I'm going to throw my two cents in and offer up a little of what my mind is brewing for suggestions, based on earlier ideas on the board.
PROLOGUE:
Bombshell is growing weary of bureaucracy (Sorry for any spelling errors) slowing down the HU program, and decides that perhaps she should seek alternative routes of action. She decides to take a few weeks off-duty, and travels to remote locations in order to discuss those ideas with members of other organizations to act as a countermeasures to ball ideas back and forth.
If she visits Sweden, I have a character (Sven) that would fit perfectly as a counterpart diplomat, whom she could hold a brief discussion on a team held with less strings. As a typical Swedish political power that is 'obsessed' with maintaining the neutral status quo that has kept Sweden out of wars for 200 years, informing her that he can't have any government-sanctioned 'superheroes' being sent off to the US, as it would greatly impede on their neutral stance in international business. However, as he bids her farewell, some kind of crisis is set off, and he has to deal with it immediately. He asks her to stay put, but of course she instead goes off in her Bombshell guise.
This is where Virtus comes into the picture. As a vigilante, he just happened to be in the vicinity when the crisis happened. As soon as it is averted by Sven and V together, Sven gives little more than a "thanks for your assistance" and leaves.
Bombshell reveals herself to V, having deduced that he's not an official government hero given the mask and the chilly at best relation to Sven. From here, she could be holding a sort off 'mini-interview' at some restaurant/park bench/rooftop etc, questoning V on his motivations and how he envisions his future as a crime-fighter. V responds that he honestly became a hero with the best of intentions at heart and a sense of tradition when it comes to superpowers, but also that he doesn't quite know how to go from there. After some encouragement, he agrees to join.
(This is just my idea off how I envision my character joining the team. Plenty of place to add in new suggestions from all around for the others, and then work out a script if it's approved by the team.)
"PILOT EPISODE"
The team's first mission.
(P2-based) I'd like to discuss this with the rest of the story administrators, especially Hero, but I don't know how much we should spill spoiler-wise on the forum. Depending on how much the Prologue expands, we might not even need the idea I had, and it's easily scrapped. ;)
"SEASON 1"
Follows on right after the 'pilot episode.'
Main Arc: Public Relations - This arc could focus on the heroes trying to establish themselves as a team, and bumping into obstacles on their way.
Stories based around the concepts of S13, S16, S19, S20, S23, S27, S28 could nicely fit into such an arc.
Sub-Arc: TOP SECRET! P2-based as well, up for discussion.
—
"SEASON 2"
TBA - I have ideas for further developments, but I don't want to get ahead of myself.
Start publishing on
DD Comics!
Stories & Storylines
@ Sebastian: I like the "prologue" story… do you want to really flesh it out, or have it as some sort of sub-plot? I think we could at least have parts of it as a sub-plot in the pilot, with Bombshell travelling around. I wouldn't want to dwell on her travels, but starting in Sweden would be a nice way to combine some action-y opening with character development and an explanation of why Bombshell would want to have a team that's not directly part of HU. This may be a two-parter, with the rest of the team coming together in part 2 and part 1 laying the groundwork.
I agree with fukujinzuke, Bombshell would naturally assume the role of leader. I don't want to make the team too hierarchic though. As I see it, Bombshell would act as a tactician (like in HU #1, in which she barked orders at Acrobat & Hellfire during the climax) and also handle some PR and bureaucratic aspects.
So, as far as Bombshell is concerned, the pilot should deal with her trying to establish her own team, keep it apart from HU and convince the Commander that that's the right way to go. Sparks might fly between her and The Commander - this particular stand-off is something I'd like to write myself.
As for the rest of the pilot, once we've decided on a plot I'd propose Sebastian_Sandberg writes a script. We need someone to have an eye on the overall storyline running through the "season", and he seems very capable. I'd also propose fukujinzuke writes the fanservice chapter. Other writers can volunteer for stories (or parts) they'd like to write based on the concepts above. We'll then sort them out, see which story should go where in the season, and how we'll develop plot points which run through the whole season.
I'd also like to have a villain who holds the whole season together, who appears in the first and last chapter and some others throughout. I'm not sure yet if we should use the Chegwin connection here, but everything fukujinzuke put together (tying into Energize: Hunted) is far too good not to use. I don't think it should be the only motivation for the team, but it may be a jumpstarter. I'll try to weave some threads together soon so we can start working on actual plots.
