Advertise with us

Moonlight meanderer
Posted at

It is in my opinion that ALL actions should be mention in the nar. Detective, Medic, Mad Bomber and so on and so forth should be mentioned in the narrative. That is how the vast majority of games have been and should be. Any change should be announced before hand and not sprung up in mid game.

Mettaur
Mettaur
status:
offline
posts:
199
joined:
01/19/2010
Posted at

Could someone tell me some about the Mafia Games? I'm getting real confused, but from what I've gathered It's like a role-play, and that seems cool. I got some cool characters, and If It's one that you use yourself for that also works. But I just am so confused, where do I post to join? Is this a private thing? Please help, sending a message for help, hoping that someone will see it, but even more so, bother helping.

Posted at

Could someone tell me some about the Mafia Games? I'm getting real confused, but from what I've gathered It's like a role-play, and that seems cool. I got some cool characters, and If It's one that you use yourself for that also works. But I just am so confused, where do I post to join? Is this a private thing? Please help, sending a message for help, hoping that someone will see it, but even more so, bother helping.
Mafia isn't private. We alwasy welcome new players :D

BASICS
Drunkduck Mafia is based off of a real life party game. Mafia is about two sides, Townies((good)) and Mafia((bad)), competing to take over Townston((Imaganary Town where all mafia's take place)). Townies do not know who each other are. But the mafia do know who each other are. This is due to the fact that mafia are out numbered by Townies.

There are different roles and powers that come with both sides. You use those powers by PQing the GM((Who we elect before each game)) and telling them what power you wish to use and to whom you wish to use it on. At the beginning of the game the GM will PQ everyone their role((roles are random)).

The game is brooken up into two 24 hour cycles called Night Cycle and Day Cycle. At the end of each cycle a narrative is given by the GM. During the Night mafia use powers to kill townies. Clues are left behind for some actions((like killing)). These clues are based on comics, profile, sig, avi of the person.

During the Day Townies try to solve these clues and vote to lynch someone. Lynching works like powers you just send a PQ to the GM saying who you want to lynch. Everyone gets a lynch vote, even mafia.

The game ends when either all mafia are dead or all townies are dead. Then a new election is held for a new GM and a new game is started.

Posted at

And there is some slight role playing between actions to keep us from being bored.
She owns the town's library :D

Posted at

OK guys. Shit just hit the fan.

The site crashed pretty bad and as a result, we lost the last GM election thread (which I won btw) and my sign u sheet thread is gone too. I will re-post my sign up sheet later (once I'm done rewriting it (grumble)) but everyone else who had signed up have to do so again in case I didn't catch them. I remember that Niccea, D_dude, 1337 master and rokulily had already signed up so they don't have to.

And Niccea is a she, monkey. We only need to be gender neutral during the narrations :P

Posted at

OK guys. Shit just hit the fan.

The site crashed pretty bad and as a result, we lost the last GM election thread (which I won btw) and my sign u sheet thread is gone too. I will re-post my sign up sheet later (once I'm done rewriting it (grumble)) but everyone else who had signed up have to do so again in case I didn't catch them. I remember that Niccea, D_dude, 1337 master and rokulily had already signed up so they don't have to.

And Niccea is a she, monkey. We only need to be gender neutral during the narrations :P
But I like the neutralness. Can't a person make a mistake everyonce in awhile and not be slammed by spelling nazis?! I swear they are the biggest threat to America right now XD

Lonnehart
Lonnehart
status:
offline
posts:
199
joined:
03/16/2006
Posted at

Never tried the Mafia game, but I will eventually. In the meantime I'd like to suggest a possible game… the Office Wars. I'm sure this theme is a common one found in forums. Basically the Boss has some goal for the people working for him in the office in mind… a bigger paycheck, a raise in status (as far as the workers go… from working as a direct assistant for the Boss resulting in a bigger paycheck to having his/her own office, etc..). Of course, he decides that in order to find out who is "worthy", everyone will go to war using their smarts and inventiveness to create weapons out of the various office supplies in their workplace. And the survivor(s) get the prize.

Well, I'd talk more… too bad I go to work in a few minutes.

Posted at

Yes but at school he told me how frustrating it was to come up with an idea only to see that you had beaten him too it. I'm not saying don't share your thoughts. All thoughts, and opinions are vaulable. I'm just saying give the head a chance to come up with something.


I just want to clarify, as I was annoyed that he came up with the same ideas as me BEFORE me, I was also happy about it cause then he was able to alert the mafia sooner than I was able to. It just kinda stole my thunder is all, cause I really couldn't claim them as my ideas when someone already thought of them AND posted them before me. :p

Posted at

Wait, random. Are you talking about the time when we were working together as mafia? Why are you bringing that up, all of a sudden?

Posted at

Has there been an old west themed mafia yet?
You mean Cowboys and Indians kinda stuff? No there hasn't been anything like that.

crocty
crocty
status:
offline
posts:
199
joined:
08/16/2007
Posted at

Has there been an old west themed mafia yet?
Ew. Cowboys are so lame.

Robots Vs. Ninjas. Now that would be genius!
I need to do that after I run my MSPA game…

same
same
status:
offline
posts:
199
joined:
08/03/2008
Posted at

Has there been an old west themed mafia yet?
Ew. Cowboys are so lame.

