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Moonlight meanderer
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The game is about to begin. Please take your time to familiarize yourself with the roles. Some rules have been modified and reworked since the sign up thread was created so I recommend everyone to look over them again. No more modifications will now be made.

Each night, the monster will attack the town and turn some of them into monsters of same type. Those who are turned, will also gain the ability to turn others as well. The town will try to fight the exponentially growing monster population but at the same time, the monsters will be fighting each other. If a monster targets another monster of a different kind, they will fight to the death (please see the monster defense rules for further information).


Here's some music to get you guys in the mood.



Roles and goals.

Townies!

Their goals.

The goal of the town will be to destroy all three monster races. Since they will be fighting an uphill battle from the start, they will have two arsenals to use.

Each night (apart from the first), the mayor will organize a lynch mob and go after a specific player. If the mayor is ever killed, the town will loose their lynch ability.

Working independently or with the town, Van Helsing and his team of hunters will strike from the darkness with hopes to kill the monsters menace.

The Roles
Mayor (1)
Pardoner (1)
Bodyguards (2)
Van Helsing: (1)
Monster Hunters: (up to 2)
Scary movie fans: (2)
Townie: (the rest of the players)

Mayor
The Mayor is elected at the start of the game and has numerous roles. His special abilities are:
Seal of the Mayor: Increased vote count of 2 during lynching.
Desperate times, desperate measures: The Mayor can declare 2 double lynches anytime during the game When double lynches are in effect each player gets two votes on two different people. (The mayor must notify the GM during the night phase or early during the the day phase so voting can be arranged accordingly).
Did you ever know that you're my hero…: Cannot be killed during the night while his bodyguard(s) are alive.
Let's celebrate!: The Mayor has the option of insta-lynching one player by the end of Day 1 once he's won the election. No voting takes place. Whoever the Mayor picks, gets lynched. Take heed if you plan to use this ability since no clues have been given that could tell you who's a monster at that time.


Pardoner
As a check and balance to the Mayor, the pardoner is the runner up to the Mayor. The pardoner has the ability to cancel two lynches throughout the game. This could be two single lynches, one double lynch, half of a double and one single or whatever. The pardoner will have to notify me within one hour of lynch vote results before the lynch is actually posted. He is also unable to pardon on the insta-lynch. Pardoner shares the protection from the Bodyguards.

Bodyguard
Two random townies will receive the role of bodyguards, once the mayor has been elected. The bodyguards cannot be monsters or special roles, they can only be regular townies. As long as the bodyguards are alive, they'll protect the Mayor and Pardoner from being killed. Normally the Mayor gets to know who the bodyguards are but in this game it will be kept a secret. When a bodyguard is turned by a monster, the town will be informed via narration.

Van Helsing
The famous monster hunter has arrived to this town. He will function as a mixture of the vigilante and the detective. During each day and night cycle, he's allowed to do one of the following:
I sense a taint of evil!: Van Helsing can check upon a player and determine if he's a monster or not. He can only do this 2 times. Note. This power can also identify the monster leaders.
Who dun it?:If a clue is left behind, Van Helsing can ask the GM if a specific someone was behind the attack.
Tonight we hunt: Wan Helsing can spend his night action hunting someone who he believes to be a monster and slay him. A clue is left behind after every kill. Note. Can only be used during night.
Help Wanted!: During the night, Van Helsing is allowed to recruit someone to become a monster hunter. He can only use this power twice. Can only be used at night.
Note: Only those who are not monsters can become a hunter. He can only recruit two times and if he tries to recruit a monster, the attempt is considered spent and wasted. In those situations he will kill the target instead.
Special: Van Helsing knows how to defend himself against monsters and will survive any attack made by an underling. He is however defenseless against an attack from one of the three monsters leader. Van Helsing is allowed to pick a defense against one of the three monster types to render himself immune to attacks from one of the leaders. If Van Helsing is successfully attacked, he will not be turned but will instead die.

Monster hunters
Monster Hunters are recruited by Van Helsing. He's allowed to recruit up to two players that he trusts (can only recruit once per night). Every night, the hunters can target and kill someone who they suspect are monsters. A clue is left behind after every kill. A monster hunter can't be turned and will die if attacked. The monster hunters are not as experienced as Van Helsing and thus can't kill the monster leaders.

