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Moonlight meanderer
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Art by same

Townston has found itself at the center of every possible catastrophe there is. Ranging from Monster infestation, Demonic invasion to Anime conventions.

It is during those times where the villagers yearn for the more simpler times. The times of bootlegging, illicit gambling and gangster gunning you down while saying "You're all gonna die, see?".

Thankfully, hope is in the horizon. The mafia has moved back into town and has spared no expense in establishing a thriving criminal network. The leadership was powerless to do anything about it seeing as they were currently enjoying the scenery of the lake floor.

So what will it be town? Will you bend over and let those ruffians have their way with you or will you stand up and fight? Will you take part in a classic game of mafia?

This game will use standard rules, using my interpretations on them. I will also include an unique serial killer role.

The game takes turns, alternating between day cycles and nights. Each cycle takes 24 hours and will end when the GM posts his narration. Each narration is scheduled to be released around 12 AM GMT or 6 PM US Central. Since players can hail from all over the world, it is important that they know which time zone they are in so that they can know when to expect the next narration. Here's a GMT conversion table.


"Here's how it works. Figure out where in the world you live and locate that place on the map. Follow the line you're living in down to the bottom of the map and locate a number down there. Use that number to change the time. If you live in a +6 zone then the narration will be up at 6 AM. If you live in a +12 then it will be up at 12 PM (Noon).

For those living in America, here's a handy time table to show you at what time you can expect the narrations.



Roles:

With 19 players, the number of starting roles will be:

PRO TOWN:
1 Detective
1 Vigilante
2 Paramedic
1 Paranoid
1 Veteran
7 Townie

Criminals:
Mafia:
1 Godfather
1 Mad Hatter
2 Hitman
Serial Killers:
1 Psychopath
1 Man with the ball hat


ELECTED/GRANTED POSITIONS
These are additional roles and powers that can be granted to some of the players, via election or random selection. Use them wisely.

Mayor
The Mayor is elected at the start of the game and has numerous roles. His special abilities are:
Seal of the Mayor: Increased vote count of 2 during lynching.
Desperate times, desperate measures: The Mayor can declare 2 double lynches anytime during the game When double lynches are in effect each player gets two votes on two different people.(must notify me during night cycle or early on in the day so voting can be arranged accordingly).
Did you ever know that you're my hero…: Both mayor and Pardoner cannot be killed during the night while the bodyguard(s) remain alive. The mayor will be informed of the identity of the bodyguards.
Let's celebrate!: The Mayor has the option of insta-lynching one player by the end of Day 1, once he's won the election. No voting takes place. Whoever the Mayor picks gets lynched. Take heed though if you plan to use this ability since no clues have been given that could help point you at a criminal at that time.


Pardoner
As a check and balance to the Mayor, the pardoner is the runner up to the Mayor. The pardoner has the ability to cancel two lynches throughout the game. Pardoning both suspects during a double lynch will use up both powers but it's also possible to pardon one suspect while lynching the other. The pardoner will have to notify me within one hour of lynch vote results before the lynch is actually posted. He is unable to pardon on the insta-lynch. The pardoner will also receive protection from the bodyguards but will not be informed of their identities.


Bodyguard
Random Townies will receive the role of bodyguard once the mayor has been elected. The bodyguards and the mayor will be informed of their identities. As long as the bodyguards are alive, the Mayor and the Pardoner cannot be killed via night hits. A bomb sent to a protected person will also be intercepted.


PRO TOWN!
Lynch a bad guy during the day. Survive the night. Rinse and repeat. Players who are Pro Town are in business to save Townston from corruption.

Vigilante
You are the caped crusader of Townston. A masked man who has decided to take the law into his own hands. Each night you can target and kill someone who you believes to be a villain. Be careful who you chose though because you just might be taking out a friendly.


Paramedic
You have the ability to watch one other player during the night, which you must tell me about before the end of night. When a player is watched he cannot die unless the number of people attacking him outnumbers the number of people watching him or his night lives. In other words if two mafia members attack a person being watched by one paramedic, the person will die. The narrative will state that someone was attacked but saved and the narration will include a clue pointing out the identity of the attacker. It does not matter if the paramedic chooses to watch someone before or after he is attacked; he will protect that person regardless. The Paramedic will also intercept bombs sent to a townie during the night he is under watch and can discover planted bombs.


