Which i don't think should work personally. Early in this thread we threw out the idea if the converted townie role. It was just to problematic when dealing with the numbers. I wouldn't think it would constitute as a true win. Just kinda a cheap trick.
But yeah. In the first game it didn't matter in regards to the paranoid. I left a horsehead in the paranoid's bed then.
Start publishing on
DD Comics!
Discussion about Mafia
I made a rather long winded revision to the GM election rules. Trying to include all factors I could think of. Do you think it should be shorter and/or do you feel like something is missing or should be changed.
Veteran players only. The GM needs to posses a fair understanding on how the game runs. Therefore we require that the applicant has played the game at least twice.
No encore performance As the current GM, it is up to me to pass the title to someone new. Once you're done running a game, you will also be expected to give someone else a chance. Don't start a new game. Instead you will run an election like this one where we pick a new GM. Also, you cant be a candidate yourself. This will ensure that we get new blood into the game and that the rules are regularly picked at from a different perspective. GMs from previous games are free to run again and are encouraged to do so. Who knows? If they were good enough, people will flock to play their game again.
Explain your goal. What do you plan to do as the new GM? Do you plan to run a standard Mafia game? If so are you gonna change the rules/roles and/or introduce new ones? Are you perhaps gonna play a game with a different theme? Reverse Mafia perhaps or maybe zombie apocalypse? If so explain the new structure of the game. Changing the formula is OK. It happens in every game. Just be careful not to introduce a change so radical that could scare people away from voting you. You can discuss rule changes and different themes here to see if people would like it.
Pick a schedule and stick with it It is important that the GM is punctual in maintaining the game. Do you plan to post narrations every 24 hours at a specific hour? Make sure that you'll be here to on time to do so. If something comes up that would force you to be early or late, post a warning to let people know with an explanation. It's encouraged that you run the game using GMT timezone schedule since the players hail from all over the world spanning different time zones and a GMT conversion table is the easiest one for everyone to access. If you plan on using a different time zone schedule like an American one, Make sure you advertise it well and post an appropriate conversion table for everyone to access.
An example of a GMT conversion table:
Show us your stuff The GM is expected to write narrations to explain what's going on throughout the game. A good writer can make the game come alive and encourage players to come back to read what's going on. Show us your stuff and create a scenario where YOU(the applicant) kill ME (Product Placement). In this narration it is important that you do not directly tell us that it was you who committed the crime but instead leave a clue that's based on your name, avatar, signature, profile, comic(if you have any), something that can link you to the murder. Try making a link to you that can be figured out with some research while at the same time not blatantly obvious. You can throw in red herrings but please refer from directly connecting the herrings to innocents. Make them instead vague things that could point at many people. Finally, be creative, funny, dramatic, brutal, serious, descriptive, vague, long winded or short and to the point. Pick the style you feel comfortable with and like to use. Impress us with what you can do.
Excellent post Product. My take on your question is that one game is enough…. since we are voting for them anyway. Hopefully the voters can determine if the GM-to-be has the knowledge level to make it work. And, maybe, changing it to one game will expand out pool of people that actually want to GM a game. :)
I'm curious though. Should we stick with two played games in order to apply for a GM or should we say that one is enough. My understanding of Mafia was pretty solid by the time I was done playing once.
I'm curious though. Should we stick with two played games in order to apply for a GM or should we say that one is enough. My understanding of Mafia was pretty solid by the time I was done playing once.This is actually the rules on another site that runs regualar mafia games. This is also one that Skool insisted on.
Also, sure the basics will be understood in a game, but this is a breathing game. THings change every time.
Also, sure the basics will be understood in a game, but this is a breathing game. THings change every time.A valid point. But as things may change the fundamentals normally stay the same. Unless someone introduces a vastly different system and I don't think a relatively new player will risk messing with the formula that much.
Anyone around who wants to try and play test a new theme can apply to become a GM.
Well, since the only two people, who have applied for the GM position thus far, are veteran players with more then two games under their belts, I suppose there's no harm, no foul.
Anyways, I'm gonna give other prospect candidates til the end of the day before I stop taking in applications and open for votes.
narratives have really…'niggled' at me when it comes to mafia. although I only have 6 games under my belt I have really enjoyed those with well written narratives (BK's, Humorman's and pp's) although I feel that say about an hour (maybe 1 and 1/2) from the closing dates of the day/night cycles (when the votes/actions would be official) those who are due to die could be contacted by whomever the GM is at the time and get a chance to add thier own mark on the narratives (defiant last stand, litrature quote or a joke no one should know the answer too for example).('course I'm not really sure as to what would as allowed for this so I'm asking for your views on what I just said and how far should the 'barriers' extend).
I used that policy to a certain degree. I informed Humorman of his upcoming instalynch in order to ask him if he wanted to depart some final words. Instead he posted his famous goodbye on the forum. Prank and Green Monkey wasn't online when it became apparent to me that they were due to be lynched. The only guy who ended up having a control of his speeches and ending was Baron. All speeches that he made throughout the game were written by himself. Ochitsukanai also relayed in a request to go down fighting in case she was ever hit. Her reasoning was that since she had bodyguard training she should know how to defend herself. Thus I decided to make all the bodyguard related deaths more action packed. Unfortunately, Baron also made a request that he wanted Ochi's death to be brutal so I had to twin those two factors together. Also Greenmonkeys lynch was heavily influenced by suggestions made on the forum.