Scary movie fan
Night of the living dead, Bram Stoker’s Dracula, An American Werewolf in London. These guys have seen them all and many more. They know what to do if one is to encounter these types of beasts. Every night they're allowed to either protect themselves or someone else for the night. If a monster attacks someone who's protected, he will survive the attempt and a clue will be left behind, pointing at the attacker. If more then one monster attacks a person that's being protected, only the first attack is canceled.

Special
All the villagers (including all the special roles) will get to choose a defense against one of the monsters types at the beginning of the game.
These are:
A hunk of Garlic (against vampires),
A silver pendant (for werewolves) or
A insta-light torch (to scare away zombies).
Example: If a Vampire attacks a player with a hunk of garlic, the Vampire will run away and the player is not turned for the night. A clue will be left behind which can tell us who the monster is. The player is still vulnerable from attacks of the other two monster types. Once a defense has been picked, the player can't change it again.

Rule Update:

Once a player turns into a monster his defensive item is turned into a offensive weapon and is required to kill monsters of that type. Here's how the combat system will work.

Vampire (with Wolf defense) vs Wolf (with Vampire defense) = both die.

Vampire (with Zombie defense) vs Wolf (with Vampire defense) = Wolf survives, Vampire dies.

Vampire (with Zombie defense) vs Wolf (with Zombie defense) = both survive.

1 Vampire (with Wolf defense) vs 2 Wolfs (both with Zombie defense) = 1 Wolf dies, 1 Wolf + Vampire survives

1 Vampire (with Wolf defense) vs 2 Wolfs (1 with Zombie defense and 1 with Vampire defense (or both with Vampire defense)) = 1 Wolf survives, 1 Wolf + Vampire dies

1 Vampire (with Zombie defense) vs 2 Wolfs (1 with Zombie defense and 1 with Vampire defense (or both with Vampire defense)) = Vampire dies, both Wolfs survive)

1 Vampire (with Zombie defense) vs 2 Wolfs (both with Zombie defense) = All survive

Monster Leaders can't be killed using this tactic. They also don't require these items to kill other monster minions. Only opposing Monster Leaders, Van Helsing or lynches can kill Monster Leaders.
Monsters!

Their goals.

Each of the monster races are fighting for supreme control of the town. If two of the monster races are dead and the town is no longer able to defeat the third one, the remaining monster race will win.

The roles.
The Nosferatu = vampire leader(1)
The Alfa male = werewolf leader(1)
The Ghoul = zombie leader(1)

All three monster leaders have these powers.

I wasn't turned yesterday: The monster leaders are stronger then their minions. If a monster leader attacks another monster or is attacked by one, he will survive while the other monster will die. He will not be named in the progress but a clue, that might reveal his identity will be left behind. A monster leader can only be killed via lynch, by Van Helsing or another Monster leader who attacks him.
Welcome to our fold: The monster leader can turn mortals to one of their own. Each night they can target a victim and attempt to turn him. Once that player is turned he will stay on that side until he's killed. Minions also gain the power to turn others as well. If a minion tries to turn another monster, they will initiate a fight to the death (see monster defense rule for more details).
If the leader goes we all go!: The lives of the minions are sustained by the magics of their sires. Should the leader of any of the monster races die, all of his underlings will die with him/her.

This game will run at a 48 hour cycle. Each day or night will take 24 hours in real time. Day-/Night-breaks occurs at 24:00 GMT. During those times, a narration will be posted by the GM, explaining what's transpired.

For those unfamiliar with the GMT system, I offer you a conversion table for you to study.


"Here's how it works. Figure out where in the world you live and locate that place on the map. Follow the line you're living in down to the bottom of the map and locate a number down there. Use that number to change the time that the GM gives (as long as he's using GMT, that is). For example, if the GM says that something will happen at 6 pm and your living in a -5 zone, it means that it will happen at 1 pm your time. If you live in a +5 zone, it means that it will happen at 11pm."

Also for those living in America, here's a handy time table to show you at what time you can expect the narrations.


At first, you can expect that nothing big will probably happen. My narration will state how many people were turned, during the night but will not specify who it was. Only when an attack fails or if someone dies, will there be a fancy pants narration complete with clues and everything. As the days progress and the numbers of monsters swell, you can expect things to get very lively.

If you have any questions, feel free to ask and I will do my best to answer them.