Robots Vs. Ninjas. Now that would be genius!
I need to do that after I run my MSPA game…

you ever seen trigun?

crocty
crocty
status:
offline
posts:
199
joined:
08/16/2007
Posted at

you ever seen trigun?
Nope. :0

Mettaur
Mettaur
status:
offline
posts:
199
joined:
01/19/2010
Posted at

Hey guys, I got an idea for a Fallout themed Mafia Games. PP told me that I just post ideas here, then improve them and stuff.
Mafia = Slavers. The Slavers have noticed a rag-tag group of Settlers and other rabble trying to settle a town. While they traveled, this group of Settlers would let in any sorry looking sap. So the Slavers sent in some of their own, plus some hired help. Your goal is to lower the settlers population count down to the slaver level, or lower. Come on, you got some lives to ruin, get to work!
Godfather = ?
Mad Hatter = Mr. Burke Your employer has seen this new settlement as a blight on the horizon of the wasteland. He has asked you to remove this disturbance, and you do so with, pleasure. Ah yes, the excitement is, palpable, isn't it? And when this is all over, the people dead or traded away, you having blown to pieces all that stood in the way, you shall have the honor of pressing the button yourself, and remove this mess from the landscape. Ah, sometimes these ruffians cannot appreciate the finer things.
Hitman = Talon Company Mercenary. You were just hired to whittle down the population for your client. And hell,your getting paid a fair share of caps, so why not!

Townies = Settlers
Vigilante = Regulator. You retired a long time back, but when that group of settlers passed by, you knew they wouldn't stand a chance. So you joined them. For a while, things went well, but then seeing that your people needed you, you returned to your duty. Every night, you go and kill whomever you think is a Slaver, Cannibal, or just plain crazy. This is your town, protect it.
Paramedic = ?
Veteran = ?
Detective = ?
Paranoid = Survivor. You have been tortured by raiders, barely escaped a super mutant bonfire, and many, many other horrors. You have learned that the only way to survive, is to make sure they can't kill you. So you kill them first. When you go to sleep, you remember those horrible times. When you were trapped in a ruined school, raiders around every corner. Instinctively, when reliving your horrific past, you will kill whoever approaches you during the night.
Townie = Settler.

Posted at

So it's a standard game with the roles renamed. That's easy enough to set up.

All we have to do is realize what roles you want to have for the game and figure out what fallout character types works for them.

Townston could be a newly set up settlement of vault dwellers, who had to move out once their… water chip broke down (you'd understand if you've played Fallout 1). The bad guys would be raiders or slavers.

You could look over the older games for inspiration and you still need to play at least one more game before being allowed to run. That should give you plenty of time to spice it up.

Kroatz
Kroatz
status:
offline
posts:
199
joined:
08/18/2008
Posted at

I've been following the last two mafia games but I don't really want to join yet, I do have an Idea though.
Wouldn't it be cool if instead of the regular townie-mafia battle it would be a townie-mafia-mafia battle? two different factions of mafia who compete with each other as well as with the townies… The mafia would know who was mafia but not which rank, the townies wouldn't know who was mafia.
This would make it a bit harder for mafia to survive because other mafia cold kill them as they please. you would need about 20 players for that to be working…

Another Idea would be to openly tell who is the godfather. this would make full time protection neccesary…

Or maybe an actual map with coordinates, that way a godfather or a mayor could be fenced off from the rest, making tactical play neccesary…

Anyway… that would be cool.

Mettaur
Mettaur
status:
offline
posts:
199
joined:
01/19/2010
Posted at

It could be vault dwellers, It could be settlers, It could be that Townston just got hit by a nuke, this could be anything right now. I haven't planned this out yet. I want to use the standard format for my first game to see how it works out, how the Wastes mixes with Mafia Games. Also, to see how well I do at this thing. I'm not sure about mixing it up on my first game, so I'm using the usual rules. I'm thinking, maybe the Psychopath could be a raider? and I know I can't run the games until I've played two, just starting the planning before then. I'm open to suggestions, PQ me if you got any ideas.

Posted at

There's already been a game where more then one mafia faction fought for control. It was pretty fun but if memory serves me right, it ended pretty quickly on the account that the rivaling members were pretty good at tracking each other down, eliminating each other. We've also done one where there are multiple teams, each starting with only one member. Each night they could recruit players and integrate them into their factions. The concern with those games is that some of the more veteran players tend to be picked first and fought over, although wise faction leaders have taken the alternative route and recruited all the new players while his rivals fought over the dwindling resources of players. The downside of that tactic though is that you end up managing a pretty inexperienced team.

Your known godfather idea is interest. That's certainly never been done before. He would have to be immune to lynching though or else he would be taken out during the first round. Another downside to that idea is that the mafia would loose out the chance of using the godfather to infiltrate the town (since the detective can't see that he's a criminal in normal games). This and the thing with a strategy map is certainly a thing to ponder about though and I'd like to hear someone else's opinion on this.

Advertise with us

Moonlight meanderer

DDComics is community owned.

The following patrons help keep the lights on. You can support DDComics on Patreon.