Veteran
You've been around the block a few times and know how to escape an attack on your life. But for how long? The veteran gets two lives, meaning two hits must be made on him before he dies. A veteran can survive a bombing attempt if he still has both night lives but it will count as a hit attempt.


The Detective
The detective is after the bad guys of Townston. His brilliant reasoning skills and numerous contacts makes him among the best investigators in the Town. The Detective is capable of using his powers both day and night.
And you are?: Using this ability the Detective can find out much about the person that he's scrutinizing. Things like, what size of shoes he wears, his favorite brand of toothpaste, magazine subscription but most importantly, he can find out if the villager is a Pro Townie or a criminal. (Mafia and serial killers will show up as criminals, unless they have powers to help hide their identities.) This power can only be used twice.
Who dun it?: Whenever a crime has been committed, it's up to the detective to investigate the crime scene. Should he choose to investigate someone, the detective can figure out if that someone was responsible for the crime (The detective can ask the GM if a specific player committed a specific crime and get a yes/no answer).
This election has been rigged!: Looking up the vote results, the detective can figure out if any criminals participated in the election. Should he choose to use this power he'll be able to find out if any criminals voted for a specific player (mayoral or lynch) and also how many criminals voted in it. This power can only be used once.


Paranoid
The paranoid is a wee bit unhinged by his experiences in some horrible and bloody war. During days, he's perfectly normal but during the night he keeps to himself and relives the horrors of his past. The Paranoid will kill whoever was the first person to target him in any way during the night, whether it be mafia or townie (such as a paramedic opting to protect him). The Paranoid is unable to NOT kill, but will only kill one person a night. Should two persons interact with him during the night, the first person will die but the second will not. Special note, investigation powers can be used on him without fear of death since the Detective is merely investigating him and checking his background and is not directly interacting with him. Also, the paranoid is not aware that he's insane and thus believes himself to be a normal townie.


Townie
As a townie, you stand to loose big, should the mafia ever manage to take control of the town. Be critical! Be suspicious! Most importantly, be on time to vote for a lynch or you won't have any fun at all.


CRIMINALS!

MAFIA
The mafia’s win condition is to kill all the townies and rival opposition. Unlike townies, all mafia members know who each other are. All mafia members can kill once per night cycle. With the exception of the Godfather, a mafia member cannot kill fellow mafia.

Godfather
Like the Mayor, the godfather has several special abilities in his arsenal.
Send him a message: The godfather is able to leave a severed horse head in the target's bed. This will scare the targeted player, causing him to go into hiding for the next day and night cycle. During this time the player can't perform any action at all. He can't vote for the next lynch and he can't use his powers if he has any. While the player is in hiding he can't be killed. A person who's already been targeted with a horse head attack can't be targeted again.
Call in a favor: The Godfather can once per game, cancel a lynch. If he uses that ability, during a double lynch, both lynches are canceled.
Behind the curtains: The Godfather doesn't dirty his hands since he has his goons to carry out his orders. The godfather will appear as a pro-townie to the detective. He's also considered to be protected if he's attacked during the night.
Now it's personal: The godfather has decided to take actions into his own hands. By brandishing his pistol the leader has taken to the streets. He gains the ability to kill once per night but looses all benefits he received from his Behind the curtains power. If the godfather is the only mafia member left, this power is automatically activated.


Mad Hatter
Each night, the Mad Hatter is able to plant a single bomb on someone or detonate a bomb that's already been planted. He can't plant a bomb and detonate during the same night. The Mad Hatter can at most keep two undetonated bombs in circulation but is free to plant more once he's detonated or lost one of them. Every time he detonates a bomb, a clue is given about his identity. Should the mad hatter be killed either through a lynch or a night hit, all bombs in circulation will detonate, killing his targets. If a target of his somehow dies by other means, the mad hatter loses that bomb. That bomb is also discovered on the body, which gives the townies a clue who the Mad Hatter might be. Bombs can be intercepted by a protector, giving a clue to the identity of the Mad Hatter as well. Also if a paramedic chooses to protect someone with an undetonated bomb already planted, it will be discovered.


