The mob always tests the waters first. Each GM writes the clues in a different way. SO they only do one or two kills to see how things work out. If the clues look vague, they will step up the killing.Well this is the fourth cycle. I'm sure there are veterans among the mobsters who's good at organizing the group and ordered to go full steam ahead on the killings.
There is also the fact that our side has paramedics, so sometimes the kills are blocked that way. Usually paramedic saves are not reported. (I don't know how Red is doing it though).I'd find it a weird practice to not report an almost hit. If someone tries to kill someone and the paramedic saves the day, it would be an awesome opportunity to make a great narration from it. It also seems to go against the rules since the assassination attempt would leave no clues for the night.
Please, keep the wild accusations at bay until the night ends and we have more clues to play with.