All in all I hope that people enjoyed themselves.
Still promoting the idea of "innocent" titles in order to level the playing field against the mafia. I wrote this during the last GM election and decided to re post it here so that it wouldn't be lost in the sea of old topics.
I suggested the idea of introducing "the innocent one" or "a model citizen" or "local champion" to the game. 1-3 people are given this title and it becomes publicly know to all that they're not mafia. These people are free to run for mayor or pardoner and people are free to vote for them or not. Naturally, these people will get a huge advantage if they do decide to run but the natural drawback is that they'd undoubtedly end up being priority targets for the mafia.
The character description would be that these are the people who become the public figures behind town rallies. They fight for the people, against corruption. They're your local Martin Luther King, Erin Brockovich and Nelson Mandela. It's considered impossible that these people have any criminal connections and thus are fully trusted by all.
By introducing individuals like these it would become harder for mafia to infiltrate the election due to the huge advantage that these people would get. This doesn't mean that these people are guarantied to win, if they run for election at all. Someone who people like and trust who doesn't carry that title may still win after all.
Actually it would be impossible for the bad guys to win, as long as it's used well.
The innocent role could just tell everyone to tell them their roles, and seeing as though you'd know they're good guys, everyone would, except the four bad guys, who would then be lynched, seeing as though they're evil~
If we start with, say… one innocent, to see how it would work we could see if this role, makes or breaks the mafia.
The whole idea of introducing this character is to create a character that everyone can comfortably reveal their role to. He'd get a natural advantage if he runs for mayor and at the same time becomes a prime target for the mafia.
I personally think that the mafia has a little to much of an advantage when it comes to the election. It's way to easy for them to get a seat in the town leadership. It should be harder for them to do so in my opinion.
Here is one suggestion : Instead of letting the godfather/brains/whatever be undetectable(or becomes a townie) to the spy, then how about letting the Mayor's position itself make the person untectable to the Spy?
That way the spy would have to act quick to see the role of the person becoming a mayor and for all candidates could be a subject to the Spy's abilities?
The problem is that the detective is not allowed to act until the first night. I really don't think I would be comfortable with that change becuase the whole point of the detective checking up on the mayor is to assure the townies that it is safe to trust the mayor so they can begin to organize.
Me too.. it can be reverse-mafia, or zombie mafia, Alien invasion (where the aliens are pod-people… scary!)Pod-people you say?
Actually that doesn't sound like a bad idea. You could start a game with 1 infected. Every night he'd infect 1 person who gains the power to infect others as well. They spread would be exponential since their numbers would swell at the rate of 1-2-4-8 etc. In order to counter it we'd need to figure out some sort of mechanism for the townies to use to fight them.
That seems like the coolest thing ever
So there is interest for the pod people idea? Sounds good then. In order to make the game balanced though, we need to figure out some sort of ability for the town to have to use against the pod people. This type of game would be considerably different to the standard mafia game.
So there is interest for the pod people idea? Sounds good then. In order to make the game balanced though, we need to figure out some sort of ability for the town to have to use against the pod people. This type of game would be considerably different to the standard mafia game.
Well I was referring to the zombie idea, but maybe that's tied in to the pod people?
Three sides? Well… if you could find a good structure then it's ok to try out.
Hmm… What about some rock paper scissor effect. 3 sides. Side A can only kill members of side B. B can kill C. and C can kill A.
Each side will start of with even numbers and are at war with each other. The winner is the one that can outnumber the reaming other two sides or become the sole survivor. It sounds like that the best thing to for your side is to kill all the players that you can kill but if you do so, there'll be no one left to kill the team that can kill you. I don't know how it would play out otherwise but it's a clever idea, don't you think?
DDComics is community owned.
The following patrons help keep the lights on. You can support DDComics on Patreon.
- Banes
- JustNoPoint
- RMccool
- Abt_Nihil
- Gunwallace
- cresc
- PaulEberhardt
- Emma_Clare
- FunctionCreep
- SinJinsoku
- Smkinoshita
- jerrie
- Chickfighter
- Andreas_Helixfinger
- Tantz_Aerine
- Genejoke
- Davey Do
- Gullas
- Roma
- NanoCritters
- Teh Andeh
- Peipei
- Digital_Genesis
- Hushicho
- Palouka
- Cheeko
- Paneltastic
- L.C.Stein
- Zombienomicon
- Dpat57
- Bravo1102
- TheJagged
- LoliGen
- OrcGirl
- Fallopiancrusader
- Arborcides
- ChipperChartreuse
- Mogtrost
- InkyMoondrop
- jgib99
- Call me tom
- OrGiveMeDeath_Ind
- Mks_monsters
- GregJ
- HawkandFloAdventures
- Soushiyo