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ZananIV
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Thanks. I'll keep that in mind.

Abt_Nihil
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While I've written some scenes for ch.3, some part are still in flux, so I thought I should make my thought process public in order to consult all of you and siphon your ideas! :P The following quotes came out of a PQ-exchange I had with Josh Holley:

…we'll have to come up with a bunch of villains for Bleeder and Bombshell to battle. As you can see on Bleeder's site, there are some demonic designs there, but we can really go with anything you'd like to draw. Might be something Mignola-ish, since it does take place in Germany :P (- so anything from demons to monsters to steampunk creatures might fit.) Initially I also thought of a leftist terrorist group, since the Nazi-groups have been done to death, and Germany did have its share of left terror groups in the 70s and 80s. Anyways, these are just rough concepts I'm throwing around, and any input at this stage would be appreciated.
Also, we can squeeze in some cameos by other HA/HU members. Again, this might depend on who you or our other artists would like to draw…
To elaborate: This does NOT mean that the supremacist group idea is abandoned, it just means I don't want to depict them in Germany. Maybe some of you have watched "The Baader Meinhof Complex" about the RAF in the 70s and 80s? I've never seen them depicted in the comics, but they've really been the most "influential" terrorist group in Germany since WWII. So I thought showing a Neo-RAF, an analogue to the Neo-Nazis we see so often in comics, would be in order!

Going with a group other than the Nazis is a very good idea -and bringing the occult into it could be a LOT of fun… (I dunno Mr. Imp's origin, but it'd be funny if he thought he could reason with demons because he is one (?), or have Bleeder mistrust him because she faces so many demons.. -just a thought, fun tension…
I think that's a neat idea! What do the others think? How could Bleeder and Mr Imp play off each other?

Also, I thought maybe we could include Thrawn from Shades… this is supposed to be a crossover comic, right? :P And DAJB offered us to use his characters quite some time ago, I just never got around to including them, since I wanted them to be done right.

Hero
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It would be awesome if we could get Thrawn. I would love to see me some Hellboy-ish monster/demon fighting. But I am curious in how they're wrapped into this. Is this the same thing as "The Terrorists are dabbling in the occult" or is it a concurrent threat that compounds on the action? Cuz I think either could work.

Abt_Nihil
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…But I am curious in how they're wrapped into this. Is this the same thing as "The Terrorists are dabbling in the occult" or is it a concurrent threat that compounds on the action? Cuz I think either could work.
I'm leaning toward the former, but while Nazis have a well established history with the occult, leftist terrorist groups do not. That'll have to be worked out.

And Thrawn is a go!

I don't know if you're worrying about cross-over continuity as between HA and the comics the characters are drawn from but, in case you are:

- Thrawn's appearance in Shades is supposed to be the first time he's crossed into the "real" world, so the events in HA should not take place before that.
- At the end of Shades, Thrawn will have been defeated (i.e. sent back to the demon realms), so one of your characters will have to bring him back!

Obviously, if you're not worried about continuity etc then none of that matters. For my part, I'm certainly not worried. I kind of miss the days when each comic could be read as a stand-alone slice of entertainment!

Posted at

Cool that you were able to to get Thrawn in for HA, and didn't I suggest a supremacist group last time? :P

I myself like the thought of Thrawn being summoned by some terrorist group, who is thinking of writing it up?

Abt_Nihil
Abt_Nihil
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Cool that you were able to to get Thrawn in for HA, and didn't I suggest a supremacist group last time? :P
I was actually referring to YOUR suggestion :) As I wrote above, I'd like to keep the idea, but I don't want the group to be introduced with a German backdrop, for various reasons. Not only would it diminish their impact, since they'd be akin to common Neo-Nazis which we've seen a thousand times, but it would also rob me the chance of doing something original with a German backdrop.

I myself like the thought of Thrawn being summoned by some terrorist group, who is thinking of writing it up?
I actually got an idea overnight regarding their motivation to summon a demon. I'd still welcome ideas about HOW they'll do it though! :P

Posted at

Cool that you were able to to get Thrawn in for HA, and didn't I suggest a supremacist group last time? :P
I was actually referring to YOUR suggestion :) As I wrote above, I'd like to keep the idea, but I don't want the group to be introduced with a German backdrop, for various reasons. Not only would it diminish their impact, since they'd be akin to common Neo-Nazis which we've seen a thousand times, but it would also rob me the chance of doing something original with a German backdrop.

