The risks of online creative success We live in a wonderful time where you're able to turn your creative passion into a job that can support you just by using freely available online services like YouTube, Spotify, Instagram, Patreon, Ebay, Paypal, Etsy, Webtoons etc. You can start with nothing more than your computer or phone and end up with a thriving business based on your passion project. It's not easy, achieving enough success where you can quit your day job still tends to take a lot of work, but once you get there it can be amazing. However, that's not the end of the story unfortunately.
History is happening faster now. With the growth of universal high speed communication and cheap world travel, culture and technology move at unprecedented speeds. Because of these factors the rate of change is different to what it was at any time in the past. This is an objective and verifiable truth rather than subjective perception: the current speed and quality of global communication has never been possible before and that has ramifications for how the world changes.
The Superhero movie cast last week was popular, I wanted to chat to Tantz about different types of superheroes. We all know that the same kinds of superheroes seem to popup and reoccur in multiple forms all the time, even within the same worlds, i.e god-like superheros like Superman, Captain Marvel, Omni-man, Homelander, or Magical types like Doctor Strange, Zatana etc. It was a fun chat about all the categories and subcategories we could think about!
I wanted to do an easy and fun one this week and just chat about our fave superhero movies, starting with our firsts! For me and Banes it was Superman with Christopher Reeve. It's a real classic, full of positivity, hope, and optimism, all with bright colours and classic iconic imagery… In that way it's a bit like many of the Marvel films and the more popular DC offerings like Aquaman and WonderWoman, but without the overbuilt and over-defined muscles!
A and B stories… And C, and D etc. It seems that it's more popular than ever to have stories with multiple concurrent threads. This is when you have a main story and a bunch of other sub stories all happening at the same time. These might come together at the end of the story or they might peter out. We don't get many stories just made with just an A-plot and nothing else these days.
Sometimes it's worth revisiting old ideas because you can do them better or explore them deeper. This could be in the form of a full reboot, or it could be as simple as reusing a pose in a panel or using the same theme again like Pixar does with 90% of their output i.e. “coming of age”. Like them you don't need to feel obligated to always do something totally original, revisiting old ideas is a great way to refine them, create better work, or explore different aspects of them you hadn't considered before and put new and interesting spins on things. Consider that Pixar's Turning Red, Encanto, Moana, Coco, The Incredibles 2, Ratatouille, Inside Out, Brave, Onward, and Luca all share the same “coming of age/childhood independence” theme and yet all do it in unique and original ways, exploring different aspects of the idea from all sorts of angles.
Our very own Tantz made a newspost last week about the idea of “Heroes” who are really villains… or at least they're actually villains who think they're the hero, but come to realise that they aren't. Sometimes that makes them change their ways and they seek redemption, maybe even becoming a true hero. Sometimes they just lean into and embrace their true villain nature.
How do you keep on with your creative output when something happens to you? When you lose function or are impaired in some way, how do you adapt or relearn so you can keep on as you were before? Maybe you can't and have to change to another medium that's a better fit for your abilities? Comic creator Bravo1102 once talked about how he moved from drawing to using action figures to make his comics partially because of his eyesight. My own eyesight has suddenly started to go bad and I'm having to adapt to that, and Tantz tells us how her deteriorating eyesight forced her to work digitally.
Adaptations of one thing into another is an interesting process. What's lost, what's gained, what modifications do you have to do to make it happen? As webcomicers we do it all the time in many ways, we have to adapt our influences into ideas, adapt those to stories, and adapt those to images and comics, which isn't trivial! It's often quite difficult to transform the written word into narrative sequential art- what portion of the writing gets directly turned into images, what's cut, and what becomes dialogue? For me about 20% is cut, 78% becomes art and 2% becomes dialogue or captions.
We start off with the idea of talking about art techniques, tips and tricks we've mastered and could help people with but the cast turned into a discussion about drawing male and female characters- also trans, androgynous, etc. There's an art to representing gender in imagery! It's super important to remember that the way we see gender in art is mainly culture based rather than an innate biological reaction and the perception of gender in art is different according to your cultural background. It's basically a visual language that everyone learns, but as an artist you have to learn to actually “speak” it, and that's not as straight forward as you think.
Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?
Let's go forward in time to the past so we can get back to the future and kill our grandfather and be our own ancestor while we step on a bug and change the course of evolution 200 million years in the future and doom the Morlocks to a date with Doctor Who, while Bill and Ted drive a Delorean in the Old West and save Fry's dog as it waits out the front of the Pizza place… Time travel is fun to talk about, but it's easy to mess up because paradoxes in plots pop up all over the place as timelines intersect and cross over and over, getting tangled and logically prevent events that have already happened from happening!
David's always right - Introducing Hpkomic! Hpkomic has been with DD since the earliest days, he's a comic artist, writer, English teacher, and podcaster. He even participated in the second comicbook challenge that Platinum held way back in the day when they controlled DD, and came second! He was part of many community events, like the Drunk Duck Civil War (the DD answer to the comic book Marvel Civil War) and DD VS Comic Genesis, which was the DC Vs Marvel of Webcomics! In fact he has the oldest post on this version of the DD forums! After the site was fully deleted at the end of 2005, he was the first person back who commented with an offer of help to get things back online again. Bonus points if you can find it.
The full team is assembled yet again! Tantz came up with the idea of having a look at hidden fantasy worlds in fiction that have strong ties with the “real world” and how they function together. Her main example was the world of Harry Potter which has many strong connections to the real world and yet manages to stay very well hidden, which stretches plausibility a bit. The World of Casandra Clare's Mortal Instruments is similar in that regard, it's deeply tied to the mundane world and yet it stays hidden from it to a degree that isn't really possible.
The DD Awards have come around again and now it's time for you to join in! To start with there's the red carpet event! Simply draw your characters showing up to the awards ceremony, submit it to Tantz and get on board with the awards! There's a link bellow… The DD Awards are a fantastic community even that we've been running on the site for years and years. It's a great way to get more eyes on your comic and increase your community presence. All you have to do is join in, create comic pages on the awards theme featuring your characters in the various events and things and you're part of it. Like most awards ceremonies it's not really about who's best or most popular or whatever, it's about participation, making your work visible to people, raising your profile, and getting eyes on you! To that end the red carpet event is up first, get in on that and make a start with the awards!