1: Niccea the great deceiver. A Werewolf. Killed during night 2
2: TheFlyingGreenMonkey the everlasting pardoner. A scary movie fan, monster hunter and the pardoner as well. Survived
3: kitty17 a werewolf. Killed during night 3
4: crocty a townie. Killed during night 3.
5: InuYasha_Rules a townie. Survived
6: Exzachly a bodyguard. Survived
7: Sea_Cow a townie. Lynched during Day 3
8: waff-Man. A scary movie fan, monster hunter and the mayor. Died during the final act.
9: Aghammer a townie. Survived
10:gullas the impaler. A townie. Killed during night 3
11:herio a Vampire. Killed during night 2
12:rokulily Van Helsing Survived
13:therealtj a bodyguard Survived
14:harkovast the patron saint of finger pointing. A werewolf. Died during day 4.
15:GarBonzo Bean a vampire. Died during the final act.
16:Salsa The Vampire Leader. Died during the final act.
17:Ochitsukanai a vampire. Killed during night 3
18:KillerBob a townie. Killed during night 3
19:Anthony Mercer a townie. Survived
20:Naughtelos a townie. Survived
21:Avalon comics A Zombie. Died during Day 3
22:Hakoshen the Spartan. The Werewolf Leader. Lynched during Day 4
23:ozoneocean The zombie Leader. Lynched during Day 3
24:Renga Studio an innocent bystander. Survived
25:the2ndredbaron an innocent bystander. Survived
26:ParkerFarker an innocent bystander. Survived
27;Nuclear_Hand the townie that just came home from vacation. Survived

Posted at

How many times has it come to this? How many times do I need to track these beasts down, only to start the search again? How many innocent lives must suffer before I can finally send them to the fiery pits of hell where they rightfully belong?

These are the thoughts the pulsate through the head of a lonely wanderer, standing amidst the slain remains of various monsters he had just finished fighting. His journey has taken him to a cavern hidden deep inside a mountain range where he had heard rumors that something big was going down. These rumors proved to be correct. Rarely do monsters of different types join forces and he had to fight through scores of Vampires, werewolves and zombies to get here.
The monster hunter walks towards a table situated in the middle of the chamber and he removes the carcass of an once mighty werewolf that had valiantly tried to prevent him from proceeding any further. Looking through these scrolls, he hoped to find clues to the purpose of this meeting that took place here before his arrival.
It seems that that three monster leaders are planing to start a Den somewhere. But where?
Pushing most of the scrolls to the side, he discovers a map showing a region few days journey from here. A large X marks a spot of a settlement in the middle of the map.
Puzzled, Van Helsing raises himself from the table and speaks out: "Why the hell would they want to travel to an insignificant, backwater peace of boot scrapings like…."

The village of Townston.

The new mayor was busy mounting his hunting trophies on the wall, next to his framed newspaper cut outs of heroic exploits where he had lead an expedition to save the town from horrible dinosaurs that threatened to gobble them all up.

"Lord Product Placement?" It was the secretary that had interrupted his moment of self indulgement. "I'm sorry to bother you but your 5'o'clock meeting is here."
"Ah yes, thank you miss Pennymoney. Send them in. I'm curious to know why I was forced to wake up so early in the morning."

The secretary turns to leave and with a seductive swing she walks out of the room. She had won the Miss Townston pageant of 2004 and it was quite clear why she had landed that position in town hall. Product Placement sits down on his chair, carefully arranging pictures of him shaking hands with celebrities so that they're in full view. Suddenly it is as if the room turns darker. The lights are still working but it's as if that they're unable to light up the room as efficiently as before. As the mayor looks puzzled around the room he suddenly notices three hooded figures standing in the middle of it.

"AH! I didn't see you walk in there. Please take a seat"
"We prefer to stand" Announces the one in the middle.
"Well, right then."Product Placement continues:" I'm curious to know the purpose behind this meeting at this ungodly hour. I mean, the sun hasn't even risen yet. Surely this could have waited until noon?"
"We operate at a different timescale… my lord mayor" Said the one on the left.
The one on the right starts now: We're curious to know more about you, Product. Apparently, you lead a hugely successful campaign against monsters that threatened your expedition."
Boasting with pride, Product Placement starts: "Ah yes and do I have a grand tale to tell you about that…"
Raising a hand the one in the middle starts: "That's not necessary. All we're interested in is if you're the instrumental key figure in protecting this town or not."

