it really exemplifies the cute colourful graphics of Skreem’s comic.
May 29, 2017
In this Quackcast we cover the Importance of good linework in comics and different line techniques such as Herge's Ligne claire, the traditional thick line for characters and thin for everything else as exemplified in the work of Mucha, variable line widths as in Manga, solid blacks like in American comics, and complex lines like Durer or Hyena Hell. I really seriously thought I could get an entire Quackcast out of the concept and techniques of linework, but honestly I was struggling… Okay, so linework constitutes the skeleton that most comics are built on, with the notable exception of painted comics, photo comics, 3D and vector comic among others… But for most comics line is a pretty essential element. There are a lot of different techniques involved in the use of lines. Herge popularised “ligne claire”, which means that all lines have the same thickness and that there's no line shading. A popular style that I was taut was to have thick lines around characters and overlapping elements, with thin lines for internals and backgrounds. This is popular in a lot of manga, US comics and famously the work of Alphonse Mucha. Part of my technique on Pinky TA involves making my lines grey, so that when I set the line layer to “multiply”, the lines take on some of the background colours beneath them and don't show up as darkly as traditional black lines. The work of Hyena Hell on the Hub is interesting for her use of very complex internal shading line to build up texture and shapes, this can also be seen in the works of Albrecht Durer. Manga is notable for its extensive use of very stylised shading, crisp lines and the use of variable line widths for outlines, while American comics make heavy use of solid blacks for areas of shadow, basically extending the width of the line as far and as solidly as it can go. How do YOU approach your linework? The music for this week by Gunwallace is for The Wallachian Library. It's a dark, black future sounds, neon glows, pulses of energy and ideas, vectors and virtual circuits.Sorry, no link to this comic, the user deleted it from the site.
May 15, 2017
Drawing in public can be a pain! You really need to find somewhere comfortable, with lots of space, good lighting, and the right atmosphere to be able to settle down and work on your drawings… It can be tricky to find just the right posy. But it also depends on the types of materials you use and the atmosphere that you want to experience while you're working. In this Quackcast we talk about Hyena Hell's newspost on the subject and people's comments, as well as our own experiences with trying to draw in public places and the annoyances of public harassment. Speaking of knowing where to draw, there's the cautionary tale of Canadian Archie artist Gisele Lagace, who was detained and body-searched by US border guards for carrying unfinished drawings! She was intended to finish them at her hotel so she could sell them at the convention, but according to the US border guards and their extremely “strict” interpretation of the regulations due to the current political climate in the US, that constituted “doing work” while on US soil, so she was denied entry and missed out on the convention she was booked to appear at. So there are other considerations to finding the right place to do your drawings! The music for this week by Gunwallace is for Slaughter at Camp Notamoovi - Dark, suspenseful, mounting dread… it’s dark outside and something horrible is lurking, but it turns out to be a man with no trousers on chasing a raccoon with a pair of pants on its head… who are then both BRUTALLY MURDERED!!!!