Individual chapters should be shorter than the average HU chapter; I'm thinking 12 to 20 pages. Otherwise I don't think we should even start to think in terms of a season. Regarding how many chapters we should have for season 1, I'd say we should pick maybe 10 of the most promising story concepts and flesh them out, see which characters would take the lead in them and how we could make them most interesting… and most fun.
Something I would like to see integrated into the pilot is that Bombshell would be wary of simple superhuman police action. I haven't had the chance to really get into that in her own comic, but she's about changing the status quo, not preserving it. She dons a mask and costume to go beyond her work at the UN. So subjecting herself to UN rule, even in her costumed persona, is a kind of contradiction. To her, HU is all about preserving the status quo. And that's only ok with her as far as it's about protecting the earth from villains or cataclysmic threats. But in my mind I've been playing back and forth some discussions between her and the Commander, which would be Bombshell objecting to the Commander's not minding the drawbacks of whatever status quo HU would indirectly be supporting (say, they would help some states (or rather: their population) as a UN force, never minding that these states might be at odds with what most of us view as the good). To Bombshell the basic question is: What good could superhumans do if they were allowed to? This must be especially frustrating since she is only human. There's no telling what she would do with actual superpowers… exploring that theme in the comic is something I'm aiming for in the long run.
So, while I figure she wouldn't make a lot of friends in the superhuman community by supporting preemptive superhuman action - if we suppose the average superhero is a rather simple-minded do-gooder, not minding the big picture -, this is something that would definitely play into her motivation.
So it might not take much for her to see the need for an outsider team. The hunt for Energize might be a reason. Right now I'm wondering about team dynamics. Given the other characters are more "saving the day" kind of types, I wonder what their ultimate reasons for joining Bombshell would be. So I think having an external threat (= villain) should be a more convincing reason for most of our characters.
I would appreciate some opinions on this by those who already supplied characters.
(19) Roger that! I'll write the script right after we've got the pilot storyline down.
SHELL's motivation to join Bombshell
If SHELL knows that Bombshell is "only human" like himself, he's likely to respect her and what he presumes her motives might be, more than other heroes. So if she just asks him, he'd probably agree as long as he's not turned into an underling of some "super" (individual with supernatural abilities and/or non-homo-sapien).
Not sure if that makes it easier to figure out why Bombshell would approach SHELL. If nothing else, maybe he just happens to be conveniently around at the villain's appearance…?
Alright, I submitted my villain The Ancient into the Villains thread. The whole Greco-Roman Blessed by Ares with immortality guy. I think he would be a good choice to be an overarching villain in the background of the whole business. If not, I think it would be cool if were part of the whole Villains Alliance bit anyways. Plus I think it would be neat to have a mystical/magic bent to some of these stories as Heroes Unite is big on the whole Science Fiction angle. It'd make a nice juxtaposition.
And Scott, while being fairly strong on the simple-minded do-gooder front, is a bit of an idealist and has never considered himself among his much revered "super-heroes" so much as a super powered person with deep seeded moral obligations. It might be more appealing, the concept of helping people with fewer restrictions and bypassing the red tape to save people's lives. Also, if he knows his badguy is involved somehow, he's probably going to want in.
Also, for fleshing out my favorite two suggestions.
(4)
- What happens?
Unsuspecting Archaeologists unearth the remains of an ancient Aztecan Death Machine in a routine dig. They are taken over by the spirits of it's original operators after disturbing it's contents and start it on a course over the Southwestern United States. A couple of local heroes try and stop it, but fail. H.A. swoops in takes a shot at stopping it or teams up with the locals to do the same. Maybe at the end we find out the big bad sponsored the dig and specified it's location, anticipating what would happen.
- Who is involved and why?
Well, I assume Relik, Bombshell, Vora, Titan and Shell unless the story dictates that one of them is preoccupied at the time. Whoever else you see fit to place on the team at the time of it. Comet Kid as it's his territory it's infringing on and maybe some representative heroes from CK's city to cameo being taken out by the machine or later teaming up with the H.A. to stop it. The team would be involved if Comet Kid was already on it, or if he's not on the team as a steady member, maybe the Aztecan Death Machine is being prohibited from being destroyed by historical societies in Mexico and/or the US as an in-tact device from that time could reveal tons of historical secrets, and/or that the Archaeologists involved are members of their whatchamacallit and they won't rattify action against them until they're sure they're ok, tying HU's hands and making it a prime target of H.A.