Insulted, Product starts: "Of course I'm important. Look at these newspaper clippings, look at those trophies. And here, this picture. Do you know how hard it is to meet Vanilla Ice? Most people don't know where he lives anymore."
"And what would you say would happen to this town if you were to suddenly… disappear?" Says the right one with eerie excitement.
"Well I suppose without me the town would be nothing. They'd run around like headless chickens. It would be chaos, anarchy even."
"Interesting. That's all we wanted to know" Said the hooded figures and start to approach the desk.
With a worried face, the mayor quickly presses the intercom to call for help. "Uhm… Pennymoney? Could you come in here for a second?"
With a chuckle the one in the middle speaks up, "Oh I'm afraid that your secretary is… indisposed."
With those words the window of the mayors office get covered with a red haze.

After the feast the three figures walk out of the town hall and for a brief moment they stand in the town square and admire the town. "Soon, one of us will own it all. We all agree to the terms, correct?" The other two nod in unison.
"Excellent. Then let the games begin."
The figures take off into three separate directions. The next time they'll meet, they'll be enemies.

As the morning rays touches the town and life returns to the street, a terrified scream is heard from the town hall when the maintenance staff returns to work. The mayor of townston is dead.

On the foothills of a nearby mountain a figure appears. With a cold stare, Van Helsing looks over the town, imagining the horrors that the villagers will experience in the upcoming nights. This is where the hunt will end. Here is where he'll stop them or die trying.

The Monster Mash has begun.

Day 1 has begun.

Remember to check out this post regularly since updates like future narration locations and election results will be posted here.

Narrations:

End of day 1
Night 1
Day 2
Night 2
Day 3
Night 3
Day 4
Night 4 - Endgame.


Mayoral election.

Waff-Man (11) Your new mayor!
Waff-Man
Poster bonus
Harkovast
Niccea
kitty17
Sea_Cow
Salsa
Ochitsukanai
InuYasha_Rules
ozoneocean
Anthony Mercer

TheFlyingGreenMonkey the everlasting pardoner. (6) And pardoner once again!
TheFlyingGreenMonkey
Poster bonus
KillerBob
therealtj
Exzachly
GarBonzo Bean

Gullas the impaler (2)
Gullas
Poster Bonus

Hakoshen the spartan (1)
Hakoshen

Lynch Votes:

Day 2 lynch:


Crocty (7) Pardoned
KillerBob
TheFlyingGreenMonkey
InuYasha_Rules
Anthony Mercer
Aghammer
Exzachly
Hakoshen

Salsa (4)
Niccea
crocty
kitty17
Ochitsukanai

Niccea (1)
harkovast

Harkovast (1)
ozoneocean

Sea_Cow (1)
GarBonzo Bean


Day 3 lynch: (Double lynch!)

Ozoneocean (12) Executed
Waff
Seal of the mayor
Salsa
Ochitsukanai
therealtj
Exzachly
Anthony Mercer
TheFlyingGreenMonkey
KillerBob
Sea_Cow
crocty
rokulily

Sea_Cow (11) Executed
gullas
Aghammer
InuYasha_Rules
GarBonzo Bean
TheFlyingGreenMonkey
Anthony Mercer
ozoneocean
KillerBob
ParkerFarker
Ochitsukanai
crocty


Ochitsukanai (7)
Naughtelos
GarBonzo Bean
harkovast
therealtj
gullas
ozoneocean
Aghammer

crocty (5)
harkovast
Hakoshen
InuYasha_Rules
Salsa
Sea_Cow

Naughtelos (1)
Waff
Seal of the mayor
ParkerFarker

KillerBob (1)
Hakoshen

InuYasha_Rules (1)
Naughtelos

Salsa (1)
Exzachly

Herio's corpse (1)
Niccea's ghost


Day 4 lynch

Salsa (1)
Renga Studio

Hakoshen (5)
GarBonzo Bean
Salsa
TheFlyingGreenMonkey
Exzachly
Anthony Mercer

InuYasha_Rules (1)
ParkerFarker

Nuclear_Hand (1)
Hakoshen

Salsa
Salsa
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joined:
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Posted at

Woot first!!! I choose not to run for mayor again. I also choose not to support anyone.

harkovast
harkovast
status:
offline
posts:
199
joined:
10/12/2008
Posted at

Wooohoo!
I am here, I am loud, I am proud and I am….