I myself like the thought of Thrawn being summoned by some terrorist group, who is thinking of writing it up?
I actually got an idea overnight regarding their motivation to summon a demon. I'd still welcome ideas about HOW they'll do it though! :P

I agree with you on the now wanting them to be introduced with a German backdrop since as you said, it's been kinda done :P, and what was the idea that you had? I'm sure it would make much more sense than anything I could think up :)

Abt_Nihil
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…and what was the idea that you had? I'm sure it would make much more sense than anything I could think up :)
I don't wanna give it all away, but the general idea is that great catastrophes usually cause communities to move closer together and become more "social". Think of great earthquakes, or the recent Tsunami. So the idea is that this terrorist group would want to cause a catastrophe in order to strengthen the community. I'm avoiding the words "communism" and "socialism", but those would be the ultimate goals of such a group.

In a city like Berlin, natural disasters are hard to come by. Bombings and the like would not necessarily strengthen the community, it would rather create a common enemy (similar outcome, but without the warm/fuzzy feeling :P) while a natural disaster would. Unleashing a demon is as close to a natural disaster as you can get, methinks.

Hero
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Well, as to how, they could always steal an ancient manifest from the ancient world from like a museum or government archive or something. That'd be a good way to get heroes involved before the demon is summoned itself. Or perhaps there's a member who's great, great etc grandparent was a witch or a warlock and they have some old magik-y dodads lying around. Or the internet. You can pretty much find anything nowdays on the internet. Cheese Llamas, instructions on summoning inter dimensional demons, recipes for coke s'mores….

Posted at

Well, as to how, they could always steal an ancient manifest from the ancient world from like a museum or government archive or something. That'd be a good way to get heroes involved before the demon is summoned itself. Or perhaps there's a member who's great, great etc grandparent was a witch or a warlock and they have some old magik-y dodads lying around. Or the internet. You can pretty much find anything nowdays on the internet. Cheese Llamas, instructions on summoning inter dimensional demons, recipes for coke s'mores….

Oh God, if you could find summoning ancient demons from the hellverse, I would soooo do it :D.


I like both of those ideas, and with the first one, that would really show off how a team would handle this sort of thing, especially if we are talking a pretty powerful demon.

Abt_Nihil
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Thanks for the suggestions! Considering that there's so much to set up in ch. 3, I'd really like to spare everyone the "break-in at the museum" scene :P

But I'll think about it.

Posted at

I think that's a neat idea! What do the others think? How could Bleeder and Mr Imp play off each other?

Demon thing aside, maybe we could… have Mr Imp, despite his normally smooth ways with the ladies, constantly deliver fail pick-up lines when it comes to Bleeder's hot self. It's like he's powerless against her or something like that.

Anyway, I don't think Mr Imp has any demonic background. He's fought zombies and I think that's the closest thing to the occult he has background on.
—-
Idea!:

Imp: So we're up against the occult huh? No problem. I've whacked a bunch of zombies before.

Bleeder: Yeah? Well, this demon might be a little beyond zombies.

Imp: Pfft! How different could it be?

Demon bursts through solid concrete wall in high speed.

Bleeder: (powers up her demon hand) Well for one thing, they can do that.

Imp: Suddenly, the monotonous groaning and the stink of rotting flesh don't sound that bad.

Bleeder: If you don't get moving, that's exactly how you'll end up!
—-

Posted at

Fuku: Lol! It's a crime against nature if we can't get such a scene into this!

Posted at

@Fuku's stuff
That would be a wonderful scene!

Couple of bullet points for Imp:

-He's not a demon, but that won't stop him from trying to reason with one because he has a demonic theme.

-Fuku wrote him very well

-He DOES have a weakness with his transformations. If you hit him square in the face (and any transformation WILL have his face SOMEWHERE on it) he will revert back to his regular form.

-A mix of his overconfidence and continuous dialogue during battle sometimes makes him an easy target.

-He can get hurt and bleeds blood. Has a VERY minor healing factor just because of the fact he has so much control over his molecules.

-He's 18 years old (…kinda will explain in the origin.)

Posted at

I Would like to see if I could write up a nice little team up with Azumorph, Kaine the White Shadow and Peligroso teaming up to fight against a threat (I'm kinda leaning toward AzuJODS's Zombie Queen villain since zombies are awsome, maybe try and see if I can get Mr. Imp in as well to try and add some comedy to it :D), I want to know if that would be alright to do if their creators would allow me to do so, and of course they would be the firsts to view it so anything could be changed if needed.

Please let me know.