- What's the point?
A.) To be able to write the words Aztecan Death Machine in a script as much as possible, B.) To create a unique non-human threat that the heroes have to be careful in handling, allowing them hone their teamwork and problem solving abilites. (Especially if they were having trouble with it in the prior like with a throwaway villain at the beggining.) C.) If Comet Kid isn't on the main roster, it'd be a neat way to introduce him into the storyline and team for possible further use.
(6)
- What happens?
A Captain Planet type Hero takes a little too much initiative and starts trashing companies and manufacturing plants that aren't completely eco-friendly. He tries to join their team saying he's doing exactly as they are taking initiative and going where the H.U. can't. H.A.'s all like "Dude, no. That's stupid." and chase him off. They track his location with their bad mofo detective skills or a tracker or something and find him at his next target to deal with him. Maybe we find out that the big bad was using him to laser target companies he needed taken out for whatever reason, probably because they're manufacturing stuff that poses a threat or that he wants people to buy from him.
- Who is involved and why?
H.A's team at the time. Especially anyone who's powers aren't 100% Eco-Friendly. The Ecomancer/Ecotist/Enviroman/Earth Guy who is wrecking places.
- What's the point?
To introduce a counterpoint/reflection to the H.A.'s primary argument by adding in a "We're not so different, you and I" person who by assuming his own moral superiority over the law makes the team and by proxy, the reader question the morallity of H.A.'s own action, providing a thoroughly ambiguous late 90's style ending.
My idea. (29)
This will be the opening ark to the series, probably like eight issues, which is necessary, I will type a script for (if needs be, of course. If it's not picked, I'll use the idea elsewhere, because I'd like to help with the writing, even if I only write a few pages.)
Well known company's building's networks seem to be taken out…taking just slight bits off information before rebooting everything back. However, no one knows what the relations of the stolen files are. However, Heroes Unite get on the case first (this is prior to the place where Bombshell works, which has information now missing and she told the Commander) and realise that something isn't right. They get in technical advice and specialist SHELL (Bombshell will ask him to come, like fukujinzuke wanted) and he tries to piece things together. Before he can do so, he suddenly gets an instant message coming from the government, and the same thing is happening again. Except the files are going missing and when tracked it is shown going to the Heroes Unite area. The Commander realises that other governments and company's across the world will soon find out (as this is happening all over the world) it's Heroes Unite's doing (even though it's not) and within a days, war threats will be made. being closely monitored by the government, the Heroes Unite kind of thing is limited. Acting quickly, the Commander gathers up the gang for the reason that they are not known with the heroes unite programme just yet and also are not well known by the public or maybe not liked. However, she can only grab a select few and gets the ones who can fight but also have good ideas and tactical advice. She will assemble the team (whoever is on it) and send them out to do things discreetly without other governments to know so they can enter buildings without being suspected as a spy or a threat. They do so and do a quick in and out mission, looking at some of the buildings and using SHELL to find out what the files were and then he gets all the details and pieces them together. He announces that it is actually beign sent to a certain Heroes Unite mechanism, not actually Heroes Unite itself. He says the project is something along the lines of "WARHEAD", a secret robot weapon Heroes Unite would use only in an emergency (meaning they were getting ready for the battle with villains in the future where Titan came from.) Titan is shocked by this and says that building weapons in the answer. Bombshell admits that she knew of the robot, but didn;'t know why the data was going into it. Before Titan or any other member can say something, the wall blows up and in comes the company's security robots (they were built so no normal security guard would be harmed, they'll mention it when they break in, avoiding one of them). SHELL tries to disarm them and over-ride them but for unknown reasons, can't. He says it's like they aren't controlled by the comapny anymore. Suddenly, back at Heroes Unite Command, the WARHEAD weapon awakens, attacking the base from the inside and creating a big fight within the base with the agents and superheroes present. As some try to escape (as project WARHEAD is too good and agents have to be evacuated), the doors closed automatically, with a mind of their own, locking the commander and everyone else in. Meanwhile, the group fights the security robots, after one of the robots announces that they were set up and this was just the bait, the main things are happening at HU command. The team win and head over as fast as the can. Meanwhile, the