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Moonlight meanderer

Mafia XXXIX: The Return to Townston Tradition

seventy2
seventy2
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Posted at

Due to a very unfortunate…..mishap….MWHAHAHAHAHAHAHAHAHHA.. Salsa is unable to GM his game and so, I, being the Best runner up ever, bring you, the public:

Mafia XXXIX: The Return to Townston Tradition

With 20 players, the number of starting roles will be:

PRO TOWN:
1 Detective
1 Vigilante
2 Paramedic
1 Paranoid
1 Veteran
8 Townie

Criminals:
Mafia:
1 Godfather
1 Mad Hatter
3 Hitman

1 Serial Killer



ELECTED/GRANTED POSITIONS
These are additional roles and powers that can be granted to some of the players, via election or random selection. Use them wisely.

Mayor
The Mayor is elected at the start of the game and has numerous roles. His special abilities are:
First act!: The Mayor has the option of insta-lynching one player as soon as he's elected. Whoever the Mayor picks gets lynched. (be forewarned if you plan to use this ability since no clues have been given that could help point you at a criminal at that time.)
Seal of the Mayor: Increased vote count of 2 during lynching.
Desperate times, desperate measures: The Mayor can declare 2 double lynches anytime during the game When double lynches are in effect each player gets one vote for each lynch going on.(must notify me during night cycle or early on in the day so voting can be arranged accordingly).
Did you ever know that you're my hero: Both mayor and Pardoner cannot be killed during the night while the bodyguard(s) remain alive. The mayor will be informed of the identity of the bodyguards.


Pardoner
As a check and balance to the Mayor, the pardoner is the runner up to the Mayor. The pardoner has the ability to cancel two lynches throughout the game. Pardoning both suspects during a double lynch will use up both powers but it's also possible to pardon one suspect while lynching the other. The pardoner will have to notify me within one hour of lynch vote results before the lynch is actually posted. He is unable to pardon on the insta-lynch. The pardoner will also receive protection from the bodyguards but will not be informed of their identities.

Pro Town:
To win, you must kill/lynch all Mafia, and the serial killer. Good luck.


Bodyguard
Random Townies will receive the role of bodyguard once the mayor has been elected. The bodyguards and the mayor will be informed of their identities. As long as the bodyguards are alive, the Mayor and the Pardoner cannot be killed via night hits. A bomb sent to a protected person will also be intercepted.


Vigilante
You are the self proclaimed hero of Townston. A masked man who has decided to take the law into his own hands. Each night you can target and kill someone who you believes to be a villain. Be careful who you chose though because you just might be taking out a friendly.


Paramedic
You have the ability to watch one other player during the night, which you must tell me about before the end of night. When a player is watched he cannot die unless the number of people attacking him outnumbers the number of people watching him or his night lives. In other words if two mafia members attack a person being watched by one paramedic, the person will die. The narrative will state that someone was attacked but saved and the narration will include a clue pointing out the identity of the attacker. It does not matter if the paramedic chooses to watch someone before or after he is attacked; he will protect that person regardless. The Paramedic will also intercept bombs sent to a townie during the night he is under watch and can discover planted bombs.


Veteran
You've been around the block a few times and know how to escape an attack on your life. But for how long? The veteran gets two lives, meaning two hits in one night must be made on him before he dies. A veteran can survive a bombing attempt if he still has both night lives but it will count as a hit attempt.


The Detective
The detective is after the bad guys of Townston. His brilliant reasoning skills and numerous contacts makes him among the best investigators in the Town. The Detective is capable of using his powers both day and night.
And you are?: Using this ability the Detective can find out much about the person that he's scrutinizing. Things like, what size of shoes he wears, his favorite brand of toothpaste, magazine subscription but most importantly, he can find out if the villager is a Pro Townie or a criminal. (Mafia and serial killers will show up as criminals, unless they have powers to help hide their identities.) This power can only be used twice.
Who dun it?: Whenever a crime has been committed, it's up to the detective to investigate the crime scene. Should he choose to investigate someone, the detective can figure out if that someone was responsible for the crime (The detective can ask the GM if a specific player committed a specific crime and get a yes/no answer).
This election has been rigged!: Looking up the vote results, the detective can figure out if any criminals participated in the election. Should he choose to use this power he'll be able to find out if any criminals voted for a specific player (mayoral or lynch) and also how many criminals voted in it. This power can only be used once.


Paranoid
The paranoid is a wee bit unhinged by his experiences in some horrible and bloody war. During days, he's perfectly normal but during the night he keeps to himself and relives the horrors of his past. The Paranoid will kill whoever was the first person to target him in any way during the night, whether it be mafia or townie (such as a paramedic opting to protect him). The Paranoid is unable to NOT kill, but will only kill one person a night. Should two persons interact with him during the night, the first person will die but the second will not. Special note, investigation powers can be used on him without fear of death since the Detective is merely investigating him and checking his background and is not directly interacting with him. Also, the paranoid is not aware that he's insane and thus believes himself to be a normal townie.

Townee!
Work Hard so your Vigilante and detective doesn't have to! You get to vote for lynches, and solve clues left in narrations.




CRIMINALS!

MAFIA
The mafia’s win condition is to kill all the townies and the serial killer. Unlike townies, all mafia members know who each other are. All mafia members can kill once per night cycle. With the exception of the Godfather, a mafia member cannot kill fellow mafia.