Hitman
You are the mafia hitman. Each night you get to stab somebody in the face. Don't forget to have fun.


SERIAL KILLERS
While these individuals are not allied with the Mafia, they're none the less dangerous people. Their ultimate goal is to be the last people standing or cause as much chaos as possible.

Psychopath
If it moves, you kill it. If it's standing still, you shake it so it moves and then you kill it. You love the smell, taste and texture of a blood. Your epiphany is the sound of a screaming victim. In short, you're not right in the head. Each night you must kill someone of your choice to satisfy your blood lust. Leave none left standing.


The man with the ball hat.
A mysterious person walks around the town giving people a unique and quite disturbing choice.
I have an offer to make: Each evening, the man with the ball hat will send a box to someones home). That box contains a button and instructions. Should the player who receives such a box press the button then someone, who is not him or the ball hat man, will die. The box will pick a totally random person. It can be a pro-town or criminal alike. The box could even kill someone who's protected so even the leadership is vulnerable. This choice is put solely in the hands of the person who receives such a box. Anyone who presses the button will receive million dollars which will translate into two things. Firstly, such a huge influx of cash will cause the town to realize what the player has done. As a result, the name of the player who presses the button will be announced. Secondly, the new found wealth, will help the player buy top of the line security which will grant him an extra night life. A person who receives a box will also get a clue about the identity of the ball hat man but it will never be publicly announced. It is up to the player who receives such a box to disclose these information. The ball hat man can not send a box to the elected leaders.
I don't care who wins: The man with the ball hat works in mysterious ways and his motives are unknown to all but him. If the mafia succeeds in taking out the town or is wiped out by the pro town, the ball hat man is allowed to share his victory with them and thus it is not necessary to kill him. None the less, he should not be considered to be an ally to either side and will be registered as a criminal should he be scrutinized by the detective.

Posted at

This post is reserved for election status, narration links and other important info.

1: D_Dude the Detective. Died during night 2
2: Niccea the great deceiver and keeper of records. A bodyguard. Died during night 2
3: I Am The 1337 Master the God Damn Batman. Vigilante. Died during night 5
4: rokulily the minister of cuteness. A Mischievous Godfather. SURVIVED!
5: TheFlyingGreenMonkey the everlasting pardoner and bringer of blood baths. Lynched during day 1
6: Randomdudeperson a Bodyguard. Lynched during day 5
7: Anthony Mercer the emotional lurker. Psychopath. Died during night 3
8: seventy2 the Man with the Ball Hat. Lynched during day 6
9: therealtj Pardoner and Townie. Lynched during day 3
10:same a hitman. Died during night 4
11:Mettaur a Paramedic. Died during night 2
12:mattboy115 a Paramedic Died during day 6
13:PoorBoyBlues the Paranoid. Lynched during day 3
14:gullas the impaler. The Mad Bomber. Died during night 2
15:GarBonzo Bean a townie. Lynched during day 4
16:KillerBob a townie. Died during night 1
17:harkovast the patron saint of finger pointing and Mayor. An Insane Veteran. SURVIVED!
18:crocty the usual suspect. A hitman. Died during night 1
19:Salsa the luckless. A Townie. Died during Final Narration.
20:Eric the Town Crier. Lynched during day 1
21:Manuel, Salsa's twin brother. Died during day 2
22-23:Dian and Stan the game show hosts. Fired during day 5

Remaining Roles:
PRO TOWN:
0 Bodyguard
0 Detective
0 Vigilante
0 Paramedic
0 Paranoid
1 Veteran
0 Townie

Criminals:
Mafia:
1 Godfather
0 Mad Hatter
0 Hitman
Serial Killers:
0 Psychopath
0 Man with the ball hat

Day 1 Mayoral election.