WARHEAD project has defeated nearly every superhero (some heroes we have never seen before could even be dead, to show it was a big fight) and is heading toward the agents now. Before they do, the team breaks in and try to stop the robot. The robot has already taken quite alot of damage and then splits open after a short fight. However, within it and made out of some of WARHEAD's scraps and parts is MOTHERBOARD…saying she has already won the fight. She fights the team and takes them down, (she has downloaded most of WARHEAD's basic fighting stratergies (which we would mention before)). HU Commander asks her why she's doing it and Motherboard says it's all for revenge. Motherboard then says when EGO was defeated, she was taken by the Russian government. They brought her to life and tested her to make some weapons to defend theirselves…but the process of making the weapons was causing Motherboard great pain., but she luckily hot wired herself into company networks, getting what she needed. The Commander is confused by this, wanting to know why she is attacking the heroes unite for this and Motherboard says she isn't and that they were just in the way. SHELL then announces it, that all the technology she was stealing from the company's…all of it combined makes a nuclear bomb…which she installed into WARHEAD. Motherboard then fires the nuclear bomb, which is heading directly toward Russia. Some powerful members go to stop the nuke, some stay to fight Motherboard. Luckily, the heroes stop the nuclear bomb from reaching Russia, but are damaged from the explosion…and have to back as fast as possible, despite being weak. It takes a while, but eventually the assembled team takes down Motherboard, SHELL hacking into her and luckily stopping her from hacking into anywhere else and they arrest her. (She can always come back, that was as their main villain).
The war warning's go away and Russia destroy their weapons from the orders of HU, realising that they are all on the same side. HU Commander keeps the team assembled though, saying she needs them for covert operations as they proved their skills in the previous mission. They all agree. Somewhere in Russia, they lie and start building something else…which will lead onto series two, perhaps?
That's my two cents, hope you like it…because I think it made quite good sense too.
While I'm certainly not opposed to Motherboard appearing in the comic, it would be necessary to resolve your story with her current appearances in her home comic, Comet Kid, where her appearance is much the same as it was in H.U. Did she fix herself after the story was over and resume her previous appearance? Does this happens sometime after what's happening in Comet Kid?
mind_reader:
Whew - first off: I asked everyone to submit their ideas short and concise, because I couldn't process too many posts like this one.
Bringing Motherboard back is something we should definitely consider (I would also like to hear Hero's suggestions on this).
However, I don't think we should have an 8-issue pilot. Your story seems like a blockbuster, nice for a season ending, but I'm not sure it would work too well as a beginning (and it doesn't allow to be structured as a season arc). I'd like to start on a smaller scale. The threat can still be huge, but I feel we shouldn't start with an apocalpytic fight… but these are just my two cents, and we can put this to a vote.
Coincidentally I have a robot called WARHEAD (not HU-related though) slated to appear in Bombshell #2… really just a coincidence, I swear! :D
Not really involved in this but just giving an opinion for you to consider. (Titan will feature after all)
Within the next two chapters the dynamic of the HU comic will be changing. If you go down the route of this team being related to Heroes Unite initiative then you will continually be bound to the events that transpire over at Heroes Unite.
I think the route of a stand alone team will work better. Theres nothing to say that these heroes are not still HU members - they just commit to this team as well.
Yeah, like I said, I'm cool for bringing Motherboard into this project, but I'm not sure about having her kidnapped and pirated by Russia when I kinda already established that she was fine in my comic unless there's a really good explaination.
I could definitely see there being a conflict if she's manipulating the technology of technology based heroes like Relik or Shell. She could totally be on the Villains Alliance or what have you to counter their abilities specifically till the team finds a way around it.
You could always play with the fact that the Maria Magdalena is keeping the big megalomaniac techno-symbiote in check by convincing it to do small crimes instead of taking over the world and subjugating humans like it's instinct is to. Like what happens if it's personality becomes more dominant, what happens if something happens to her to make her lose control of it, what happens if it leaves her for someone less strong willed and finally gets to enact it's schemes?
Sorry, everyone, but it's impossible to cut this post any shorter! XD
@ Abt-Nihil:
- I didn't plan on it, but sure. Like I said, the prologue could expand into being a full-blown pilot episode, especially in two parts.