AzuJOD
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Go for it, man! Azu and Zombie Queen are good to go. Kaine should be good to go too (I helped work most of his details), so yeah.

Posted at

Thanks AzuJOD :), I promise not to mess it up :D

Posted at

I thought I would kinda put a little plot snyop for the story, so I could get some feedback on it.

My idea for the story is this: ZQ raises up a nice size army of the undead and goes on a rampage, using her powers and the multitude of zombies to attack a city (I'm not sure if it will be Peligroso's Newhaven, or Azumorphs hometown), but the call goes out for help, being that fighting off an army of undead is bad enough, try fighting the one controlling them, Out of nowhere would come Kaine in his human form and another hero (depending on which place I use for the main story) and they proceed to provide help and support, finally helping to take out ZQ's little army, She however will escape into the shadows, Promising to return and get her vengance against them.

AzuJOD
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I think you're onto a winner there, sux!

As for Azumorph's hometown, he's originally from Sydney, but spends much of his time jumping from place to place doing superhero work. Another place he frequents would be Glass City, a city founded by scientists somewhere in the Australian outback. It's where the main Oz Stars base is located. I haven't fully fleshed out this idea yet…

Posted at

Ah i got it, thanks for the compliment on the story, I think I know just exactly what to write.

Posted at

I will admit to this, I am not good at script writing, but I tried my best on this and I think it sorta works, so I thought I would post it here to kinda get some feedback on it.




Page 1:

Panel One (Top Rectangle, 1/3rd of the page): View from above. It is of Newhavens Cementery, the tombstones look as if they are being lighted by an unknown source more powerful than the moon.
Text Box: Newhaven Cementery, a place where those who have passed on can rest in eternal slumber, or so some would wish…


Panel Two: View from behind, an unknown figure dressed in a tattered cloak is floating toward some graves, there seems to be some sort of strange energy coming from the mysterious figure, some trees inside the cementery begins to move from the energy, making the sound they would make in the breeze

Sound FX: whoooosh
Sound FX: Creaaakkk


Panel Three: A close up profile of the figure, we can see that it is a womans face, a woman with deep, sunken eyes but yet they show off a dark beauty about this woman, but they glow a sickening yellow, her skin is grey yet it looks so smooth as a living persons skin would be, her mouth is curled up in some sort of sadistic and yet Aristocratic smirk.

Zombie Queen: Yes, This city is ripe with negative energy, the perfect place to begin.


Panel Four: View from in-front of the woman who was named Zombie Queen,Her oufit is a tattered outfit, a cloak and hood covering her face, a scar on the right side of her face from her eye to her mouth. her arms are stretched in front, her hands glowing with a strange fire from them, this seems to be some sort of spell.

Sound FX: Whooosssshhhhmmmm
Zombie Queen: Arise those who have passed on, Arise my beautiful undead minions , Rise up and take your vengence upon the living !!!

Panel Five : A close up of a grave and the dirt in front of it, slowly rumbling as two hands burst out, one decaying and almost bone, a sickening and yet mournful noise comes from the dirt as a zombie slowly crawls from its grave, the zombie itself is a male, it cannot be known how old he was from the decay itself, being that he looked almost bone, a few rotting pieces of clothing show that he had been dead for at least the 1960's.

Sound FX: Groooooooooaaaaaaaannnnn

Abt_Nihil
Abt_Nihil
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I will admit to this, I am not good at script writing…
On the contrary, I like it. My only suggestion would be to use a full-stop every once in a while in your longer panel descriptions.

Posted at

Full Stop?

Posted at

I think what Abt means is like with this panel…

Panel Five : A close up of a grave and the dirt in front of it, slowly rumbling as two hands burst out, one decaying and almost bone, a sickening and yet mournful noise comes from the dirt as a zombie slowly crawls from its grave, the zombie itself is a male, it cannot be known how old he was from the decay itself, being that he looked almost bone, a few rotting pieces of clothing show that he had been dead for at least the 1960's.

Sound FX: Groooooooooaaaaaaaannnnn

… an artist is more likely to need a minimum of two panels to execute. I'd use three myself just for this part despite it's being written for one panel. So I think what Abt's saying is that if a panel description is describing more than one action, it'd probably have to be split into several so that the artist doesn't have to come back and ask if s/he can deviate from the script.

Posted at

Ah I see now, I'm still learning how to do scriptwork, I'm more of a "Write it out like an actual story" sort of writer, but practice right?

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Moonlight meanderer

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