Harkovast (6) - Mayor'd
Poster Bonus
TheFlyingGreenMonkey
harkovast
same
crocty
D_Dude

therealtj (4) Pardoner'd
Poster Bonus
rokulily
I Am The 1337 Master
mattboy115

TheFlyingGreenMonkey (1)
PoorBoyBlues

Rokulily (1)
Poster Bonus

NO ONE! (1)
Niccea


Day 2 lynch vote (Double lynch!): CANCELED!!!

therealtj (7)
Randomdudeperson
harkovast
*Seal of the mayor*
Anthony Mercer
D_Dude
Niccea
rokulily

same (6)
I Am The 1337 Master
seventy2
Mettaur
Randomdudeperson
PoorBoyBlues
Anthony Mercer

Gullas (4)
therealtj
seventy2
Mettaur
Niccea

seventy2 (4)
harkovast
*Seal of the mayor*
D_Dude
gullas

Randomdudeperson (3)
I Am The 1337 Master
same
gullas

harkovast (1)
PoorBoyBlues

I Am The 1337 Master (1)
same

PoorBoyBlues (1)
rokulily

Crocy's lifeless corpse (1)
therealtj


Day 3 lynch vote (Double lynch!)

therealtj (6) - Lynched
Harkovast
*Seal of the Mayor*
Randomdudeperson
Anthony Mercer
rokulily
therealtj

PoorBoyBlues (6) - Lynched
Harkovast
*seal of the Mayor*
I Am The 1337 Master
same
rokulily
therealtj

same (3)
PoorBoyBlues
Randomdudeperson
I Am The 1337 Master

mattboy115 (1)
Anthony Mercer

Harkovast (1)
PoorBoyBlues

Anthony Mercer (1)
same

Day 4 lynch vote:

GarBonzo Bean (6) Lynched
harkovast
*Seal of the Mayor*
Randomdudeperson
same
Salsa
I Am The 1337 Master

Same (1)
mattboy115

Day 5 lynch vote:

Randomdudeperson (4) Lynched
harkovast
*seal of the mayor*
Mattboy115
Rokulily

Rokulily (2)
Randomdudeperson
I Am The 1337 Master

harkovast (1)
seventy2

Day 6 lynch vote:

seventy2 (3) Lynched
harkovast
*seal of the Mayor*
rokulily

harkovast (2)
Salsa
seventy2

End of turn narrations:

Day 1.
Night 1.
Day 2.
Night 2.
Day 3.
Night 3.
Day 4.
Night 4.
Day 5.
Night 5.
Day 6.
Final Narration!

Game Over!

Posted at

Narration:

The morning rays snuck through the curtains and hit the sleeping villagers straight in his eyes.

Product Placement has just woken up from his 8 hours of sleep. Like every morning, he enjoyed a healthy breakfast, containing all the mayor food groups while being low in calories and high in fiber. It was important to eat a health and nutritious food every morning so that you could stay active over the day. After his morning workout, Product Placement decided to go for a light jogging around the block.

It was a beautiful day. The sun is shining. The grass is growing. The creepy old man, next door, was watching the children playing on the street with intense eyes.

SUDDENLY! For no apparent reason! Product Placement suffered a massive simultaneous quadrupedal heart attack and collapsed on the ground! Who would have guess that a simple viral infection would take that young man, in his prime? DAMN YOU, YOU STUPID INFERIOR LIFE FORM. DAMN YOU ALL TO HELL!!! (Why no. I'm not resentful at all. Why did you ask?)

[spoiler]Product Placement the Townie is dead.[/spoiler]

Well, that certainly sucked, didn't it? But on to the matters at hand. I heard that some pesky individuals were hanging around the town committing nefarious acts like wantoned destruction, loitering, animal cruelty to horses and even murdering. Now, isn't it time that you townsfolk did something about it? I certainly hope so cause the Mafia is now on the offensive. They're going after anyone who dares lift a finger against them and nobody is safe… except of course for the lucky two individuals who'll win this golden ticket to the Town Hall!


That's right. The two most popula.. er… competent individuals who'll receive the most amount of votes during the mayoral election will be safe… for now. The question is, will those who'll win be able to keep the rest of the town safe?

Day 1 has begun.

seventy2
seventy2
status:
offline
posts:
199
joined:
11/15/2007
Posted at

Vote For Seventy2, because he works out and shizzle.