- Me as co-executive story editor? (Is that the correct term?) Sure, I'd be happy to do that. If there are no other candidates, that is?
- A reason for Virtus joining Bombshell? Well, I believe there are multiple factors…
1. He's just the kind of guy that can understand not following procedures to help people.
2. V feels that he could do more working with a team. But mind you, he keeps his secret identity under tight bonds, so he'd rather join Bombshell's team than having to take unnecessary risks with any of the bigger organizations.
3. And the factor that packs the most punch… A hot, older superheroine asking him to join a team? Heck, hard to say no to that. ;) A little crush wouldn't be wrong here. XD
@ Hero:
- I really like The Ancient character, and I can see him somehow being being able to carry the role as a pilot villain and as "glue" that holds the whole season together.
- The 'Enviromentalist' hero feels like something that could be squeezed in somewhere in the middle of the first season… Yes, I see great potential for such a character…
@ mind_reader:
- Phew! You certainly know how to make this head burst at the seams. XD Personally, I don't see Motherboard becoming a major player so soon… HOWEVER… I can see her pulling some strings in the background, possibly something that could lead into Season 2.
@ Nepath:
- I agree. We want this to be an independent spin-off for now, and I don't think we should put so much emphasis on making the first HA story a full-blown HU/HA crossover.
Once again, these are only my SUGGESTIONS of a structure, everything is still up for discussion.
Pilot Part 1: This could be entirely focused on Bombshell taking a leave of absence and her travel to find potential candidates for the new team, where she meets with diplomats to try and gather new heroes for her own team. Alternatively, this could be a regular HU recruitment drive that turns into Bomb's own affair after her mind begins reeling in the direction of rather starting a new team. This could be where entirely new heroes to the HU world (Such as Virtus) jumps on.
Midlogue: HU tie-in: Abt_Nihil expressed interest into writing up a confrontation himself between Bombshell and Commander over their differing views on BS starting a team of her own. I can see this as the place where the some of the old HU members decides to jump onto Bombshell's team. 5-10 pages or so would suffice, perhaps even less.
Pilot Part 2: This could be where the team first fully join together, and try to set things up for themselves, such as establishing a HQ of their own (Do we have plans for that?), with a few character interactions. Of course, this is where the villain (In which I would recommend The Ancient by Hero) is introduced to the reader. We can either have the first confrontation right here, or play around with it over the course of the season.
Rest of the season: In my opinion, we should have this be the "first steps" season for the heroes, dealing with all the troubles when a new team tries to establish itself. I'm not saying that we should have no supervillains for the season, but perhaps try to keep the number down to two or three and mixed out with some 'normal' villains. However, we could already begin to establish plot points that lead into Season 2 and beyond.
Fan service issue: Written by fukujuninzuke, this issue could play out already in the first season, since people are understandably eager for it. ;)
Multi-part 'season finale': Every season needs a finale, and I think we could work out a story that seems to have been brewing since the beginning of the season and where the events have varying impact on Season 2.
This could be where the team first fully join together, and try to set things up for themselves
I think we need to plan a few rivalries/love interests in the team to create more conflict among the group when they join up.
establishing a HQ of their own (Do we have plans for that?)
In Mr. Imp continuity, there's an observatory that comes out of the Puerto Rican Trench. Maybe there? It's owned by a Marine-Biologist called Hubble.
An observatory? That might be cool. Although I'm not sure yet if we need an HQ. Say, if we do – how would the non-flying and non-speeding members get to where the action is?establishing a HQ of their own (Do we have plans for that?)In Mr. Imp continuity, there's an observatory that comes out of the Puerto Rican Trench. Maybe there? It's owned by a Marine-Biologist called Hubble.
I think we need to plan a few rivalries/love interests in the team to create more conflict among the group when they join up.Agreed.
The structure I'm envisioning right now is something like this:
Eps. 1 & 2: Pilot - We need to deal with the basic motivations for the characters, their individual backstories (just enough so the readers know who's who), why they're not part of HU, and a threat big and urgent enough for them to band together - plus establish a starting point for the season arc.
Ep. 3: The team settles into, well, being a team. This would be where they choose an HQ, if they need one. Choosing an HQ is just one of many things that have to be dealt with, I guess. This should be a more somber chapter, with a more quirky, weird and/or gimmicky villain who's not that much of a threat.