Godfather
Horseheaded
: The godfather is able to leave a severed horse head in the target's bed. This will scare the targeted player, causing him to go into hiding for the next day and night cycle. During this time the player can't perform any action at all. He can't vote for the next lynch and he can't use his powers if he has any. While the player is in hiding he can't be killed, but he can not solve clues either, as he's out of town. A person who's already been targeted with a horse head attack can't be targeted again.
Call in a favor: The Godfather can once per game, cancel a lynch. If he uses that ability, during a double lynch, both lynches are canceled.
Behind the curtains: The Godfather doesn't dirty his hands since he has his goons to carry out his orders. The godfather will appear as a pro-townie to the detective. He's also considered to be protected if he's attacked during the night.
Now it's personal: The godfather has decided to take actions into his own hands. By brandishing his pistol the leader has taken to the streets. He gains the ability to kill once per night but looses all benefits he received from his Behind the curtains power. If the godfather is the only mafia member left, this power is automatically activated.


Mad Hatter
Each night, the Mad Hatter is able to plant a single bomb on someone or detonate a bomb that's already been planted. He can't plant a bomb and detonate during the same night. The Mad Hatter can at most keep two undetonated bombs in circulation but is free to plant more once he's detonated or lost one of them. Every time he detonates a bomb, a clue is given about his identity. Should the mad hatter be killed either through a lynch or a night hit, all bombs in circulation will detonate, killing his targets. If a target of his somehow dies by other means, the mad hatter loses that bomb. Bombs can be intercepted by a protector, giving a clue to the identity of the Mad Hatter as well.


Hitman
You are the mafia hitman. Each night you get to shoot somebody in the eye. Don't forget to have fun.


SERIAL KILLER
While these individuals are not allied with the Mafia, they're none the less dangerous people. Their ultimate goal is to cause as much chaos as possible. To win, everyone must DIE
——

Clues will be from the profile of players, Avatars, First 5 pages of their comics, and comic thumbnails. (not from author notes). And very little based on their in thread actions.

Actions/Votes must be sent in by 2300 GMT/1700 CST with narrations being approximately 1800 CST/0001 GMT

When it comes to 2 party killing actions (Player A wants to kill Player B and B wants to kill A) The first person to get their action in, wins.

seventy2
seventy2
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Posted at

Sign up List:

1. shirkersama Check
2. Red Slayer Check
3. TheFlyingGreenMonkey has too many damn titles Check
4. Anthony Mercer the Emotional Lurker Check
5. ayesinback Check
6. harkovast the Patron Saint of Finger Pointing and the Furry Pusher Check
7. Niccea the great Deceiver and the Keeper of Records Check
8. D_Dude Check
9.Asmun
10.rokulily the Minister of Cuteness Check
11.I Am The 1337 Master the Goddamn Batman and the Anti-Roku, or something like that. Check
12.Product Placement the Game Master Check
13.Randomdudeperson the Confusing Check
14.gullas the Impaler and the Terrible Gambler Check
15.Mettaur
16.Salsa The luckless
17.KomradeDave
18.?
19.?
20.???

Posted at

Oh, well… that was unexpected.

I would say that since we're not only switching a GM but a game concept as well, Seventy2 should PQ everyone who's already signed up and give them a heads up (and also perhaps have them confirm that they're interested in playing this game instead).

how about we change it to:

I am the 1337 Master the Anti-Roku Batman


I think it flows better.

(just sayin)
And it's pretty fitting, seeing as it was Roku who killed you, during the game that you got the Batman title.

…the two titles come together.

Also: Awww… I'm no longer the 13th player :(

seventy2
seventy2
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are you saying that no one will play my game, just cause no on voted for me?!

The pq idea is excellent! for non lazy people, and non gms.
——–

Done.

I hoped it reached everyone in time to save christmas!

Posted at

YES!!! I GET TO PLAY A REGULAR GAME!!! lol The dude of random person is happy.

D_Dude
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I am still playing as well, but I don't seem to have gotten your PQ. Oh well.

seventy2
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I am still playing as well, but I don't seem to have gotten your PQ. Oh well.

I resent it to you, just so you weren't left out. Apparently there was a space before you name in the address list.
Rokullily had the same thing.

ayesinback
ayesinback
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I'm re-enlisting, although my doomsday avatar outfit seems out of place now.

gullas
gullas
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I'm in. I mean not like I've got something more important to do, but you know…

seventy2
seventy2
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Posted at

There's plenty of time to change it. I think I'm going to give this till Wednesday, any Objections?

Posted at

CONFIRMATION!!!!

Salsa
Salsa
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Sign me up. (Don't know how active I'll be, but sign me up anyway)

Also I have news on my computer. I get to find out what's wrong in 2 to 3 weeks. God how I hate red tape.

seventy2
seventy2
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Posted at

Aight, i resent PQ's to the people who haven't replied, and one to you Niccea.



I've been wanting to do this, this whole thread.


Just sayin

rokulily
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Posted at

oh! sign me back up please!

seventy2
seventy2
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Posted at

cmon 2 more people!

I WILL NOT BE DEFEATED.

Posted at

Can I be one of those two?

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Moonlight meanderer

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