Even PP said, you need to be in shape to be a mayor!

crocty
crocty
status:
offline
posts:
199
joined:
08/16/2007
Posted at

I'd run for mayor for old time's sake, but I think I'll wait a game, to see if tactics have changed.

Send your bribes post-haste, would-be mayors.

seventy2
seventy2
status:
offline
posts:
199
joined:
11/15/2007
Posted at

I'd run for mayor for old time's sake, but I think I'll wait a game, to see if tactics have changed.

Send your bribes post-haste, would-be mayors.

Immunity from first day lynch.

therealtj
therealtj
status:
offline
posts:
199
joined:
03/15/2007
Posted at

Obviously, I am the only one here who is worthy of mayorhood. As such, I look forward to all your votes!

Posted at

Obviously, I am the only one here who is worthy of mayorhood. As such, I look forward to all your votes!

A squirrel, FOR MAYOR??? Thats just nuts! :p

Salsa
Salsa
status:
offline
posts:
199
joined:
07/10/2008
Posted at

*walks into the town square toting a minigun, looks up and yells*
I HATE STATISTICS
*while firing the minigun into the air. don't worry I missed PP's angel*

therealtj
therealtj
status:
offline
posts:
199
joined:
03/15/2007
Posted at

My campaign poster, as though it is necessary.

Niccea
Niccea
status:
offline
posts:
199
joined:
08/10/2007
Posted at

I'm not running for mayor. The past couple of times ended badly with me getting betrayed by the mayor/pardoner.

therealtj
therealtj
status:
offline
posts:
199
joined:
03/15/2007
Posted at

I'm not running for mayor. The past couple of times ended badly with me getting betrayed by the mayor/pardoner.
Then do the responsible thing and vote for me!

rokulily
rokulily
status:
offline
posts:
199
joined:
02/26/2008
Posted at

yay! we have 4 more people then last time! mafia is getting back on its feet! this calls for a round of huzzahs i believe… HUZZAH!! (please add more huzzahs)

so far i only see one poster… so that must mean only one person is really running right? seriously, if i don't see more posters i will try running again. just to post posters. and then later come up with a secret agenda! mostly because secret agendas are fun and, as it has been pointed out, i'm apparently devious. if you want me to make a poster all quick like for you, please ask! but seriously… i too like the pretty pictures and would like to see them.

in other news… i'm gonna have a new cousin soon (his due date is today actually), drew 6.5 OD pages, and i just donated the majority of my hair to locks for love. sooo, in conclusion, i'm in a really good mood!

D_Dude
D_Dude
status:
offline
posts:
199
joined:
06/13/2008
Posted at

HUZZAH!
Even though I'm one of those whose been missing.

gullas
gullas
status:
offline
posts:
199
joined:
11/14/2007
Posted at

Huzzah, I'm going away for the weekend… so if I die, then you know who did it *looks at Hark*

Posted at

Day 1 Mayoral election.

Harkovast (5) - in lead
Poster Bonus
TheFlyingGreenMonkey
harkovast
same
crocty

therealtj (3)
Poster Bonus
rokulily
I Am The 1337 Master

TheFlyingGreenMonkey (1)
PoorBoyBlues

Rokulily (1)
Poster Bonus


Well… that's a pretty slow start. I'd figured that lots of people would be interested in becoming the mayor.

*while firing the minigun into the air. don't worry I missed PP's angel*
It was a bloody close call though. I'll be keeping my eye on you.

harkovast
harkovast
status:
offline
posts:
199
joined:
10/12/2008
Posted at

OH man, I should sooooo be mayor!
I would be good at that!
We would have high taxes, death camps, secret police carrying people off in the night to…
No wait, I mean low taxes and happy people and kittens and ponies.
Yeah, thats what we would have!

crocty
crocty
status:
offline
posts:
199
joined:
08/16/2007
Posted at

Yeah sure, Hark as mayor will be fine. Last time he was mayor I disliked him. But now I like him, for the very same reason I hated him.

It makes you think….

Well actually, it doesn't.
But until then, Hark gets my vote!

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Moonlight meanderer

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