Eps. 4-6: Picking the pace up with more serious villains, but again not huge threats. Exploring relationships between characters & team dynamics.
Ep. 7: Foreshadowing of the season finale. If, say, the villain at the end were Darkseid, this is the episode in which Kalibak would come to Metropolis for the first time. This should be a team chapter, with everyone playing an important part.
Eps. 8-11: Again, more stand-alone chapters, with the occasional foreshadowing. The fanservice chapter might be the first here - a comic relief chapter after the serious #7.
Ep. 12: Our heroes find out who's been scheming behind the scenes all this time. This chapter ends with the main villain revealing himself and his evil plan. So this is basically "finale part 1"
Ep. 13: The climax - "finale part 2". One huge long spectacular fight and an aftermath.
Of course, whether planning this way really makes sense depends on whether we can make this whole project work. And this is something we can only know after we started working on the pilot. Depending on how well the pilot works we can make the season shorter or longer.
Me as co-executive story editor? (Is that the correct term?) Sure, I'd be happy to do that. If there are no other candidates, that is?You've got my vote. Which means: if the others don't object to it, you'll do it :D
I'll try to post my ideas for the pilot during the next few days so we can get started on it.
How and why Azumorph joins the team:
Bombshell (or whoever) approaches Azumorph to join the team, but Azumorph initial refuses on the grounds that he is perfectly fine to keep working for the government, and that vigilante groups end up causing more trouble than theyâre worth. He quickly has a change of heart when he is reminded of how he helped out with the EGO incident despite not having any governmental backing and not even being from a NATO nation. He then might say something like âI guess we should worry less about red tape and more about saving the [bloody] Worldâ
Another thing about Azumorph, where Bombshell is all for changing the status quo, Azumorph is more about preserving it. He thinks that if the heroes get rid of all the villains, what happens next?
First of all, sorry for the really long story description there…I just hit a "moment" where everything comes to your head and you just have to keep typing…so I apologize.
I see what you all mean there. Maybe Motherboard is a bad idea and the story itself not good for a thing if we are trying to seperate heroes Alliance from the main kind of universe (if you see what I'm getting at.)…and the way you see the planning kind of works…but maybe perhaps more chapters in a series? That way we could have two parter arks sometimes in between (what are eventful, but actually the heroes win and it's not a big fight…just a small one what needs to issues). I can see what we are trying to get here now…I wasn't that sure at the start…so just give me a few days and I'll think up of something new which would work to your basic idea (AND make it small!!)
maybe perhaps more chapters in a series? That way we could have two parter arks sometimes in between (what are eventful, but actually the heroes win and it's not a big fight…just a small one what needs to issues).I'm not ruling that out per se, I'd just like to play it safe for now and see how well things go with the pilot. We shouldn't just assume that because things went well with HU they will continue to do so. The main reason for why HU worked so well was because we could expand with every chapter. Its strength was its growth. Whereas the first few chapters of Alliance will probably have less contributors than the latest HU chapters had. At the end of the day the amount of contributing artists is what matters.
I guess this is the right occasion for me to say something about quality control.
One thing I need to insist on is that we should have around 30% of gorgeous art for each chapter, and another 30% of at least solid art. As an admin I need to make sure of that. However, the main reason for me to start Alliance was to be more open to new contributors - any enthusiastic contributor really. That may mean the quality might not be as consistent. Still, I need these benchmarks met or I'm likely to lose interest. And we know how webcomics, and especially community projects, are fueled by enthusiasm only. HU had incredible contributions so far. We've had MonkeyMafia right from the start. TheMidge28 in chapter 2. Then Tempest_Lavalle, legacyhero, fukujinzuke… etc. So I really need to see how well Alliance will be received and whether we can gain new supporters before I start to plan anything else.
so just give me a few days and I'll think up of something new which would work to your basic idea (AND make it small!!)Just remember: Please mind the guidelines we've set up so far. An idea that is completely new is likely to be rejected if it doesn't go at least vaguely into the direction we're slowly converging on here.
One thing I need to insist on is that we should have around 30% of gorgeous art for each chapter, and another 30% of at least solid art. As an admin I need to make sure of that. However, the main reason for me to start Alliance was to be more open to new contributors - any enthusiastic contributor really. That may mean the quality might not be as consistent. Still, I need these benchmarks met or I'm likely to lose interest. And we know how webcomics, and especially community projects, are fueled by enthusiasm only. HU had incredible contributions so far. We've had MonkeyMafia right from the start. TheMidge28 in chapter 2. Then Tempest_Lavalle, legacyhero, fukujinzuke… etc. So I really need to see how well Alliance will be received and whether we can gain new supporters before I start to plan anything else.
