I liked creating zombievampireplantsimwerewolfwitchaliens in TS2.
And the whole idea of the game is to make your own entertainment with what you're given.
The one thing I really hope they add to the sims 3 is something like Makin' Magic for the original. That was awesome. You could make your sims go on rollercoasters.
In fact, I ended up noticing something weird when i first went to France in one of my games.
Something I miss from the TS2 is making your own stores. It really bugs me that they got rid of the memories system as well.
I was really worried about the sims 3 being crap. And the base game isn't as good. it lacks a lot of things the last two had. Biggest thing being the ability to play as different households in one neighborhood. I liked keeping control of everyone. Now I'm forced to evict sims from growing families out of reluctance to let them lead their own lives.
Also, making neighborhoods using Simcity data. That was a stroke of genius. Why did it have to end in a splodge?
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