TOOOOOWWWWWNNNNNIIIIIIEEEE!

Crappy roles are here again!
But just because my role is crap doesn't mean I cant spread my nefarious dealings.
Any monsters looking for an Igor style helper?
"Yesh Marthster, More brains Marthster! Yesh!"
*stumbles off with a cushion under his shirt, on his shoulder in the worlds most awesome fake hunch back*

Salsa
Salsa
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199
joined:
07/10/2008
Posted at

and what would a blood bath like this be without hark.

humorman
humorman
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199
joined:
12/28/2007
Posted at

Vote for me. I've played this game before, so I know how things work.

Vote for me if you want the townies to win.

harkovast
harkovast
status:
offline
posts:
199
joined:
10/12/2008
Posted at

humorman that's exactly the sort of talk I would expect from a ZOMBIE!
You filthy brain eater!

Salsa
Salsa
status:
offline
posts:
199
joined:
07/10/2008
Posted at

humorman that's exactly the sort of talk I would expect from a ZOMBIE!
You filthy brain eater!
I actually think it's more werewolfish meself.

Exzachly
Exzachly
status:
offline
posts:
199
joined:
04/21/2007
Posted at

So, about choosing a defense, are we just doing what we feel like there or is everyone waiting in case there's a plan?

harkovast
harkovast
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199
joined:
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Posted at

I did what I feel like, because I'm a free thinking individual!
Woohoo!
Yes, we are all individuals.
Except for you Exzachly, turns out you are just a minion of a faceless multi-national.
Who would have guessed?

Exzachly
Exzachly
status:
offline
posts:
199
joined:
04/21/2007
Posted at

humorman that's exactly the sort of talk I would expect from a ZOMBIE!
You filthy brain eater!
I actually think it's more werewolfish meself.
Almost like humorman is a……. werebie! *shock*

Posted at

I'll admit it. Humorman is a Vampiric Were-Zombie. Nothing can stop him. In fact, he already won.

Game over.

P.S. Remember to PQ your choice of defense item.

harkovast
harkovast
status:
offline
posts:
199
joined:
10/12/2008
Posted at

Can I have an item that defends against humorman when he starts complaining that we don't listen to him?
Magic ear muffs perhaps?

Posted at

All right Hark. You can have Magic Ear muffs that are made from silver, garlic and is on FIRE!

It's the only way to properly defend yourself from complaint attack.

crocty
crocty
status:
offline
posts:
199
joined:
08/16/2007
Posted at

I'm here! I might run, I dunno.

Actually I'm not gonna.

waff
waff
status:
offline
posts:
199
joined:
10/18/2008
Posted at

WAFF-MAN!! is running for mayor.

harkovast
harkovast
status:
offline
posts:
199
joined:
10/12/2008
Posted at

I dont think I promised anyone my vote this game, so I will back waff!
Its about time he got a chance to shine.

Posted at

All votes must be PQ'd.

I know you know that Hark, but I decided to use the opportunity to let new players know.

Niccea
Niccea
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offline
posts:
199
joined:
08/10/2007
Posted at

I'm just posting to let you know that I am here.

I have fought mafia before! Bring on the monsters!

I live in a haunted mansion having my own creepy version of Kala-dan. I'm ready for anything.

Salsa
Salsa
status:
offline
posts:
199
joined:
07/10/2008
Posted at

Pure liquid awesome!
That would be awesome sauce wouldn't it?

@niccea: I'll believe it when I see it.

harkovast
harkovast
status:
offline
posts:
199
joined:
10/12/2008
Posted at

Salsa we should bottle it and sell it!
We could stand to make millions!
Who wouldn't want to dip their chips in pure awesome? ( that sounded like an innuendo, even though it wasn't!)

crocty
crocty
status:
offline
posts:
199
joined:
08/16/2007
Posted at

creepy version of Kala-dan.
That's redundant

kitty17
kitty17
status:
offline
posts:
199
joined:
02/11/2007
Posted at

creepy version of Kala-dan.
That's redundant


Heeeeeeey….


Well okay, you have a point.

therealtj
therealtj
status:
offline
posts:
199
joined:
03/15/2007
Posted at

If zombies don't win this, it will be the worst mafia game ever, and I am personally holding PP responsible for wasting all our time.

Just thought I'd get that off my chest.

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Moonlight meanderer

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