Maybe we should have a Issue #0, each page showing a short-brief history of the character, each with different writers and artists paired together. Post it out there and see how the community reacts to it -it could also draw more in.
Maybe we should have a Issue #0, each page showing a short-brief history of the character, each with different writers and artists paired together. Post it out there and see how the community reacts to it -it could also draw more in.
The Dc comics website has two page origin stories for its main characters,if we use that as a template to explain back stories of members I think it would be good.
Example:
http://www.dccomics.com/dcu/heroes_and_villains/?hv=origin_stories/batman&p=1
Maybe we should have a Issue #0, each page showing a short-brief history of the character, each with different writers and artists paired together. Post it out there and see how the community reacts to it -it could also draw more in.
The Dc comics website has two page origin stories for its main characters,if we use that as a template to explain back stories of members I think it would be good.
Example:
http://www.dccomics.com/dcu/heroes_and_villains/?hv=origin_stories/batman&p=1
Exactly, get things rolling with that, if the people approve we can push on with more complicated things. But for now, just keep things simple.
Maybe we should have a Issue #0, each page showing a short-brief history of the character, each with different writers and artists paired together. Post it out there and see how the community reacts to it -it could also draw more in.Except for Bombshell, as I haven't revealed her origin yet! Gah… so slow ^^;
Just in case I haven't made myself clear: We do have some new contributors as well as some great returning artists on board, I don't think we need anyone else for the pilot. Once the story is set we should get it rolling ASAP. I just meant we shouldn't be too confident that we can work with the same staff beyond the pilot (people come and go on community projects, that's only natural). And I hope once we're uploading the pilot, new people will catch on to the comic.
Having said that, doing some two-page origins would be cool too! Especially for those characters who don't have their own comic yet.
Important notice:
I just sent an outline for the first part of the pilot to Sebastian_Sandberg. Which means ideas for the 1st part won't be accepted any longer.
I don't want to post spoilers, but what I can say is:
My outline incorporates suggestions from Hero (P2 = The Ancient's arena Battle Royale), Sebastian_Sandberg (= Sweden & Virtus) and me (= Bombshell's role and several details which might evolve into the season arc), villains by Wes_Nero123 (Anarch), Hero (The Ancient) and me (Change), all of our main hero characters, a simple excuse for not directly reporting to the HU (another little detail I won't give away at this point), plus I think it has some nice settings and the chance for appealing visuals. Sadly I couldnât incorporate fukujinzukeâs suggestions, but Iâll keep them in the back of my head. We should probably have something tying into âEnergize: Huntedâ once itâs updating anyway.
The 1st part of the pilot will lead directly into the big arena battle suggested by Hero. So what we need now is suggestions for this battle. How should it play out? Directly involved are: Vora, Comet Kid, Shell, Titan, Virtus, Bombshell, Relik and either Azumorph or Mr Imp (I think we shouldn't have them both in the arena, but I'm open to suggestions).
That's great news, Jo!
No worries about not using my brainstormed idea. That's what brainstorms are for: just to get ideas out on the table.
super gladiator battle idea
We can probably keep it simple. If we go with Hero's backstory on the arena/coliseum, then once that's explained on the first pages, the heroes (some of whom will recognize each other) can probably be held in individual cells/containment units within earshot of each other. This way, they can start developing a plan while the first two "gladiators" stall for time/create a diversion while the jailbreak is executed.
What Fukujinzuke said, mostly. A couple of heroes duke it out in the first round, it'd be neat if one of the heroes, like one of the shapeshifters or someone trained in such a manner could "play dead" as part of the plan in the first round, to get in a position where they would be unguarded and help the others break out while the second round goes on.
it'd be neat if one of the heroes, like one of the shapeshifters or someone trained in such a manner could "play dead" as part of the plan in the first round, to get in a position where they would be unguarded and help the others break out while the second round goes on.
If it helps, "playing dead" and getting onto a position to help the others is exactly something Azumorph would do. I could be a good moment to establish his character.
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